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authorMarco Elver <elver@google.com>2022-08-29 14:47:11 +0200
committerPeter Zijlstra <peterz@infradead.org>2022-08-30 10:56:22 +0200
commitbe3f152568cc7f5f573d21d5f86a2c4f3cc047ab (patch)
tree9f5c1c891387d7fc348507d23fd8b89f3d883cec /arch/sh
parentdb5f6f853194c5e02d8551425b5e86b7e0b81806 (diff)
perf/hw_breakpoint: Optimize constant number of breakpoint slots
Optimize internal hw_breakpoint state if the architecture's number of breakpoint slots is constant. This avoids several kmalloc() calls and potentially unnecessary failures if the allocations fail, as well as subtly improves code generation and cache locality. The protocol is that if an architecture defines hw_breakpoint_slots via the preprocessor, it must be constant and the same for all types. Signed-off-by: Marco Elver <elver@google.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: Dmitry Vyukov <dvyukov@google.com> Acked-by: Ian Rogers <irogers@google.com> Link: https://lore.kernel.org/r/20220829124719.675715-7-elver@google.com
Diffstat (limited to 'arch/sh')
-rw-r--r--arch/sh/include/asm/hw_breakpoint.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/arch/sh/include/asm/hw_breakpoint.h b/arch/sh/include/asm/hw_breakpoint.h
index 199d17b765f2..361a0f57bdeb 100644
--- a/arch/sh/include/asm/hw_breakpoint.h
+++ b/arch/sh/include/asm/hw_breakpoint.h
@@ -48,10 +48,7 @@ struct pmu;
/* Maximum number of UBC channels */
#define HBP_NUM 2
-static inline int hw_breakpoint_slots(int type)
-{
- return HBP_NUM;
-}
+#define hw_breakpoint_slots(type) (HBP_NUM)
/* arch/sh/kernel/hw_breakpoint.c */
extern int arch_check_bp_in_kernelspace(struct arch_hw_breakpoint *hw);