/* SPDX-License-Identifier: GPL-2.0 */ #ifndef _BCACHEFS_ALLOC_TYPES_H #define _BCACHEFS_ALLOC_TYPES_H #include #include #include "clock_types.h" #include "fifo.h" struct ec_bucket_buf; /* There's two of these clocks, one for reads and one for writes: */ struct bucket_clock { /* * "now" in (read/write) IO time - incremented whenever we do X amount * of reads or writes. * * Goes with the bucket read/write prios: when we read or write to a * bucket we reset the bucket's prio to the current hand; thus hand - * prio = time since bucket was last read/written. * * The units are some amount (bytes/sectors) of data read/written, and * the units can change on the fly if we need to rescale to fit * everything in a u16 - your only guarantee is that the units are * consistent. */ u16 hand; u16 max_last_io; int rw; struct io_timer rescale; struct mutex lock; }; /* There is one reserve for each type of btree, one for prios and gens * and one for moving GC */ enum alloc_reserve { RESERVE_ALLOC = -1, RESERVE_BTREE = 0, RESERVE_MOVINGGC = 1, RESERVE_NONE = 2, RESERVE_NR = 3, }; typedef FIFO(long) alloc_fifo; /* Enough for 16 cache devices, 2 tiers and some left over for pipelining */ #define OPEN_BUCKETS_COUNT 256 #define WRITE_POINT_HASH_NR 32 #define WRITE_POINT_MAX 32 struct open_bucket { spinlock_t lock; atomic_t pin; u8 freelist; u8 ec_idx; u8 type; unsigned valid:1; unsigned on_partial_list:1; unsigned sectors_free; struct bch_extent_ptr ptr; struct ec_stripe_new *ec; }; #define OPEN_BUCKET_LIST_MAX 15 struct open_buckets { u8 nr; u8 v[OPEN_BUCKET_LIST_MAX]; }; struct dev_stripe_state { u64 next_alloc[BCH_SB_MEMBERS_MAX]; }; struct write_point { struct hlist_node node; struct mutex lock; u64 last_used; unsigned long write_point; enum bch_data_type type; bool is_ec; /* calculated based on how many pointers we're actually going to use: */ unsigned sectors_free; struct open_buckets ptrs; struct dev_stripe_state stripe; }; struct write_point_specifier { unsigned long v; }; struct alloc_heap_entry { size_t bucket; size_t nr; unsigned long key; }; typedef HEAP(struct alloc_heap_entry) alloc_heap; #endif /* _BCACHEFS_ALLOC_TYPES_H */