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-rw-r--r--tools/perf/ui/progress.c44
1 files changed, 19 insertions, 25 deletions
diff --git a/tools/perf/ui/progress.c b/tools/perf/ui/progress.c
index 13aa64e50e11..3ec695607a4d 100644
--- a/tools/perf/ui/progress.c
+++ b/tools/perf/ui/progress.c
@@ -1,32 +1,26 @@
#include "../cache.h"
#include "progress.h"
-#include "libslang.h"
-#include "ui.h"
-#include "browser.h"
-void ui_progress__update(u64 curr, u64 total, const char *title)
+static void nop_progress_update(u64 curr __maybe_unused,
+ u64 total __maybe_unused,
+ const char *title __maybe_unused)
{
- int bar, y;
- /*
- * FIXME: We should have a per UI backend way of showing progress,
- * stdio will just show a percentage as NN%, etc.
- */
- if (use_browser <= 0)
- return;
+}
- if (total == 0)
- return;
+static struct ui_progress default_progress_fns =
+{
+ .update = nop_progress_update,
+};
- ui__refresh_dimensions(true);
- pthread_mutex_lock(&ui__lock);
- y = SLtt_Screen_Rows / 2 - 2;
- SLsmg_set_color(0);
- SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
- SLsmg_gotorc(y++, 1);
- SLsmg_write_string((char *)title);
- SLsmg_set_color(HE_COLORSET_SELECTED);
- bar = ((SLtt_Screen_Cols - 2) * curr) / total;
- SLsmg_fill_region(y, 1, 1, bar, ' ');
- SLsmg_refresh();
- pthread_mutex_unlock(&ui__lock);
+struct ui_progress *progress_fns = &default_progress_fns;
+
+void ui_progress__update(u64 curr, u64 total, const char *title)
+{
+ return progress_fns->update(curr, total, title);
+}
+
+void ui_progress__finish(void)
+{
+ if (progress_fns->finish)
+ progress_fns->finish();
}