diff options
Diffstat (limited to 'source/cl_ents.c')
-rw-r--r-- | source/cl_ents.c | 44 |
1 files changed, 3 insertions, 41 deletions
diff --git a/source/cl_ents.c b/source/cl_ents.c index 7f63640..c9ae431 100644 --- a/source/cl_ents.c +++ b/source/cl_ents.c @@ -294,7 +294,7 @@ static void CL_AddPacketEntities( void ) { char buffer[MAX_QPATH]; Q_concat( buffer, sizeof( buffer ), "players/", ci->model_name, "/disguise.pcx", NULL ); - ent.skin = ref.RegisterSkin( buffer ); + ent.skin = R_RegisterSkin( buffer ); } //PGM //============ @@ -651,43 +651,6 @@ skip: } } - -#if 0 -static cvar_t *test_model; -static cvar_t *test_pitch; -static cvar_t *test_yaw; - -static void CL_AddTestModel( void ) { - entity_t test; - - if( !test_model ) { - test_model = Cvar_Get( "test_model", "", 0 ); - test_pitch = Cvar_Get( "test_pitch", "0", 0 ); - test_yaw = Cvar_Get( "test_yaw", "0", 0 ); - } - if( !test_model->string[0] ) { - return; - } - - memset( &test, 0, sizeof( test ) ); - test.model = ref.RegisterModel( test_model->string ); - if( !test.model ) { - return; - } - test.frame = 1; - - VectorMA( cl.refdef.vieworg, 160, cl.v_forward, test.origin ); -// VectorCopy( cl.refdef.viewangles, test.angles ); - test.angles[YAW]+=test_yaw->value; - test.angles[PITCH]+=test_pitch->value; - test.flags = RF_MINLIGHT | RF_DEPTHHACK; - - VectorCopy( test.origin, test.oldorigin ); // don't lerp at all - V_AddEntity( &test ); -} -#endif - - /* ============== CL_AddViewWeapon @@ -784,7 +747,7 @@ static void CL_SetupThirdPersionView( void ) { VectorMA( cl.refdef.vieworg, -range * rscale, cl.v_right, cl.refdef.vieworg ); CM_BoxTrace( &trace, cl.playerEntityOrigin, cl.refdef.vieworg, - mins, maxs, cl.cm.cache->nodes, MASK_SOLID ); + mins, maxs, cl.bsp->nodes, MASK_SOLID ); if( trace.fraction != 1.0f ) { VectorCopy( trace.endpos, cl.refdef.vieworg ); } @@ -962,7 +925,6 @@ static void CL_CalcViewValues( void ) { // add the weapon CL_AddViewWeapon( ps, ops ); - //CL_AddTestModel(); cl.thirdPersonView = qfalse; } @@ -997,7 +959,7 @@ Called to get the sound spatialization origin */ void CL_GetEntitySoundOrigin( int entnum, vec3_t org ) { centity_t *ent; - cmodel_t *cm; + mmodel_t *cm; vec3_t mid; if( entnum < 0 || entnum >= MAX_EDICTS ) { |