diff options
Diffstat (limited to 'source/cl_tent.c')
-rw-r--r-- | source/cl_tent.c | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/source/cl_tent.c b/source/cl_tent.c index a2c2a23..5ae43a4 100644 --- a/source/cl_tent.c +++ b/source/cl_tent.c @@ -235,37 +235,37 @@ CL_RegisterTEntModels */ void CL_RegisterTEntModels (void) { - cl_mod_explode = ref.RegisterModel ("models/objects/explode/tris.md2"); - cl_mod_smoke = ref.RegisterModel ("models/objects/smoke/tris.md2"); - cl_mod_flash = ref.RegisterModel ("models/objects/flash/tris.md2"); - cl_mod_parasite_segment = ref.RegisterModel ("models/monsters/parasite/segment/tris.md2"); - cl_mod_grapple_cable = ref.RegisterModel ("models/ctf/segment/tris.md2"); - cl_mod_parasite_tip = ref.RegisterModel ("models/monsters/parasite/tip/tris.md2"); - cl_mod_explo4 = ref.RegisterModel ("models/objects/r_explode/tris.md2"); - cl_mod_bfg_explo = ref.RegisterModel ("sprites/s_bfg2.sp2"); - cl_mod_powerscreen = ref.RegisterModel ("models/items/armor/effect/tris.md2"); - - ref.RegisterModel ("models/objects/laser/tris.md2"); - ref.RegisterModel ("models/objects/grenade2/tris.md2"); - ref.RegisterModel ("models/weapons/v_machn/tris.md2"); - ref.RegisterModel ("models/weapons/v_handgr/tris.md2"); - ref.RegisterModel ("models/weapons/v_shotg2/tris.md2"); - ref.RegisterModel ("models/objects/gibs/bone/tris.md2"); - ref.RegisterModel ("models/objects/gibs/sm_meat/tris.md2"); - ref.RegisterModel ("models/objects/gibs/bone2/tris.md2"); + cl_mod_explode = R_RegisterModel ("models/objects/explode/tris.md2"); + cl_mod_smoke = R_RegisterModel ("models/objects/smoke/tris.md2"); + cl_mod_flash = R_RegisterModel ("models/objects/flash/tris.md2"); + cl_mod_parasite_segment = R_RegisterModel ("models/monsters/parasite/segment/tris.md2"); + cl_mod_grapple_cable = R_RegisterModel ("models/ctf/segment/tris.md2"); + cl_mod_parasite_tip = R_RegisterModel ("models/monsters/parasite/tip/tris.md2"); + cl_mod_explo4 = R_RegisterModel ("models/objects/r_explode/tris.md2"); + cl_mod_bfg_explo = R_RegisterModel ("sprites/s_bfg2.sp2"); + cl_mod_powerscreen = R_RegisterModel ("models/items/armor/effect/tris.md2"); + + R_RegisterModel ("models/objects/laser/tris.md2"); + R_RegisterModel ("models/objects/grenade2/tris.md2"); + R_RegisterModel ("models/weapons/v_machn/tris.md2"); + R_RegisterModel ("models/weapons/v_handgr/tris.md2"); + R_RegisterModel ("models/weapons/v_shotg2/tris.md2"); + R_RegisterModel ("models/objects/gibs/bone/tris.md2"); + R_RegisterModel ("models/objects/gibs/sm_meat/tris.md2"); + R_RegisterModel ("models/objects/gibs/bone2/tris.md2"); // RAFAEL - // ref.RegisterModel ("models/objects/blaser/tris.md2"); + // R_RegisterModel ("models/objects/blaser/tris.md2"); - ref.RegisterPic ("w_machinegun"); - ref.RegisterPic ("a_bullets"); - ref.RegisterPic ("i_health"); - ref.RegisterPic ("a_grenades"); + R_RegisterPic ("w_machinegun"); + R_RegisterPic ("a_bullets"); + R_RegisterPic ("i_health"); + R_RegisterPic ("a_grenades"); //ROGUE - cl_mod_explo4_big = ref.RegisterModel ("models/objects/r_explode2/tris.md2"); - cl_mod_lightning = ref.RegisterModel ("models/proj/lightning/tris.md2"); - cl_mod_heatbeam = ref.RegisterModel ("models/proj/beam/tris.md2"); - cl_mod_monster_heatbeam = ref.RegisterModel ("models/proj/widowbeam/tris.md2"); + cl_mod_explo4_big = R_RegisterModel ("models/objects/r_explode2/tris.md2"); + cl_mod_lightning = R_RegisterModel ("models/proj/lightning/tris.md2"); + cl_mod_heatbeam = R_RegisterModel ("models/proj/beam/tris.md2"); + cl_mod_monster_heatbeam = R_RegisterModel ("models/proj/widowbeam/tris.md2"); //ROGUE } |