diff options
Diffstat (limited to 'drivers/staging/psb/psb_drm.h')
-rw-r--r-- | drivers/staging/psb/psb_drm.h | 444 |
1 files changed, 444 insertions, 0 deletions
diff --git a/drivers/staging/psb/psb_drm.h b/drivers/staging/psb/psb_drm.h new file mode 100644 index 000000000000..4a3b53858ea1 --- /dev/null +++ b/drivers/staging/psb/psb_drm.h @@ -0,0 +1,444 @@ +/************************************************************************** + * Copyright (c) 2007, Intel Corporation. + * All Rights Reserved. + * Copyright (c) 2008, Tungsten Graphics Inc. Cedar Park, TX., USA. + * All Rights Reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms and conditions of the GNU General Public License, + * version 2, as published by the Free Software Foundation. + * + * This program is distributed in the hope it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along with + * this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA. + * + * Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + * develop this driver. + * + **************************************************************************/ +/* + */ + +#ifndef _PSB_DRM_H_ +#define _PSB_DRM_H_ + +#if defined(__linux__) && !defined(__KERNEL__) +#include<stdint.h> +#endif + +#include "ttm/ttm_fence_user.h" +#include "ttm/ttm_placement_user.h" + +#define DRM_PSB_SAREA_MAJOR 0 +#define DRM_PSB_SAREA_MINOR 2 +#define PSB_FIXED_SHIFT 16 + +#define DRM_PSB_FIRST_TA_USE_REG 3 +#define DRM_PSB_NUM_TA_USE_REG 6 +#define DRM_PSB_FIRST_RASTER_USE_REG 8 +#define DRM_PSB_NUM_RASTER_USE_REG 7 + +/* + * Public memory types. + */ + +#define DRM_PSB_MEM_MMU TTM_PL_PRIV1 +#define DRM_PSB_FLAG_MEM_MMU TTM_PL_FLAG_PRIV1 +#define DRM_PSB_MEM_PDS TTM_PL_PRIV2 +#define DRM_PSB_FLAG_MEM_PDS TTM_PL_FLAG_PRIV2 +#define DRM_PSB_MEM_APER TTM_PL_PRIV3 +#define DRM_PSB_FLAG_MEM_APER TTM_PL_FLAG_PRIV3 +#define DRM_PSB_MEM_RASTGEOM TTM_PL_PRIV4 +#define DRM_PSB_FLAG_MEM_RASTGEOM TTM_PL_FLAG_PRIV4 +#define PSB_MEM_RASTGEOM_START 0x30000000 + +typedef int32_t psb_fixed; +typedef uint32_t psb_ufixed; + +static inline int32_t psb_int_to_fixed(int a) +{ + return a * (1 << PSB_FIXED_SHIFT); +} + +static inline uint32_t psb_unsigned_to_ufixed(unsigned int a) +{ + return a << PSB_FIXED_SHIFT; +} + +/*Status of the command sent to the gfx device.*/ +typedef enum { + DRM_CMD_SUCCESS, + DRM_CMD_FAILED, + DRM_CMD_HANG +} drm_cmd_status_t; + +struct drm_psb_scanout { + uint32_t buffer_id; /* DRM buffer object ID */ + uint32_t rotation; /* Rotation as in RR_rotation definitions */ + uint32_t stride; /* Buffer stride in bytes */ + uint32_t depth; /* Buffer depth in bits (NOT) bpp */ + uint32_t width; /* Buffer width in pixels */ + uint32_t height; /* Buffer height in lines */ + int32_t transform[3][3]; /* Buffer composite transform */ + /* (scaling, rot, reflect) */ +}; + +#define DRM_PSB_SAREA_OWNERS 