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Diffstat (limited to 'src/gl_models.c')
-rw-r--r--src/gl_models.c302
1 files changed, 152 insertions, 150 deletions
diff --git a/src/gl_models.c b/src/gl_models.c
index 400c764..3af4354 100644
--- a/src/gl_models.c
+++ b/src/gl_models.c
@@ -8,7 +8,7 @@ of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
@@ -23,7 +23,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "d_md3.h"
#include "d_sp2.h"
-qerror_t MOD_LoadMD2( model_t *model, const void *rawdata, size_t length ) {
+qerror_t MOD_LoadMD2(model_t *model, const void *rawdata, size_t length)
+{
dmd2header_t header;
dmd2frame_t *src_frame;
dmd2trivertx_t *src_vert;
@@ -35,9 +36,9 @@ qerror_t MOD_LoadMD2( model_t *model, const void *rawdata, size_t length ) {
uint32_t *finalIndices;
maliastc_t *dst_tc;
int i, j, k;
- uint16_t remap[MD2_MAX_TRIANGLES*3];
- uint16_t vertIndices[MD2_MAX_TRIANGLES*3];
- uint16_t tcIndices[MD2_MAX_TRIANGLES*3];
+ uint16_t remap[MD2_MAX_TRIANGLES * 3];
+ uint16_t vertIndices[MD2_MAX_TRIANGLES * 3];
+ uint16_t tcIndices[MD2_MAX_TRIANGLES * 3];
int numverts, numindices;
char skinname[MAX_QPATH];
char *src_skin;
@@ -46,20 +47,20 @@ qerror_t MOD_LoadMD2( model_t *model, const void *rawdata, size_t length ) {
vec3_t mins, maxs;
qerror_t ret;
- if( length < sizeof( header ) ) {
+ if (length < sizeof(header)) {
return Q_ERR_FILE_TOO_SMALL;
}
// byte swap the header
- header = *( dmd2header_t * )rawdata;
- for( i = 0; i < sizeof( header )/4; i++ ) {
- (( uint32_t * )&header)[i] = LittleLong( (( uint32_t * )&header)[i] );
+ header = *(dmd2header_t *)rawdata;
+ for (i = 0; i < sizeof(header) / 4; i++) {
+ ((uint32_t *)&header)[i] = LittleLong(((uint32_t *)&header)[i]);
}
// validate the header
- ret = MOD_ValidateMD2( &header, length );
- if( ret ) {
- if( ret == Q_ERR_TOO_FEW ) {
+ ret = MOD_ValidateMD2(&header, length);
+ if (ret) {
+ if (ret == Q_ERR_TOO_FEW) {
// empty models draw nothing
model->type = MOD_EMPTY;
return Q_ERR_SUCCESS;
@@ -67,58 +68,57 @@ qerror_t MOD_LoadMD2( model_t *model, const void *rawdata, size_t length ) {
return ret;
}
- Hunk_Begin( &model->pool, 0x400000 );
+ Hunk_Begin(&model->pool, 0x400000);
model->type = MOD_ALIAS;
// load all triangle indices
- src_tri = ( dmd2triangle_t * )( ( byte * )rawdata + header.ofs_tris );
- for( i = 0; i < header.num_tris; i++ ) {
- for( j = 0; j < 3; j++ ) {
- uint16_t idx_xyz = LittleShort( src_tri->index_xyz[j] );
- uint16_t idx_st = LittleShort( src_tri->index_st[j] );
+ src_tri = (dmd2triangle_t *)((byte *)rawdata + header.ofs_tris);
+ for (i = 0; i < header.num_tris; i++) {
+ for (j = 0; j < 3; j++) {
+ uint16_t idx_xyz = LittleShort(src_tri->index_xyz[j]);
+ uint16_t idx_st = LittleShort(src_tri->index_st[j]);
- if( idx_xyz >= header.num_xyz || idx_st >= header.num_st ) {
+ if (idx_xyz >= header.num_xyz || idx_st >= header.num_st) {
ret = Q_ERR_BAD_INDEX;
goto fail;
}
- vertIndices[i*3+j] = idx_xyz;
- tcIndices[i*3+j] = idx_st;
+ vertIndices[i * 3 + j] = idx_xyz;
+ tcIndices[i * 3 + j] = idx_st;
}
src_tri++;
}
numindices = header.num_tris * 3;
- model->meshes = MOD_Malloc( sizeof( maliasmesh_t ) );
+ model->meshes = MOD_Malloc(sizeof(maliasmesh_t));
model->nummeshes = 1;
dst_mesh = model->meshes;
- dst_mesh->indices = MOD_Malloc( numindices * sizeof( uint32_t ) );
