// SPDX-License-Identifier: GPL-2.0 #include #include #include #include #include #include #include #ifdef DEBUG #define EBUG_ON(cond) BUG_ON(cond) #else #define EBUG_ON(cond) do {} while (0) #endif #define six_acquire(l, t) lock_acquire(l, 0, t, 0, 0, NULL, _RET_IP_) #define six_release(l) lock_release(l, _RET_IP_) struct six_lock_vals { /* Value we add to the lock in order to take the lock: */ u64 lock_val; /* If the lock has this value (used as a mask), taking the lock fails: */ u64 lock_fail; /* Value we add to the lock in order to release the lock: */ u64 unlock_val; /* Mask that indicates lock is held for this type: */ u64 held_mask; /* Waitlist we wakeup when releasing the lock: */ enum six_lock_type unlock_wakeup; }; #define __SIX_LOCK_HELD_read __SIX_VAL(read_lock, ~0) #define __SIX_LOCK_HELD_intent __SIX_VAL(intent_lock, ~0) #define __SIX_LOCK_HELD_write __SIX_VAL(seq, 1) #define LOCK_VALS { \ [SIX_LOCK_read] = { \ .lock_val = __SIX_VAL(read_lock, 1), \ .lock_fail = __SIX_LOCK_HELD_write, \ .unlock_val = -__SIX_VAL(read_lock, 1), \ .held_mask = __SIX_LOCK_HELD_read, \ .unlock_wakeup = SIX_LOCK_write, \ }, \ [SIX_LOCK_intent] = { \ .lock_val = __SIX_VAL(intent_lock, 1), \ .lock_fail = __SIX_LOCK_HELD_intent, \ .unlock_val = -__SIX_VAL(intent_lock, 1), \ .held_mask = __SIX_LOCK_HELD_intent, \ .unlock_wakeup = SIX_LOCK_intent, \ }, \ [SIX_LOCK_write] = { \ .lock_val = __SIX_VAL(seq, 1), \ .lock_fail = __SIX_LOCK_HELD_read, \ .unlock_val = __SIX_VAL(seq, 1), \ .held_mask = __SIX_LOCK_HELD_write, \ .unlock_wakeup = SIX_LOCK_read, \ }, \ } static inline void six_set_owner(struct six_lock *lock, enum six_lock_type type, union six_lock_state old) { if (type != SIX_LOCK_intent) return; if (!old.intent_lock) { EBUG_ON(lock->owner); lock->owner = current; } else { EBUG_ON(lock->owner != current); } } static __always_inline bool do_six_trylock_type(struct six_lock *lock, enum six_lock_type type) { const struct six_lock_vals l[] = LOCK_VALS; union six_lock_state old; u64 v = READ_ONCE(lock->state.v); EBUG_ON(type == SIX_LOCK_write && lock->owner != current); do { old.v = v; EBUG_ON(type == SIX_LOCK_write && ((old.v & __SIX_LOCK_HELD_write) || !(old.v & __SIX_LOCK_HELD_intent))); if (old.v & l[type].lock_fail) return false; } while ((v = atomic64_cmpxchg_acquire(&lock->state.counter, old.v, old.v + l[type].lock_val)) != old.v); six_set_owner(lock, type, old); return true; } __always_inline __flatten static bool __six_trylock_type(struct six_lock *lock, enum six_lock_type type) { if (!do_six_trylock_type(lock, type)) return false; six_acquire(&lock->dep_map, 1); return true; } __always_inline __flatten static bool __six_relock_type(struct six_lock *lock, enum six_lock_type type, unsigned seq) { const struct six_lock_vals l[] = LOCK_VALS; union six_lock_state old; u64 v = READ_ONCE(lock->state.v); do { old.v = v; if (old.seq != seq || old.v & l[type].lock_fail) return false; } while ((v = atomic64_cmpxchg_acquire(&lock->state.counter, old.v, old.v + l[type].lock_val)) != old.v); six_set_owner(lock, type, old); six_acquire(&lock->dep_map, 1); return true; } struct six_lock_waiter { struct list_head list; struct task_struct *task; }; /* This is probably up there with the more evil things I've done */ #define waitlist_bitnr(id) ilog2((((union six_lock_state) { .waiters = 1 << (id) }).l)) #ifdef CONFIG_LOCK_SPIN_ON_OWNER static inline int six_can_spin_on_owner(struct six_lock *lock) { struct task_struct *owner; int retval = 1; if (need_resched()) return 0; rcu_read_lock(); owner = READ_ONCE(lock->owner); if (owner) retval = owner->on_cpu; rcu_read_unlock(); /* * if lock->owner is not set, the mutex owner may have just acquired * it