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+/*
+Copyright (C) 1997-2001 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+/*
+==============================================================================
+
+.WAL texture file format
+
+==============================================================================
+*/
+
+#define MIPLEVELS 4
+
+typedef struct {
+ char name[32];
+ uint32_t width, height;
+ uint32_t offsets[MIPLEVELS]; // four mip maps stored
+ char animname[32]; // next frame in animation chain
+ uint32_t flags;
+ uint32_t contents;
+ uint32_t value;
+} miptex_t;
+