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authorAndrey Nazarov <skuller@skuller.net>2010-12-16 01:37:50 +0300
committerAndrey Nazarov <skuller@skuller.net>2010-12-16 01:37:50 +0300
commit35ee0fff510ce005166f3f04895524b6cdd92bcb (patch)
tree343c3224ecd6387774507b864eef9b5b376c33d2 /src/common.c
parent6731a603982cd6ca1fa0362c98be1e25f6b78bd6 (diff)
Add ‘sys_forcegamelib’ cvar.
Attempt to clean up SV_InitGameProgs by removing hacky #ifdef stuff in favor of using single variable specifying the absolute path to the game library that should be tried first. It is empty by default on all platforms. That means ‘.\release\gamex86.dll’ will no longer be tried by default on Win32, and on non-Win32 platforms root of the libdir will not be tried also. This needs to be explicitly requested on the command line.
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