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Diffstat (limited to 'linux/zlib_deflate/defutil.h')
-rw-r--r--linux/zlib_deflate/defutil.h327
1 files changed, 0 insertions, 327 deletions
diff --git a/linux/zlib_deflate/defutil.h b/linux/zlib_deflate/defutil.h
deleted file mode 100644
index a8c37089..00000000
--- a/linux/zlib_deflate/defutil.h
+++ /dev/null
@@ -1,327 +0,0 @@
-
-
-
-#define Assert(err, str)
-#define Trace(dummy)
-#define Tracev(dummy)
-#define Tracecv(err, dummy)
-#define Tracevv(dummy)
-
-
-
-#define LENGTH_CODES 29
-/* number of length codes, not counting the special END_BLOCK code */
-
-#define LITERALS 256
-/* number of literal bytes 0..255 */
-
-#define L_CODES (LITERALS+1+LENGTH_CODES)
-/* number of Literal or Length codes, including the END_BLOCK code */
-
-#define D_CODES 30
-/* number of distance codes */
-
-#define BL_CODES 19
-/* number of codes used to transfer the bit lengths */
-
-#define HEAP_SIZE (2*L_CODES+1)
-/* maximum heap size */
-
-#define MAX_BITS 15
-/* All codes must not exceed MAX_BITS bits */
-
-#define INIT_STATE 42
-#define BUSY_STATE 113
-#define FINISH_STATE 666
-/* Stream status */
-
-
-/* Data structure describing a single value and its code string. */
-typedef struct ct_data_s {
- union {
- ush freq; /* frequency count */
- ush code; /* bit string */
- } fc;
- union {
- ush dad; /* father node in Huffman tree */
- ush len; /* length of bit string */
- } dl;
-} ct_data;
-
-#define Freq fc.freq
-#define Code fc.code
-#define Dad dl.dad
-#define Len dl.len
-
-typedef struct static_tree_desc_s static_tree_desc;
-
-typedef struct tree_desc_s {
- ct_data *dyn_tree; /* the dynamic tree */
- int max_code; /* largest code with non zero frequency */
- static_tree_desc *stat_desc; /* the corresponding static tree */
-} tree_desc;
-
-typedef ush Pos;
-typedef unsigned IPos;
-
-/* A Pos is an index in the character window. We use short instead of int to
- * save space in the various tables. IPos is used only for parameter passing.
- */
-
-typedef struct deflate_state {
- z_streamp strm; /* pointer back to this zlib stream */
- int status; /* as the name implies */
- Byte *pending_buf; /* output still pending */
- ulg pending_buf_size; /* size of pending_buf */
- Byte *pending_out; /* next pending byte to output to the stream */
- int pending; /* nb of bytes in the pending buffer */
- int noheader; /* suppress zlib header and adler32 */
- Byte data_type; /* UNKNOWN, BINARY or ASCII */
- Byte method; /* STORED (for zip only) or DEFLATED */
- int last_flush; /* value of flush param for previous deflate call */
-
- /* used by deflate.c: */
-
- uInt w_size; /* LZ77 window size (32K by default) */
- uInt w_bits; /* log2(w_size) (8..16) */
- uInt w_mask; /* w_size - 1 */
-
- Byte *window;
- /* Sliding window. Input bytes are read into the second half of the window,
- * and move to the first half later to keep a dictionary of at least wSize
- * bytes. With this organization, matches are limited to a distance of
- * wSize-MAX_MATCH bytes, but this ensures that IO is always
- * performed with a length multiple of the block size. Also, it limits
- * the window size to 64K, which is quite useful on MSDOS.
- * To do: use the user input buffer as sliding window.
- */
-
- ulg window_size;
- /* Actual size of window: 2*wSize, except when the user input buffer
- * is directly used as sliding window.
- */
-
- Pos *prev;
- /* Link to older string with same hash index. To limit the size of this
- * array to 64K, this link is maintained only for the last 32K strings.