16 +#define DRM_PSB_SAREA_OWNER_2D 0 +#define DRM_PSB_SAREA_OWNER_3D 1 + +#define DRM_PSB_SAREA_SCANOUTS 3 + +struct drm_psb_sarea { + /* Track changes of this data structure */ + + uint32_t major; + uint32_t minor; + + /* Last context to touch part of hw */ + uint32_t ctx_owners[DRM_PSB_SAREA_OWNERS]; + + /* Definition of front- and rotated buffers */ + uint32_t num_scanouts; + struct drm_psb_scanout scanouts[DRM_PSB_SAREA_SCANOUTS]; + + int planeA_x; + int planeA_y; + int planeA_w; + int planeA_h; + int planeB_x; + int planeB_y; + int planeB_w; + int planeB_h; + /* Number of active scanouts */ + uint32_t num_active_scanouts; +}; + +#define PSB_RELOC_MAGIC 0x67676767 +#define PSB_RELOC_SHIFT_MASK 0x0000FFFF +#define PSB_RELOC_SHIFT_SHIFT 0 +#define PSB_RELOC_ALSHIFT_MASK 0xFFFF0000 +#define PSB_RELOC_ALSHIFT_SHIFT 16 + +#define PSB_RELOC_OP_OFFSET 0 /* Offset of the indicated + * buffer + */ +#define PSB_RELOC_OP_2D_OFFSET 1 /* Offset of the indicated + * buffer, relative to 2D + * base address + */ +#define PSB_RELOC_OP_PDS_OFFSET 2 /* Offset of the indicated buffer, + * relative to PDS base address + */ +#define PSB_RELOC_OP_STRIDE 3 /* Stride of the indicated + * buffer (for tiling) + */ +#define PSB_RELOC_OP_USE_OFFSET 4 /* Offset of USE buffer + * relative to base reg + */ +#define PSB_RELOC_OP_USE_REG 5 /* Base reg of USE buffer */ + +struct drm_psb_reloc { + uint32_t reloc_op; + uint32_t where; /* offset in destination buffer */ + uint32_t buffer; /* Buffer reloc applies to */ + uint32_t mask; /* Destination format: */ + uint32_t shift; /* Destination format: */ + uint32_t pre_add; /* Destination format: */ + uint32_t background; /* Destination add */ + uint32_t dst_buffer; /* Destination buffer. Index into buffer_list */ + uint32_t arg0; /* Reloc-op dependant */ + uint32_t arg1; +}; + + +#define PSB_GPU_ACCESS_READ (1ULL << 32) +#define PSB_GPU_ACCESS_WRITE (1ULL << 33) +#define PSB_GPU_ACCESS_MASK (PSB_GPU_ACCESS_READ | PSB_GPU_ACCESS_WRITE) + +#define PSB_BO_FLAG_TA (1ULL << 48) +#define PSB_BO_FLAG_SCENE (1ULL << 49) +#define PSB_BO_FLAG_FEEDBACK (1ULL << 50) +#define PSB_BO_FLAG_USSE (1ULL << 51) +#define PSB_BO_FLAG_COMMAND (1ULL << 52) + +#define PSB_ENGINE_2D 0 +#define PSB_ENGINE_VIDEO 1 +#define PSB_ENGINE_RASTERIZER 2 +#define PSB_ENGINE_TA 3 +#define PSB_ENGINE_HPRAST 4 +#define LNC_ENGINE_ENCODE 5 + +#define PSB_DEVICE_SGX 0x1 +#define PSB_DEVICE_DISLAY 0x2 +#define PSB_DEVICE_MSVDX 0x4 +#define PSB_DEVICE_TOPAZ 0x8 + +/* + * For this fence class we have a couple of + * fence types. + */ + +#define _PSB_FENCE_EXE_SHIFT 0 +#define _PSB_FENCE_TA_DONE_SHIFT 1 +#define _PSB_FENCE_RASTER_DONE_SHIFT 2 +#define _PSB_FENCE_SCENE_DONE_SHIFT 3 +#define _PSB_FENCE_FEEDBACK_SHIFT 4 + +#define _PSB_ENGINE_TA_FENCE_TYPES 5 +#define _PSB_FENCE_TYPE_EXE (1 << _PSB_FENCE_EXE_SHIFT) +#define _PSB_FENCE_TYPE_TA_DONE (1 << _PSB_FENCE_TA_DONE_SHIFT) +#define _PSB_FENCE_TYPE_RASTER_DONE (1 << _PSB_FENCE_RASTER_DONE_SHIFT) +#define _PSB_FENCE_TYPE_SCENE_DONE (1 << _PSB_FENCE_SCENE_DONE_SHIFT) +#define _PSB_FENCE_TYPE_FEEDBACK (1 << _PSB_FENCE_FEEDBACK_SHIFT) + +#define PSB_ENGINE_HPRAST 4 +#define PSB_NUM_ENGINES 6 + +#define PSB_TA_FLAG_FIRSTPASS (1 << 0) +#define PSB_TA_FLAG_LASTPASS (1 << 1) + +#define PSB_FEEDBACK_OP_VISTEST (1 << 0) + +struct drm_psb_extension_rep { + int32_t exists; + uint32_t driver_ioctl_offset; + uint32_t sarea_offset; + uint32_t major; + uint32_t minor; + uint32_t pl; +}; + +#define DRM_PSB_EXT_NAME_LEN 128 + +union drm_psb_extension_arg { + char extension[DRM_PSB_EXT_NAME_LEN]; + struct drm_psb_extension_rep rep; +}; + +struct psb_validate_req { + uint64_t set_flags; + uint64_t clear_flags; + uint64_t next; + uint64_t presumed_gpu_offset; + uint32_t buffer_handle; + uint32_t presumed_flags; + uint32_t group; + uint32_t pad64; +}; + +struct psb_validate_rep { + uint64_t gpu_offset; + uint32_t placement; + uint32_t fence_type_mask; +}; + +#define PSB_USE_PRESUMED (1 << 0) + +struct psb_validate_arg { + int handled; + int ret; + union { + struct psb_validate_req req; + struct psb_validate_rep rep; + } d; +}; + +struct drm_psb_scene { + int handle_valid; + uint32_t handle; + uint32_t w; /* also contains msaa info */ + uint32_t h; + uint32_t num_buffers; +}; + +#define DRM_PSB_FENCE_NO_USER (1 << 0) + +struct psb_ttm_fence_rep { + uint32_t handle; + uint32_t fence_class; + uint32_t fence_type; + uint32_t signaled_types; + uint32_t error; +}; + +typedef struct drm_psb_cmdbuf_arg { + uint64_t buffer_list; /* List of buffers to validate */ + uint64_t clip_rects; /* See i915 counterpart */ + uint64_t scene_arg; + uint64_t fence_arg; + + uint32_t ta_flags; + + uint32_t ta_handle; /* TA reg-value pairs */ + uint32_t ta_offset; + uint32_t ta_size; + + uint32_t oom_handle; + uint32_t oom_offset; + uint32_t oom_size; + + uint32_t cmdbuf_handle; /* 2D Command buffer object or, */ + uint32_t cmdbuf_offset; /* rasterizer reg-value pairs */ + uint32_t cmdbuf_size; + + uint32_t reloc_handle; /* Reloc buffer object */ + uint32_t reloc_offset; + uint32_t num_relocs; + + int32_t damage; /* Damage front buffer with cliprects */ + /* Not implemented yet */ + uint32_t fence_flags; + uint32_t engine; + + /* + * Feedback; + */ + + uint32_t feedback_ops; + uint32_t feedback_handle; + uint32_t feedback_offset; + uint32_t feedback_breakpoints; + uint32_t feedback_size; +}drm_psb_cmdbuf_arg_t; + +struct drm_psb_xhw_init_arg { + uint32_t operation; + uint32_t buffer_handle; +}; + +/* + * Feedback components: + */ + +/* + * Vistest component. The number of these in the feedback buffer + * equals the number of vistest breakpoints + 1. + * This is currently the only feedback component. + */ + +struct drm_psb_vistest { + uint32_t vt[8]; +}; + +#define PSB_HW_COOKIE_SIZE 16 +#define PSB_HW_FEEDBACK_SIZE 8 +#define PSB_HW_OOM_CMD_SIZE (6 + DRM_PSB_NUM_RASTER_USE_REG * 2) + +struct drm_psb_xhw_arg { + uint32_t op; + int ret; + uint32_t irq_op; + uint32_t issue_irq; + uint32_t cookie[PSB_HW_COOKIE_SIZE]; + union { + struct { + uint32_t w; /* also contains msaa info */ + uint32_t h; + uint32_t size; + uint32_t clear_p_start; + uint32_t clear_num_pages; + } si; + struct { + uint32_t fire_flags; + uint32_t hw_context; + uint32_t offset; + uint32_t engine; + uint32_t flags; + uint32_t rca; + uint32_t num_oom_cmds; + uint32_t oom_cmds[PSB_HW_OOM_CMD_SIZE]; + } sb; + struct { + uint32_t pages; + uint32_t size; + uint32_t ta_min_size; + } bi; + struct { + uint32_t bca; + uint32_t rca; + uint32_t flags; + } oom; + struct { + uint32_t pt_offset; + uint32_t param_offset; + uint32_t flags; + } bl; + struct { + uint32_t value; + } cl; + uint32_t feedback[PSB_HW_FEEDBACK_SIZE]; + } arg; +}; + +/* Controlling the kernel modesetting buffers */ + +#define DRM_PSB_KMS_OFF 0x00 +#define DRM_PSB_KMS_ON 0x01 +#define DRM_PSB_VT_LEAVE 0x02 +#define DRM_PSB_VT_ENTER 0x03 +#define DRM_PSB_XHW_INIT 0x04 +#define DRM_PSB_XHW 0x05 +#define DRM_PSB_EXTENSION 0x06 + +/* + * Xhw commands. + */ + +#define PSB_XHW_INIT 0x00 +#define PSB_XHW_TAKEDOWN 0x01 + +#define PSB_XHW_FIRE_RASTER 0x00 +#define PSB_XHW_SCENE_INFO 0x01 +#define PSB_XHW_SCENE_BIND_FIRE 0x02 +#define PSB_XHW_TA_MEM_INFO 0x03 +#define PSB_XHW_RESET_DPM 0x04 +#define PSB_XHW_OOM 0x05 +#define PSB_XHW_TERMINATE 0x06 +#define PSB_XHW_VISTEST 0x07 +#define PSB_XHW_RESUME 0x08 +#define PSB_XHW_TA_MEM_LOAD 0x09 +#define PSB_XHW_CHECK_LOCKUP 0x0a + +#define PSB_SCENE_FLAG_DIRTY (1 << 0) +#define PSB_SCENE_FLAG_COMPLETE (1 << 1) +#define PSB_SCENE_FLAG_SETUP (1 << 2) +#define PSB_SCENE_FLAG_SETUP_ONLY (1 << 3) +#define PSB_SCENE_FLAG_CLEARED (1 << 4) + +#define PSB_TA_MEM_FLAG_TA (1 << 0) +#define PSB_TA_MEM_FLAG_RASTER (1 << 1) +#define PSB_TA_MEM_FLAG_HOSTA (1 << 2) +#define PSB_TA_MEM_FLAG_HOSTD (1 << 3) +#define PSB_TA_MEM_FLAG_INIT (1 << 4) +#define PSB_TA_MEM_FLAG_NEW_PT_OFFSET (1 << 5) + +/*Raster fire will deallocate memory */ +#define PSB_FIRE_FLAG_RASTER_DEALLOC (1 << 0) +/*Isp reset needed due to change in ZLS format */ +#define PSB_FIRE_FLAG_NEEDS_ISP_RESET (1 << 1) +/*These are set by Xpsb. */ +#define PSB_FIRE_FLAG_XHW_MASK 0xff000000 +/*The task has had at least one OOM and Xpsb will + send back messages on each fire. */ +#define PSB_FIRE_FLAG_XHW_OOM (1 << 24) + +#define PSB_SCENE_ENGINE_TA 0 +#define PSB_SCENE_ENGINE_RASTER 1 +#define PSB_SCENE_NUM_ENGINES 2 + +#define PSB_LOCKUP_RASTER (1 << 0) +#define PSB_LOCKUP_TA (1 << 1) + +struct drm_psb_dev_info_arg { + uint32_t num_use_attribute_registers; +}; +#define DRM_PSB_DEVINFO 0x01 + + +#endif |