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-rw-r--r--mm/page-writeback.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/mm/page-writeback.c b/mm/page-writeback.c
index 0062d5c57d41..1bbe185a6524 100644
--- a/mm/page-writeback.c
+++ b/mm/page-writeback.c
@@ -1869,10 +1869,9 @@ DEFINE_PER_CPU(int, dirty_throttle_leaks) = 0;
* which was newly dirtied. The function will periodically check the system's
* dirty state and will initiate writeback if needed.
*
- * On really big machines, get_writeback_state is expensive, so try to avoid
- * calling it too often (ratelimiting). But once we're over the dirty memory
- * limit we decrease the ratelimiting by a lot, to prevent individual processes
- * from overshooting the limit by (ratelimit_pages) each.
+ * Once we're over the dirty memory limit we decrease the ratelimiting
+ * by a lot, to prevent individual processes from overshooting the limit
+ * by (ratelimit_pages) each.
*/
void balance_dirty_pages_ratelimited(struct address_space *mapping)
{
@@ -2045,8 +2044,6 @@ void laptop_sync_completion(void)
/*
* If ratelimit_pages is too high then we can get into dirty-data overload
* if a large number of processes all perform writes at the same time.
- * If it is too low then SMP machines will call the (expensive)
- * get_writeback_state too often.
*
* Here we set ratelimit_pages to a level which ensures that when all CPUs are
* dirtying in parallel, we cannot go more than 3% (1/32) over the dirty memory