and not set the owner yet or the mutex has been released. */ return retval; } static inline bool six_spin_on_owner(struct six_lock *lock, struct task_struct *owner) { bool ret = true; rcu_read_lock(); while (lock->owner == owner) { /* * Ensure we emit the owner->on_cpu, dereference _after_ * checking lock->owner still matches owner. If that fails, * owner might point to freed memory. If it still matches, * the rcu_read_lock() ensures the memory stays valid. */ barrier(); if (!owner->on_cpu || need_resched()) { ret = false; break; } cpu_relax(); } rcu_read_unlock(); return ret; } static inline bool six_optimistic_spin(struct six_lock *lock, enum six_lock_type type) { struct task_struct *task = current; if (type == SIX_LOCK_write) return false; preempt_disable(); if (!six_can_spin_on_owner(lock)) goto fail; if (!osq_lock(&lock->osq)) goto fail; while (1) { struct task_struct *owner; /* * If there's an owner, wait for it to either * release the lock or go to sleep. */ owner = READ_ONCE(lock->owner); if (owner && !six_spin_on_owner(lock, owner)) break; if (do_six_trylock_type(lock, type)) { osq_unlock(&lock->osq); preempt_enable(); return true; } /* * When there's no owner, we might have preempted between the * owner acquiring the lock and setting the owner field. If * we're an RT task that will live-lock because we won't let * the owner complete. */ if (!owner && (need_resched() || rt_task(task))) break; /* * The cpu_relax() call is a compiler barrier which forces * everything in this loop to be re-loaded. We don't need * memory barriers as we'll eventually observe the right * values at the cost of a few extra spins. */ cpu_relax(); } osq_unlock(&lock->osq); fail: preempt_enable(); /* * If we fell out of the spin path because of need_resched(), * reschedule now, before we try-lock again. This avoids getting * scheduled out right after we obtained the lock. */ if (need_resched()) schedule(); return false; } #else /* CONFIG_LOCK_SPIN_ON_OWNER */ static inline bool six_optimistic_spin(struct six_lock *lock, enum six_lock_type type) { return false; } #endif noinline static void __six_lock_type_slowpath(struct six_lock *lock, enum six_lock_type type) { const struct six_lock_vals l[] = LOCK_VALS; union six_lock_state old, new; struct six_lock_waiter wait; u64 v; if (six_optimistic_spin(lock, type)) return; lock_contended(&lock->dep_map, _RET_IP_); INIT_LIST_HEAD(&wait.list); wait.task = current; while (1) { set_current_state(TASK_UNINTERRUPTIBLE); if (type == SIX_LOCK_write) EBUG_ON(lock->owner != current); else if (list_empty_careful(&wait.list)) { raw_spin_lock(&lock->wait_lock); list_add_tail(&wait.list, &lock->wait_list[type]); raw_spin_unlock(&lock->wait_lock); } v = READ_ONCE(lock->state.v); do { new.v = old.v = v; if (!(old.v & l[type].lock_fail)) new.v += l[type].lock_val; else if (!(new.waiters & (1 << type))) new.waiters |= 1 << type; else break; /* waiting bit already set */ } while ((v = atomic64_cmpxchg_acquire(&lock->state.counter, old.v, new.v)) != old.v); if (!(old.v & l[type].lock_fail)) break; schedule(); } six_set_owner(lock, type, old); __set_current_state(TASK_RUNNING); if (!list_empty_careful(&wait.list)) { raw_spin_lock(&lock->wait_lock); list_del_init(&wait.list); raw_spin_unlock(&lock->wait_lock); } } __always_inline static void __six_lock_type(struct six_lock *lock, enum six_lock_type type) { six_acquire(&lock->dep_map, 0); if (!do_six_trylock_type(lock, type)) __six_lock_type_slowpath(lock, type); lock_acquired(&lock->dep_map, _RET_IP_); } static inline void six_lock_wakeup(struct six_lock *lock, union six_lock_state state, unsigned waitlist_id) { struct list_head *wait_list = &lock->wait_list[waitlist_id]; struct six_lock_waiter *w, *next; if (waitlist_id == SIX_LOCK_write && state.read_lock) return; if (!