diff options
Diffstat (limited to 'include/linux/bpf_verifier.h')
-rw-r--r-- | include/linux/bpf_verifier.h | 35 |
1 files changed, 27 insertions, 8 deletions
diff --git a/include/linux/bpf_verifier.h b/include/linux/bpf_verifier.h index 94ec766432f5..24213a99cc79 100644 --- a/include/linux/bpf_verifier.h +++ b/include/linux/bpf_verifier.h @@ -373,10 +373,25 @@ struct bpf_verifier_state { struct bpf_active_lock active_lock; bool speculative; bool active_rcu_lock; + /* If this state was ever pointed-to by other state's loop_entry field + * this flag would be set to true. Used to avoid freeing such states + * while they are still in use. + */ + bool used_as_loop_entry; /* first and last insn idx of this verifier state */ u32 first_insn_idx; u32 last_insn_idx; + /* If this state is a part of states loop this field points to some + * parent of this state such that: + * - it is also a member of the same states loop; + * - DFS states traversal starting from initial state visits loop_entry + * state before this state. + * Used to compute topmost loop entry for state loops. + * State loops might appear because of open coded iterators logic. + * See get_loop_entry() for more information. + */ + struct bpf_verifier_state *loop_entry; /* jmp history recorded from first to last. * backtracking is using it to go from last to first. * For most states jmp_history_cnt is [0-3]. @@ -384,21 +399,21 @@ struct bpf_verifier_state { */ struct bpf_idx_pair *jmp_history; u32 jmp_history_cnt; + u32 dfs_depth; }; -#define bpf_get_spilled_reg(slot, frame) \ +#define bpf_get_spilled_reg(slot, frame, mask) \ (((slot < frame->allocated_stack / BPF_REG_SIZE) && \ - (frame->stack[slot].slot_type[0] == STACK_SPILL)) \ + ((1 << frame->stack[slot].slot_type[0]) & (mask))) \ ? &frame->stack[slot].spilled_ptr : NULL) /* Iterate over 'frame', setting 'reg' to either NULL or a spilled register. */ -#define bpf_for_each_spilled_reg(iter, frame, reg) \ - for (iter = 0, reg = bpf_get_spilled_reg(iter, frame); \ +#define bpf_for_each_spilled_reg(iter, frame, reg, mask) \ + for (iter = 0, reg = bpf_get_spilled_reg(iter, frame, mask); \ iter < frame->allocated_stack / BPF_REG_SIZE; \ - iter++, reg = bpf_get_spilled_reg(iter, frame)) + iter++, reg = bpf_get_spilled_reg(iter, frame, mask)) -/* Invoke __expr over regsiters in __vst, setting __state and __reg */ -#define bpf_for_each_reg_in_vstate(__vst, __state, __reg, __expr) \ +#define bpf_for_each_reg_in_vstate_mask(__vst, __state, __reg, __mask, __expr) \ ({ \ struct bpf_verifier_state *___vstate = __vst; \ int ___i, ___j; \ @@ -410,7 +425,7 @@ struct bpf_verifier_state { __reg = &___regs[___j]; \ (void)(__expr); \ } \ - bpf_for_each_spilled_reg(___j, __state, __reg) { \ + bpf_for_each_spilled_reg(___j, __state, __reg, __mask) { \ if (!__reg) \ continue; \ (void)(__expr); \ @@ -418,6 +433,10 @@ struct bpf_verifier_state { } \ }) +/* Invoke __expr over regsiters in __vst, setting __state and __reg */ +#define bpf_for_each_reg_in_vstate(__vst, __state, __reg, __expr) \ + bpf_for_each_reg_in_vstate_mask(__vst, __state, __reg, 1 << STACK_SPILL, __expr) + /* linked list of verifier states used to prune search */ struct bpf_verifier_state_list { struct bpf_verifier_state state; |