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authorNicolas Saenz Julienne <nsaenzjulienne@suse.de>2019-05-09 16:31:35 +0200
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2019-07-14 08:09:52 +0200
commit5e8051fc13f9f73d58b352cf51e663a4e31689a7 (patch)
treea90b2cae8688f4eebed2df873c4b2936edf12d9f
parentde8bc7030aa0faa5b23000cb8f59805acdf774f3 (diff)
staging: vchiq: make wait events interruptible
commit 77cf3f5dcf35c8f547f075213dbc15146d44cc76 upstream. The killable version of wait_event() is meant to be used on situations where it should not fail at all costs, but still have the convenience of being able to kill it if really necessary. Wait events in VCHIQ doesn't fit this criteria, as it's mainly used as an interface to V4L2 and ALSA devices. Fixes: 852b2876a8a8 ("staging: vchiq: rework remove_event handling") Signed-off-by: Nicolas Saenz Julienne <nsaenzjulienne@suse.de> Acked-by: Stefan Wahren <stefan.wahren@i2se.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--drivers/staging/vc04_services/interface/vchiq_arm/vchiq_core.c10
1 files changed, 9 insertions, 1 deletions
diff --git a/drivers/staging/vc04_services/interface/vchiq_arm/vchiq_core.c b/drivers/staging/vc04_services/interface/vchiq_arm/vchiq_core.c
index bc5661dde987..0958d86aebe6 100644
--- a/drivers/staging/vc04_services/interface/vchiq_arm/vchiq_core.c
+++ b/drivers/staging/vc04_services/interface/vchiq_arm/vchiq_core.c
@@ -425,13 +425,21 @@ remote_event_create(wait_queue_head_t *wq, struct remote_event *event)
init_waitqueue_head(wq);
}
+/*
+ * All the event waiting routines in VCHIQ used a custom semaphore
+ * implementation that filtered most signals. This achieved a behaviour similar
+ * to the "killable" family of functions. While cleaning up this code all the
+ * routines where switched to the "interruptible" family of functions, as the
+ * former was deemed unjustified and the use "killable" set all VCHIQ's
+ * threads in D state.
+ */
static inline int
remote_event_wait(wait_queue_head_t *wq, struct remote_event *event)
{
if (!event->fired) {
event->armed = 1;
dsb(sy);
- if (wait_event_killable(*wq, event->fired)) {
+ if (wait_event_interruptible(*wq, event->fired)) {
event->armed = 0;
return 0;
}