(state.waiters & (1 << waitlist_id))) return; clear_bit(waitlist_bitnr(waitlist_id), (unsigned long *) &lock->state.v); if (waitlist_id == SIX_LOCK_write) { struct task_struct *p = READ_ONCE(lock->owner); if (p) wake_up_process(p); return; } raw_spin_lock(&lock->wait_lock); list_for_each_entry_safe(w, next, wait_list, list) { list_del_init(&w->list); if (wake_up_process(w->task) && waitlist_id != SIX_LOCK_read) { if (!list_empty(wait_list)) set_bit(waitlist_bitnr(waitlist_id), (unsigned long *) &lock->state.v); break; } } raw_spin_unlock(&lock->wait_lock); } __always_inline __flatten static void __six_unlock_type(struct six_lock *lock, enum six_lock_type type) { const struct six_lock_vals l[] = LOCK_VALS; union six_lock_state state; EBUG_ON(!(lock->state.v & l[type].held_mask)); EBUG_ON(type == SIX_LOCK_write && !(lock->state.v & __SIX_LOCK_HELD_intent)); six_release(&lock->dep_map); if (type == SIX_LOCK_intent) { EBUG_ON(lock->owner != current); if (lock->intent_lock_recurse) { --lock->intent_lock_recurse; return; } lock->owner = NULL; } state.v = atomic64_add_return_release(l[type].unlock_val, &lock->state.counter); six_lock_wakeup(lock, state, l[type].unlock_wakeup); } #define __SIX_LOCK(type) \ bool six_trylock_##type(struct six_lock *lock) \ { \ return __six_trylock_type(lock, SIX_LOCK_##type); \ } \ EXPORT_SYMBOL_GPL(six_trylock_##type); \ \ bool six_relock_##type(struct six_lock *lock, u32 seq) \ { \ return __six_relock_type(lock, SIX_LOCK_##type, seq); \ } \ EXPORT_SYMBOL_GPL(six_relock_##type); \ \ void six_lock_##type(struct six_lock *lock) \ { \ __six_lock_type(lock, SIX_LOCK_##type); \ } \ EXPORT_SYMBOL_GPL(six_lock_##type); \ \ void six_unlock_##type(struct six_lock *lock) \ { \ __six_unlock_type(lock, SIX_LOCK_##type); \ } \ EXPORT_SYMBOL_GPL(six_unlock_##type); __SIX_LOCK(read) __SIX_LOCK(intent) __SIX_LOCK(write) #undef __SIX_LOCK /* Convert from intent to read: */ void six_lock_downgrade(struct six_lock *lock) { six_lock_increment(lock, SIX_LOCK_read); six_unlock_intent(lock); } EXPORT_SYMBOL_GPL(six_lock_downgrade); bool six_lock_tryupgrade(struct six_lock *lock) { const struct six_lock_vals l[] = LOCK_VALS; union six_lock_state old, new; u64 v = READ_ONCE(lock->state.v); do { new.v = old.v = v; EBUG_ON(!(old.v & l[SIX_LOCK_read].held_mask)); new.v += l[SIX_LOCK_read].unlock_val; if (new.v & l[SIX_LOCK_intent].lock_fail) return false; new.v += l[SIX_LOCK_intent].lock_val; } while ((v = atomic64_cmpxchg_acquire(&lock->state.counter, old.v, new.v)) != old.v); six_set_owner(lock, SIX_LOCK_intent, old); six_lock_wakeup(lock, new, l[SIX_LOCK_read].unlock_wakeup); return true; } EXPORT_SYMBOL_GPL(six_lock_tryupgrade); bool six_trylock_convert(struct six_lock *lock, enum six_lock_type from, enum six_lock_type to) { EBUG_ON(to == SIX_LOCK_write || from == SIX_LOCK_write); if (to == from) return true; if (to == SIX_LOCK_read) { six_lock_downgrade(lock); return true; } else { return six_lock_tryupgrade(lock); } } EXPORT_SYMBOL_GPL(six_trylock_convert); /* * Increment read/intent lock count, assuming we already have it read or intent * locked: */ void six_lock_increment(struct six_lock *lock, enum six_lock_type type) { const struct six_lock_vals l[] = LOCK_VALS; EBUG_ON(type == SIX_LOCK_write); six_acquire(&lock->dep_map, 0); /* XXX: assert already locked, and that we don't overflow: */ switch (type) { case SIX_LOCK_read: atomic64_add(l[type].lock_val, &lock->state.counter); break; case SIX_LOCK_intent: lock->intent_lock_recurse++; break; case SIX_LOCK_write: BUG(); break; } } EXPORT_SYMBOL_GPL(six_lock_increment);