- * An index in this array is thus a window index modulo 32K.
- */
-
- Pos *head; /* Heads of the hash chains or NIL. */
-
- uInt ins_h; /* hash index of string to be inserted */
- uInt hash_size; /* number of elements in hash table */
- uInt hash_bits; /* log2(hash_size) */
- uInt hash_mask; /* hash_size-1 */
-
- uInt hash_shift;
- /* Number of bits by which ins_h must be shifted at each input
- * step. It must be such that after MIN_MATCH steps, the oldest
- * byte no longer takes part in the hash key, that is:
- * hash_shift * MIN_MATCH >= hash_bits
- */
-
- long block_start;
- /* Window position at the beginning of the current output block. Gets
- * negative when the window is moved backwards.
- */
-
- uInt match_length; /* length of best match */
- IPos prev_match; /* previous match */
- int match_available; /* set if previous match exists */
- uInt strstart; /* start of string to insert */
- uInt match_start; /* start of matching string */
- uInt lookahead; /* number of valid bytes ahead in window */
-
- uInt prev_length;
- /* Length of the best match at previous step. Matches not greater than this
- * are discarded. This is used in the lazy match evaluation.
- */
-
- uInt max_chain_length;
- /* To speed up deflation, hash chains are never searched beyond this
- * length. A higher limit improves compression ratio but degrades the
- * speed.
- */
-
- uInt max_lazy_match;
- /* Attempt to find a better match only when the current match is strictly
- * smaller than this value. This mechanism is used only for compression
- * levels >= 4.
- */
-# define max_insert_length max_lazy_match
- /* Insert new strings in the hash table only if the match length is not
- * greater than this length. This saves time but degrades compression.
- * max_insert_length is used only for compression levels <= 3.
- */
-
- int level; /* compression level (1..9) */
- int strategy; /* favor or force Huffman coding*/
-
- uInt good_match;
- /* Use a faster search when the previous match is longer than this */
-
- int nice_match; /* Stop searching when current match exceeds this */
-
- /* used by trees.c: */
- /* Didn't use ct_data typedef below to suppress compiler warning */
- struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
- struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
- struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
-
- struct tree_desc_s l_desc; /* desc. for literal tree */
- struct tree_desc_s d_desc; /* desc. for distance tree */
- struct tree_desc_s bl_desc; /* desc. for bit length tree */
-
- ush bl_count[MAX_BITS+1];
- /* number of codes at each bit length for an optimal tree */
-
- int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
- int heap_len; /* number of elements in the heap */
- int heap_max; /* element of largest frequency */
- /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
- * The same heap array is used to build all trees.
- */
-
- uch depth[2*L_CODES+1];
- /* Depth of each subtree used as tie breaker for trees of equal frequency
- */
-
- uch *l_buf; /* buffer for literals or lengths */
-
- uInt lit_bufsize;
- /* Size of match buffer for literals/lengths. There are 4 reasons for
- * limiting lit_bufsize to 64K:
- * - frequencies can be kept in 16 bit counters
- * - if compression is not successful for the first block, all input
- * data is still in the window so we can still emit a stored block even
- * when input comes from standard input. (This can also be done for
- * all blocks if lit_bufsize is not greater than 32K.)
- * - if compression is not successful for a file smaller than 64K, we can
- * even emit a stored file instead of a stored block (saving 5 bytes).
- * This is applicable only for zip (not gzip or zlib).
- * - creating new Huffman trees less frequently may not provide fast
- * adaptation to changes in the input data statistics. (Take for
- * example a binary file with poorly compressible code followed by
- * a highly compressible string table.) Smaller buffer sizes give
- * fast adaptation but have of course the overhead of transmitting
- * trees more frequently.
