/* Worker thread pool for slow items, such as filesystem lookups or mkdirs * * Copyright (C) 2008 Red Hat, Inc. All Rights Reserved. * Written by David Howells (dhowells@redhat.com) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public Licence * as published by the Free Software Foundation; either version * 2 of the Licence, or (at your option) any later version. */ #include #include #include #include #include #include /* * The pool of threads has at least min threads in it as long as someone is * using the facility, and may have as many as max. * * A portion of the pool may be processing very slow operations. */ static unsigned slow_work_min_threads = 2; static unsigned slow_work_max_threads = 4; static unsigned vslow_work_proportion = 50; /* % of threads that may process * very slow work */ static atomic_t slow_work_thread_count; static atomic_t vslow_work_executing_count; /* * The queues of work items and the lock governing access to them. These are * shared between all the CPUs. It doesn't make sense to have per-CPU queues * as the number of threads bears no relation to the number of CPUs. * * There are two queues of work items: one for slow work items, and one for * very slow work items. */ static LIST_HEAD(slow_work_queue); static LIST_HEAD(vslow_work_queue); static DEFINE_SPINLOCK(slow_work_queue_lock); /* * The thread controls. A variable used to signal to the threads that they * should exit when the queue is empty, a waitqueue used by the threads to wait * for signals, and a completion set by the last thread to exit. */ static bool slow_work_threads_should_exit; static DECLARE_WAIT_QUEUE_HEAD(slow_work_thread_wq); static DECLARE_COMPLETION(slow_work_last_thread_exited); /* * The number of users of the thread pool and its lock. Whilst this is zero we * have no threads hanging around, and when this reaches zero, we wait for all * active or queued work items to complete and kill all the threads we do have. */ static int slow_work_user_count; static DEFINE_MUTEX(slow_work_user_lock); /* * Calculate the maximum number of active threads in the pool that are * permitted to process very slow work items. * * The answer is rounded up to at least 1, but may not equal or exceed the * maximum number of the threads in the pool. This means we always have at * least one thread that can process slow work items, and we always have at * least one thread that won't get tied up doing so. */ static unsigned slow_work_calc_vsmax(void) { unsigned vsmax; vsmax = atomic_read(&slow_work_thread_count) * vslow_work_proportion; vsmax /= 100; vsmax = max(vsmax, 1U); return min(vsmax, slow_work_max_threads - 1); } /* * Attempt to execute stuff queued on a slow thread. Return true if we managed * it, false if there was nothing to do. */ static bool slow_work_execute(void) { struct slow_work *work = NULL; unsigned vsmax; bool very_slow; vsmax = slow_work_calc_vsmax(); /* find something to execute */ spin_lock_irq(&slow_work_queue_lock); if (!list_empty(&vslow_work_queue) && atomic_read(&vslow_work_executing_count) < vsmax) { work = list_entry(vslow_work_queue.next, struct slow_work, link); if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags)) BUG(); list_del_init(&work->link); atomic_inc(&vslow_work_executing_count); very_slow = true; } else if (!list_empty(&slow_work_queue)) { work = list_entry(slow_work_queue.next, struct slow_work, link); if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags)) BUG(); list_del_init(&work->link); very_slow = false; } else { very_slow = false; /* avoid the compiler warning */ } spin_unlock_irq(&slow_work_queue_lock); if (!work) return false; if (!test_and_clear_bit(SLOW_WORK_PENDING, &work->flags)) BUG(); work->ops->execute(work); if (very_slow) atomic_dec(&vslow_work_executing_count); clear_bit_unlock(SLOW_WORK_EXECUTING, &work->flags); /* if someone tried to enqueue the item whilst we were executing it, * then it'll be left unenqueued to avoid multiple threads trying to * execute it simultaneously * * there is, however, a race between us testing the pending flag and * getting the spinlock, and between the enqueuer setting the pending * flag and getting the spinlock, so we use a deferral bit to tell us * if the enqueuer got there first */ if (test_bit(SLOW_WORK_PENDING, &work->flags)) { spin_lock_irq(&slow_work_queue_lock); if (!test_bit(SLOW_WORK_EXECUTING, &work->flags) && test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags)) goto auto_requeue; spin_unlock_irq(&slow_work_queue_lock); } work->ops->put_ref(work); return true; auto_requeue: /* we must complete the enqueue operation * - we transfer our ref on the item back to the appropriate queue * - don't wake another thread up as we're awake already */ if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) list_add_tail(&work->link, &vslow_work_queue); else list_add_tail(&work->link, &slow_work_queue); spin_unlock_irq(&slow_work_queue_lock); return true; } /** * slow_work_enqueue - Schedule a slow work item for processing * @work: The work item to queue * * Schedule a slow work item for processing. If the item is already undergoing * execution, this guarantees not to re-enter the execution routine until the * first execution finishes. * * The item is pinned by this function as it retains a reference to it, managed * through the item operations. The item is unpinned once it has been * executed. * * An item may hog the thread that is running it for a relatively large amount * of time, sufficient, for example, to perform several lookup, mkdir, create * and setxattr operations. It may sleep on I/O and may sleep to