+ dst_mesh->indices = MOD_Malloc(numindices * sizeof(uint32_t));
dst_mesh->numtris = header.num_tris;
dst_mesh->numindices = numindices;
- for( i = 0; i < numindices; i++ ) {
+ for (i = 0; i < numindices; i++) {
remap[i] = 0xFFFF;
}
numverts = 0;
- src_tc = ( dmd2stvert_t * )( ( byte * )rawdata + header.ofs_st );
+ src_tc = (dmd2stvert_t *)((byte *)rawdata + header.ofs_st);
finalIndices = dst_mesh->indices;
- for( i = 0; i < numindices; i++ ) {
- if( remap[i] != 0xFFFF ) {
+ for (i = 0; i < numindices; i++) {
+ if (remap[i] != 0xFFFF) {
continue; // already remapped
}
- for( j = i + 1; j < numindices; j++ ) {
- if( vertIndices[i] == vertIndices[j] &&
- ( src_tc[tcIndices[i]].s == src_tc[tcIndices[j]].s &&
- src_tc[tcIndices[i]].t == src_tc[tcIndices[j]].t ) )
- {
+ for (j = i + 1; j < numindices; j++) {
+ if (vertIndices[i] == vertIndices[j] &&
+ (src_tc[tcIndices[i]].s == src_tc[tcIndices[j]].s &&
+ src_tc[tcIndices[i]].t == src_tc[tcIndices[j]].t)) {
// duplicate vertex
remap[j] = i;
finalIndices[j] = numverts;
- }
+ }
}
// new vertex
@@ -126,98 +126,99 @@ qerror_t MOD_LoadMD2( model_t *model, const void *rawdata, size_t length ) {
finalIndices[i] = numverts++;
}
- dst_mesh->verts = MOD_Malloc( numverts * header.num_frames * sizeof( maliasvert_t ) );
- dst_mesh->tcoords = MOD_Malloc( numverts * sizeof( maliastc_t ) );
+ dst_mesh->verts = MOD_Malloc(numverts * header.num_frames * sizeof(maliasvert_t));
+ dst_mesh->tcoords = MOD_Malloc(numverts * sizeof(maliastc_t));
dst_mesh->numverts = numverts;
// load all skins
- src_skin = ( char * )rawdata + header.ofs_skins;
- for( i = 0; i < header.num_skins; i++ ) {
- if( !Q_memccpy( skinname, src_skin, 0, sizeof( skinname ) ) ) {
+ src_skin = (char *)rawdata + header.ofs_skins;
+ for (i = 0; i < header.num_skins; i++) {
+ if (!Q_memccpy(skinname, src_skin, 0, sizeof(skinname))) {
ret = Q_ERR_STRING_TRUNCATED;
goto fail;
}
- FS_NormalizePath( skinname, skinname );
- dst_mesh->skins[i] = IMG_Find( skinname, it_skin );
+ FS_NormalizePath(skinname, skinname);
+ dst_mesh->skins[i] = IMG_Find(skinname, it_skin);
src_skin += MD2_MAX_SKINNAME;
}
dst_mesh->numskins = header.num_skins;
// load all tcoords
- src_tc = ( dmd2stvert_t * )( ( byte * )rawdata + header.ofs_st );
+ src_tc = (dmd2stvert_t *)((byte *)rawdata + header.ofs_st);
dst_tc = dst_mesh->tcoords;
scaleS = 1.0f / header.skinwidth;
scaleT = 1.0f / header.skinheight;
- for( i = 0; i < numindices; i++ ) {
- if( remap[i] == i ) {
- float s = ( int16_t )LittleShort( src_tc[ tcIndices[i] ].s );
- float t = ( int16_t )LittleShort( src_tc[ tcIndices[i] ].t );
+ for (i = 0; i < numindices; i++) {
+ if (remap[i] == i) {
+ float s = (int16_t)LittleShort(src_tc[tcIndices[i]].s);
+ float t = (int16_t)LittleShort(src_tc[tcIndices[i]].t);
- dst_tc[ finalIndices[i] ].st[0] = s * scaleS;
- dst_tc[ finalIndices[i] ].st[1] = t * scaleT;
+ dst_tc[finalIndices[i]].st[0] = s * scaleS;
+ dst_tc[finalIndices[i]].st[1] = t * scaleT;
}
}
// load all frames
- model->frames = MOD_Malloc( header.num_frames * sizeof( maliasframe_t ) );
+ model->frames = MOD_Malloc(header.num_frames * sizeof(maliasframe_t));
model->numframes = header.num_frames;
- src_frame = ( dmd2frame_t * )( ( byte * )rawdata + header.ofs_frames );
