/* SPDX-License-Identifier: GPL-2.0 */ #ifndef _BCACHEFS_BTREE_LOCKING_H #define _BCACHEFS_BTREE_LOCKING_H /* * Only for internal btree use: * * The btree iterator tracks what locks it wants to take, and what locks it * currently has - here we have wrappers for locking/unlocking btree nodes and * updating the iterator state */ #include #include "btree_iter.h" /* matches six lock types */ enum btree_node_locked_type { BTREE_NODE_UNLOCKED = -1, BTREE_NODE_READ_LOCKED = SIX_LOCK_read, BTREE_NODE_INTENT_LOCKED = SIX_LOCK_intent, }; static inline int btree_node_locked_type(struct btree_path *path, unsigned level) { /* * We're relying on the fact that if nodes_intent_locked is set * nodes_locked must be set as well, so that we can compute without * branches: */ return BTREE_NODE_UNLOCKED + ((path->nodes_locked >> level) & 1) + ((path->nodes_intent_locked >> level) & 1); } static inline bool btree_node_intent_locked(struct btree_path *path, unsigned level) { return btree_node_locked_type(path, level) == BTREE_NODE_INTENT_LOCKED; } static inline bool btree_node_read_locked(struct btree_path *path, unsigned level) { return btree_node_locked_type(path, level) == BTREE_NODE_READ_LOCKED; } static inline bool btree_node_locked(struct btree_path *path, unsigned level) { return path->nodes_locked & (1 << level); } static inline void mark_btree_node_unlocked(struct btree_path *path, unsigned level) { path->nodes_locked &= ~(1 << level); path->nodes_intent_locked &= ~(1 << level); } static inline void mark_btree_node_locked(struct btree_trans *trans, struct btree_path *path, unsigned level, enum six_lock_type type) { /* relying on this to avoid a branch */ BUILD_BUG_ON(SIX_LOCK_read != 0); BUILD_BUG_ON(SIX_LOCK_intent != 1); BUG_ON(trans->in_traverse_all && path->sorted_idx > trans->traverse_all_idx); path->nodes_locked |= 1 << level; path->nodes_intent_locked |= type << level; } static inline void mark_btree_node_intent_locked(struct btree_trans *trans, struct btree_path *path, unsigned level) { mark_btree_node_locked(trans, path, level, SIX_LOCK_intent); } static inline enum six_lock_type __btree_lock_want(struct btree_path *path, int level) { return level < path->locks_want ? SIX_LOCK_intent : SIX_LOCK_read; } static inline enum btree_node_locked_type btree_lock_want(struct btree_path *path, int level) { if (level < path->level) return BTREE_NODE_UNLOCKED; if (level < path->locks_want) return BTREE_NODE_INTENT_LOCKED; if (level == path->level) return BTREE_NODE_READ_LOCKED; return BTREE_NODE_UNLOCKED; } static inline void btree_node_unlock(struct btree_path *path, unsigned level) { int lock_type = btree_node_locked_type(path, level); EBUG_ON(level >= BTREE_MAX_DEPTH); if (lock_type != BTREE_NODE_UNLOCKED) six_unlock_type(&path->l[level].b->c.lock, lock_type); mark_btree_node_unlocked(path, level); } static inline void __bch2_btree_path_unlock(struct btree_path *path) { btree_path_set_dirty(path, BTREE_ITER_NEED_RELOCK); while (path->nodes_locked) btree_node_unlock(path, __ffs(path->nodes_locked)); } static inline enum bch_time_stats lock_to_time_stat(enum six_lock_type type) { switch (type) { case SIX_LOCK_read: return BCH_TIME_btree_lock_contended_read; case SIX_LOCK_intent: return BCH_TIME_btree_lock_contended_intent; case SIX_LOCK_write: return BCH_TIME_btree_lock_contended_write; default: BUG(); } } static inline bool btree_node_lock_type(struct btree_trans *trans, struct btree_path *path, struct btree *b, struct bpos pos, unsigned level, enum six_lock_type type, six_lock_should_sleep_fn should_sleep_fn, void *p) { struct bch_fs *c = trans->c; u64 start_time; bool ret; if (six_trylock_type(&b->c.lock, type)) return true; start_time = local_clock(); trans->locking_path_idx = path->idx; trans->locking_pos = pos; trans->locking_btree_id = path->btree_id; trans->locking_level = level; trans->locking_lock_type = type; trans->locking = b; ret = six_lock_type(&b->c.lock, type, should_sleep_fn, p) == 0; trans->locking = NULL; if (ret) bch2_time_stats_update(&c->times[lock_to_time_stat(type)], start_time); return ret; } /* * Lock a btree node if we already have it locked on one of our linked * iterators: */ static inline bool btree_node_lock_increment(struct btree_trans *trans, struct btree *b, unsigned level, enum btree_node_locked_type want) { struct btree_path *path; trans_for_each_path(trans, path) if (path->l[level].b == b && btree_node_locked_type(path, level) >= want) { six_lock_increment(&b->c.lock, want); return true; } return false; } bool __bch2_btree_node_lock(struct btree_trans *, struct btree_path *, struct btree *, struct bpos, unsigned, enum six_lock_type, six_lock_should_sleep_fn, void *, unsigned long); static inline bool btree_node_lock(struct btree_trans *trans, struct btree_path *path, struct btree *b, struct bpos pos, unsigned level, enum six_lock_type type, six_lock_should_sleep_fn should_sleep_fn, void *p, unsigned long ip) { EBUG_ON(level >= BTREE_MAX_DEPTH); EBUG_ON(!(trans->paths_allocated & (1ULL << path->idx))); return likely(six_trylock_type(&b->c.lock, type)) || btree_node_lock_increment(trans, b, level, type) || __bch2_btree_node_lock(trans, path, b, pos, level, type, should_sleep_fn, p, ip); } bool __bch2_btree_node_relock(struct btree_trans *, struct btree_path *, unsigned); static inline bool bch2_btree_node_relock(struct btree_trans *trans, struct btree_path *path, unsigned level) { EBUG_ON(btree_node_locked(path, level) && btree_node_locked_type(path, level) != __btree_lock_want(path, level)); return likely(btree_node_locked(path, level)) || __bch2_btree_node_relock(trans, path, level); } /* * Updates the saved lock sequence number, so that bch2_btree_node_relock() will * succeed: */ static inline void bch2_btree_node_unlock_write_inlined(struct btree_trans *trans, struct btree_path *path, struct btree *b) { struct btree_path *linked; EBUG_ON(path->l[b->c.level].b != b); EBUG_ON(path->l[b->c.level].lock_seq + 1 != b->c.lock.state.seq); trans_for_each_path_with_node(trans, b, linked) linked->l[b->c.level].lock_seq += 2; six_unlock_write(&b->c.lock); } void bch2_btree_node_unlock_write(struct btree_trans *, struct btree_path *, struct btree *); void __bch2_btree_node_lock_write(struct btree_trans *, struct btree *); static inline void bch2_btree_node_lock_write(struct btree_trans *trans, struct btree_path *path, struct btree *b) { EBUG_ON(path->l[b->c.level].b != b); EBUG_ON(path->l[b->c.level].lock_seq != b->c.lock.state.seq); EBUG_ON(!btree_node_intent_locked(path, b->c.level)); if (unlikely(!six_trylock_write(&b->c.lock))) __bch2_btree_node_lock_write(trans, b); } #endif /* _BCACHEFS_BTREE_LOCKING_H */