obtain locks. * * Conversely, if a number of items are awaiting processing, it may take some * time before any given item is given attention. The number of threads in the * pool may be increased to deal with demand, but only up to a limit. * * If SLOW_WORK_VERY_SLOW is set on the work item, then it will be placed in * the very slow queue, from which only a portion of the threads will be * allowed to pick items to execute. This ensures that very slow items won't * overly block ones that are just ordinarily slow. * * Returns 0 if successful, -EAGAIN if not. */ int slow_work_enqueue(struct slow_work *work) { unsigned long flags; BUG_ON(slow_work_user_count <= 0); BUG_ON(!work); BUG_ON(!work->ops); BUG_ON(!work->ops->get_ref); /* when honouring an enqueue request, we only promise that we will run * the work function in the future; we do not promise to run it once * per enqueue request * * we use the PENDING bit to merge together repeat requests without * having to disable IRQs and take the spinlock, whilst still * maintaining our promise */ if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) { spin_lock_irqsave(&slow_work_queue_lock, flags); /* we promise that we will not attempt to execute the work * function in more than one thread simultaneously * * this, however, leaves us with a problem if we're asked to * enqueue the work whilst someone is executing the work * function as simply queueing the work immediately means that * another thread may try executing it whilst it is already * under execution * * to deal with this, we set the ENQ_DEFERRED bit instead of * enqueueing, and the thread currently executing the work * function will enqueue the work item when the work function * returns and it has cleared the EXECUTING bit */ if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) { set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags); } else { if (work->ops->get_ref(work) < 0) goto cant_get_ref; if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) list_add_tail(&work->link, &vslow_work_queue); else list_add_tail(&work->link, &slow_work_queue); wake_up(&slow_work_thread_wq); } spin_unlock_irqrestore(&slow_work_queue_lock, flags); } return 0; cant_get_ref: spin_unlock_irqrestore(&slow_work_queue_lock, flags); return -EAGAIN; } EXPORT_SYMBOL(slow_work_enqueue); /* * Determine if there is slow work available for dispatch */ static inline bool slow_work_available(int vsmax) { return !list_empty(&slow_work_queue) || (!list_empty(&vslow_work_queue) && atomic_read(&vslow_work_executing_count) < vsmax); } /* * Worker thread dispatcher */ static int slow_work_thread(void *_data) { int vsmax; DEFINE_WAIT(wait); set_freezable(); set_user_nice(current, -5); for (;;) { vsmax = vslow_work_proportion; vsmax *= atomic_read(&slow_work_thread_count); vsmax /= 100; prepare_to_wait(&slow_work_thread_wq, &wait, TASK_INTERRUPTIBLE); if (!freezing(current) && !slow_work_threads_should_exit && !slow_work_available(vsmax)) schedule(); finish_wait(&slow_work_thread_wq, &wait); try_to_freeze(); vsmax = vslow_work_proportion; vsmax *= atomic_read(&slow_work_thread_count); vsmax /= 100; if (slow_work_available(vsmax) && slow_work_execute()) { cond_resched(); continue; } if (slow_work_threads_should_exit) break; } if (atomic_dec_and_test(&slow_work_thread_count)) complete_and_exit(&slow_work_last_thread_exited, 0); return 0; } /** * slow_work_register_user - Register a user of the facility * * Register a user of the facility, starting up the initial threads if there * aren't any other users at this point. This will return 0 if successful, or * an error if not. */ int slow_work_register_user(void) { struct task_struct *p; int loop; mutex_lock(&slow_work_user_lock); if (slow_work_user_count == 0) { printk(KERN_NOTICE "Slow work thread pool: Starting up\n"); init_completion(&slow_work_last_thread_exited); slow_work_threads_should_exit = false; /* start the minimum number of threads */ for (loop = 0; loop < slow_work_min_threads; loop++) { atomic_inc(&slow_work_thread_count); p = kthread_run(slow_work_thread, NULL, "kslowd"); if (IS_ERR(p)) goto error; } printk(KERN_NOTICE "Slow work thread pool: Ready\n"); } slow_work_user_count++; mutex_unlock(&slow_work_user_lock); return 0; error: if (atomic_dec_and_test(&slow_work_thread_count)) complete(&slow_work_last_thread_exited); if (loop > 0) { printk(KERN_ERR "Slow work thread pool:" " Aborting startup on ENOMEM\n"); slow_work_threads_should_exit = true; wake_up_all(&slow_work_thread_wq); wait_for_completion(&slow_work_last_thread_exited); printk(KERN_ERR "Slow work thread pool: Aborted\n"); } mutex_unlock(&slow_work_user_lock); return PTR_ERR(p); } EXPORT_SYMBOL(slow_work_register_user); /** * slow_work_unregister_user - Unregister a user of the facility * * Unregister a user of the facility, killing all the threads if this was the * last one. */ void slow_work_unregister_user(void) { mutex_lock(&slow_work_user_lock); BUG_ON(slow_work_user_count <= 0); slow_work_user_count--; if (slow_work_user_count == 0) { printk(KERN_NOTICE "Slow work thread pool: Shutting down\n"); slow_work_threads_should_exit = true; wake_up_all(&slow_work_thread_wq); wait_for_completion(&slow_work_last_thread_exited); printk(KERN_NOTICE "Slow work thread pool:" " Shut down complete\n"); } mutex_unlock(&slow_work_user_lock); } EXPORT_SYMBOL(slow_work_unregister_user); /* * Initialise the slow work facility */ static int __init init_slow_work(void) { unsigned nr_cpus = num_possible_cpus(); if (nr_cpus > slow_work_max_threads) slow_work_max_threads = nr_cpus; return 0; } subsys_initcall(init_slow_work);