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-rw-r--r--source/mvd_local.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/source/mvd_local.h b/source/mvd_local.h
index c6821a8..3e30844 100644
--- a/source/mvd_local.h
+++ b/source/mvd_local.h
@@ -107,7 +107,6 @@ struct gtv_s;
// need to eliminate those large static arrays below...
typedef struct mvd_s {
list_t entry;
- list_t active;
mvd_state_t state;
int id;
@@ -157,7 +156,6 @@ typedef struct mvd_s {
//
extern list_t mvd_channel_list;
-extern list_t mvd_active_list;
extern mvd_t mvd_waitingRoom;
extern qboolean mvd_dirty;
@@ -167,9 +165,6 @@ extern cvar_t *mvd_shownet;
void MVD_Destroyf( mvd_t *mvd, const char *fmt, ... )
q_noreturn q_printf( 2, 3 );
-void MVD_Disconnect( mvd_t *mvd );
-void MVD_BeginWaiting( mvd_t *mvd );
-void MVD_Finish( mvd_t *mvd, const char *reason ) q_noreturn;
void MVD_Free( mvd_t *mvd );
void MVD_Shutdown( void );
@@ -207,5 +202,4 @@ void MVD_BroadcastPrintf( mvd_t *mvd, int level,
void MVD_PrepWorldFrame( void );
void MVD_GameClientNameChanged( edict_t *ent, const char *name );
void MVD_GameClientDrop( edict_t *ent, const char *reason );
-void MVD_CheckActive( mvd_t *mvd );