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-rw-r--r--source/cl_locs.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/cl_locs.c b/source/cl_locs.c
index cb5b8c9..8b97ba9 100644
--- a/source/cl_locs.c
+++ b/source/cl_locs.c
@@ -149,7 +149,7 @@ static location_t *LOC_FindClosest( vec3_t pos ) {
if( loc_trace->integer ) {
CM_BoxTrace( &trace, pos, loc->origin, vec3_origin, vec3_origin,
- cl.cm.cache->nodes, MASK_SOLID );
+ cl.bsp->nodes, MASK_SOLID );
if( trace.fraction != 1.0f ) {
continue;
}
@@ -180,8 +180,8 @@ void LOC_AddLocationsToScene( void ) {
}
memset( &ent, 0, sizeof( ent ) );
- ent.model = ref.RegisterModel( "models/items/c_head/tris.md2" );
- ent.skin = ref.RegisterSkin( "models/items/c_head/skin.pcx" );
+ ent.model = R_RegisterModel( "models/items/c_head/tris.md2" );
+ ent.skin = R_RegisterSkin( "models/items/c_head/skin.pcx" );
nearest = LOC_FindClosest( cl.playerEntityOrigin );
if( !nearest ) {
@@ -248,7 +248,7 @@ static size_t LOC_There_m( char *buffer, size_t size ) {
VectorMA( cl.playerEntityOrigin, 8192, cl.v_forward, pos );
CM_BoxTrace( &trace, cl.playerEntityOrigin, pos, vec3_origin, vec3_origin,
- cl.cm.cache->nodes, MASK_SOLID );
+ cl.bsp->nodes, MASK_SOLID );
loc = LOC_FindClosest( trace.endpos );
if( loc ) {