diff options
Diffstat (limited to 'include/linux/workqueue.h')
-rw-r--r-- | include/linux/workqueue.h | 38 |
1 files changed, 29 insertions, 9 deletions
diff --git a/include/linux/workqueue.h b/include/linux/workqueue.h index 25e02c941bac..e33ff4a91703 100644 --- a/include/linux/workqueue.h +++ b/include/linux/workqueue.h @@ -306,6 +306,24 @@ __alloc_workqueue_key(const char *name, unsigned int flags, int max_active, __alloc_workqueue_key((name), (flags), (max_active), NULL, NULL) #endif +/** + * alloc_ordered_workqueue - allocate an ordered workqueue + * @name: name of the workqueue + * @flags: WQ_* flags (only WQ_FREEZEABLE and WQ_RESCUER are meaningful) + * + * Allocate an ordered workqueue. An ordered workqueue executes at + * most one work item at any given time in the queued order. They are + * implemented as unbound workqueues with @max_active of one. + * + * RETURNS: + * Pointer to the allocated workqueue on success, %NULL on failure. + */ +static inline struct workqueue_struct * +alloc_ordered_workqueue(const char *name, unsigned int flags) +{ + return alloc_workqueue(name, WQ_UNBOUND | flags, 1); +} + #define create_workqueue(name) \ alloc_workqueue((name), WQ_RESCUER, 1) #define create_freezeable_workqueue(name) \ @@ -325,7 +343,6 @@ extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, extern void flush_workqueue(struct workqueue_struct *wq); extern void flush_scheduled_work(void); -extern void flush_delayed_work(struct delayed_work *work); extern int schedule_work(struct work_struct *work); extern int schedule_work_on(int cpu, struct work_struct *work); @@ -337,8 +354,13 @@ extern int keventd_up(void); int execute_in_process_context(work_func_t fn, struct execute_work *); -extern int flush_work(struct work_struct *work); -extern int cancel_work_sync(struct work_struct *work); +extern bool flush_work(struct work_struct *work); +extern bool flush_work_sync(struct work_struct *work); +extern bool cancel_work_sync(struct work_struct *work); + +extern bool flush_delayed_work(struct delayed_work *dwork); +extern bool flush_delayed_work_sync(struct delayed_work *work); +extern bool cancel_delayed_work_sync(struct delayed_work *dwork); extern void workqueue_set_max_active(struct workqueue_struct *wq, int max_active); @@ -352,9 +374,9 @@ extern unsigned int work_busy(struct work_struct *work); * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or * cancel_work_sync() to wait on it. */ -static inline int cancel_delayed_work(struct delayed_work *work) +static inline bool cancel_delayed_work(struct delayed_work *work) { - int ret; + bool ret; ret = del_timer_sync(&work->timer); if (ret) @@ -367,9 +389,9 @@ static inline int cancel_delayed_work(struct delayed_work *work) * if it returns 0 the timer function may be running and the queueing is in * progress. */ -static inline int __cancel_delayed_work(struct delayed_work *work) +static inline bool __cancel_delayed_work(struct delayed_work *work) { - int ret; + bool ret; ret = del_timer(&work->timer); if (ret) @@ -377,8 +399,6 @@ static inline int __cancel_delayed_work(struct delayed_work *work) return ret; } -extern int cancel_delayed_work_sync(struct delayed_work *work); - /* Obsolete. use cancel_delayed_work_sync() */ static inline void cancel_rearming_delayed_workqueue(struct workqueue_struct *wq, |