- * - I can't count above 4
- */
-
- uInt last_lit; /* running index in l_buf */
-
- ush *d_buf;
- /* Buffer for distances. To simplify the code, d_buf and l_buf have
- * the same number of elements. To use different lengths, an extra flag
- * array would be necessary.
- */
-
- ulg opt_len; /* bit length of current block with optimal trees */
- ulg static_len; /* bit length of current block with static trees */
- ulg compressed_len; /* total bit length of compressed file */
- uInt matches; /* number of string matches in current block */
- int last_eob_len; /* bit length of EOB code for last block */
-
-#ifdef DEBUG_ZLIB
- ulg bits_sent; /* bit length of the compressed data */
-#endif
-
- ush bi_buf;
- /* Output buffer. bits are inserted starting at the bottom (least
- * significant bits).
- */
- int bi_valid;
- /* Number of valid bits in bi_buf. All bits above the last valid bit
- * are always zero.
- */
-
-} deflate_state;
-
-typedef struct deflate_workspace {
- /* State memory for the deflator */
- deflate_state deflate_memory;
- Byte *window_memory;
- Pos *prev_memory;
- Pos *head_memory;
- char *overlay_memory;
-} deflate_workspace;
-
-#define zlib_deflate_window_memsize(windowBits) \
- (2 * (1 << (windowBits)) * sizeof(Byte))
-#define zlib_deflate_prev_memsize(windowBits) \
- ((1 << (windowBits)) * sizeof(Pos))
-#define zlib_deflate_head_memsize(memLevel) \
- ((1 << ((memLevel)+7)) * sizeof(Pos))
-#define zlib_deflate_overlay_memsize(memLevel) \
- ((1 << ((memLevel)+6)) * (sizeof(ush)+2))
-
-/* Output a byte on the stream.
- * IN assertion: there is enough room in pending_buf.
- */
-#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
-
-
-#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
-/* Minimum amount of lookahead, except at the end of the input file.
- * See deflate.c for comments about the MIN_MATCH+1.
- */
-
-#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
-/* In order to simplify the code, particularly on 16 bit machines, match
- * distances are limited to MAX_DIST instead of WSIZE.
- */
-
- /* in trees.c */
-void zlib_tr_init (deflate_state *s);
-int zlib_tr_tally (deflate_state *s, unsigned dist, unsigned lc);
-ulg zlib_tr_flush_block (deflate_state *s, char *buf, ulg stored_len,
- int eof);
-void zlib_tr_align (deflate_state *s);
-void zlib_tr_stored_block (deflate_state *s, char *buf, ulg stored_len,
- int eof);
-void zlib_tr_stored_type_only (deflate_state *);
-
-
-/* ===========================================================================
- * Output a short LSB first on the stream.
- * IN assertion: there is enough room in pendingBuf.
- */
-#define put_short(s, w) { \
- put_byte(s, (uch)((w) & 0xff)); \
- put_byte(s, (uch)((ush)(w) >> 8)); \
-}
-
-/* ===========================================================================
- * Flush the bit buffer, keeping at most 7 bits in it.
- */
-static inline void bi_flush(deflate_state *s)
-{
- if (s->bi_valid == 16) {
- put_short(s, s->bi_buf);
- s->bi_buf = 0;
- s->bi_valid = 0;
- } else if (s->bi_valid >= 8) {
- put_byte(s, (Byte)s->bi_buf);
- s->bi_buf >>= 8;
- s->bi_valid -= 8;
- }
-}
-
-/* ===========================================================================
- * Flush the bit buffer and align the output on a byte boundary
- */
-static inline void bi_windup(deflate_state *s)
-{
- if (s->bi_valid > 8) {
- put_short(s, s->bi_buf);
- } else if (s->bi_valid > 0) {
- put_byte(s, (Byte)s->bi_buf);
- }
- s->bi_buf = 0;
- s->bi_valid = 0;
-#ifdef DEBUG_ZLIB
- s->bits_sent = (s->bits_sent+7) & ~7;
-#endif
-}
-