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authorTakashi Iwai <tiwai@suse.de>2009-01-07 23:34:44 +0100
committerTakashi Iwai <tiwai@suse.de>2009-01-07 23:34:44 +0100
commitb9d2b864264c697bcce78ae590a5888a404fb6a4 (patch)
treeb4796a6cbc65b32f6f349d94cf12d400478f497b /include/sound
parent856c6b162f2075932ae800c54303b2016de02585 (diff)
parentd506fc322ec2af04fc47be83d796a1c9e1a16022 (diff)
Merge branch 'next/jack'
Diffstat (limited to 'include/sound')
-rw-r--r--include/sound/jack.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/include/sound/jack.h b/include/sound/jack.h
index 2e0315cdd0d6..6b013c6f6a04 100644
--- a/include/sound/jack.h
+++ b/include/sound/jack.h
@@ -30,6 +30,9 @@ struct input_dev;
/**
* Jack types which can be reported. These values are used as a
* bitmask.
+ *
+ * Note that this must be kept in sync with the lookup table in
+ * sound/core/jack.c.
*/
enum snd_jack_types {
SND_JACK_HEADPHONE = 0x0001,
@@ -37,6 +40,8 @@ enum snd_jack_types {
SND_JACK_HEADSET = SND_JACK_HEADPHONE | SND_JACK_MICROPHONE,
SND_JACK_LINEOUT = 0x0004,
SND_JACK_MECHANICAL = 0x0008, /* If detected separately */
+ SND_JACK_VIDEOOUT = 0x0010,
+ SND_JACK_AVOUT = SND_JACK_LINEOUT | SND_JACK_VIDEOOUT,
};
struct snd_jack {