+ src_frame = (dmd2frame_t *)((byte *)rawdata + header.ofs_frames);
dst_frame = model->frames;
- for( j = 0; j < header.num_frames; j++ ) {
- LittleVector( src_frame->scale, dst_frame->scale );
- LittleVector( src_frame->translate, dst_frame->translate );
+ for (j = 0; j < header.num_frames; j++) {
+ LittleVector(src_frame->scale, dst_frame->scale);
+ LittleVector(src_frame->translate, dst_frame->translate);
// load frame vertices
- ClearBounds( mins, maxs );
- for( i = 0; i < numindices; i++ ) {
- if( remap[i] == i ) {
- src_vert = &src_frame->verts[ vertIndices[i] ];
- dst_vert = &dst_mesh->verts[ j * numverts + finalIndices[i] ];
+ ClearBounds(mins, maxs);
+ for (i = 0; i < numindices; i++) {
+ if (remap[i] == i) {
+ src_vert = &src_frame->verts[vertIndices[i]];
+ dst_vert = &dst_mesh->verts[j * numverts + finalIndices[i]];
dst_vert->pos[0] = src_vert->v[0];
dst_vert->pos[1] = src_vert->v[1];
dst_vert->pos[2] = src_vert->v[2];
k = src_vert->lightnormalindex;
- if( k >= NUMVERTEXNORMALS ) {
+ if (k >= NUMVERTEXNORMALS) {
ret = Q_ERR_BAD_INDEX;
goto fail;
}
dst_vert->norm[0] = gl_static.latlngtab[k][0];
dst_vert->norm[1] = gl_static.latlngtab[k][1];
- for ( k = 0; k < 3; k++ ) {
+ for (k = 0; k < 3; k++) {
val = dst_vert->pos[k];
- if( val < mins[k] )
+ if (val < mins[k])
mins[k] = val;
- if( val > maxs[k] )
+ if (val > maxs[k])
maxs[k] = val;
}
}
}
- VectorVectorScale( mins, dst_frame->scale, mins );
- VectorVectorScale( maxs, dst_frame->scale, maxs );
+ VectorVectorScale(mins, dst_frame->scale, mins);
+ VectorVectorScale(maxs, dst_frame->scale, maxs);
- dst_frame->radius = RadiusFromBounds( mins, maxs );
+ dst_frame->radius = RadiusFromBounds(mins, maxs);
- VectorAdd( mins, dst_frame->translate, dst_frame->bounds[0] );
- VectorAdd( maxs, dst_frame->translate, dst_frame->bounds[1] );
+ VectorAdd(mins, dst_frame->translate, dst_frame->bounds[0]);
+ VectorAdd(maxs, dst_frame->translate, dst_frame->bounds[1]);
- src_frame = ( dmd2frame_t * )( ( byte * )src_frame + header.framesize );
+ src_frame = (dmd2frame_t *)((byte *)src_frame + header.framesize);
dst_frame++;
}
- Hunk_End( &model->pool );
+ Hunk_End(&model->pool);
return Q_ERR_SUCCESS;
fail:
- Hunk_Free( &model->pool );
+ Hunk_Free(&model->pool);
return ret;
}
#if USE_MD3
-qerror_t MOD_LoadMD3( model_t *model, const void *rawdata, size_t length ) {
+qerror_t MOD_LoadMD3(model_t *model, const void *rawdata, size_t length)
+{
dmd3header_t header;
uint32_t offset;
dmd3frame_t *src_frame;
@@ -238,203 +239,204 @@ qerror_t MOD_LoadMD3( model_t *model, const void *rawdata, size_t length ) {
int i, j;
qerror_t ret;
- if( length < sizeof( header ) ) {
+ if (length < sizeof(header)) {
return Q_ERR_FILE_TOO_SMALL;
}
// byte swap the header
- header = *( dmd3header_t * )rawdata;
- for( i = 0; i < sizeof( header )/4; i++ ) {
- (( uint32_t * )&header)[i] = LittleLong( (( uint32_t * )&header)[i] );
+ header = *(dmd3header_t *)rawdata;
+ for (i = 0; i < sizeof(header) / 4; i++) {
+ ((uint32_t *)&header)[i] = LittleLong(((uint32_t *)&header)[i]);
}
- if( header.ident != MD3_IDENT )
+ if (header.ident != MD3_IDENT)
return Q_ERR_UNKNOWN_FORMAT;
- if( header.version != MD3_VERSION )
+ if (header.version != MD3_VERSION)
return Q_ERR_UNKNOWN_FORMAT;
- if( header.num_frames < 1 )
+ if (header.num_frames < 1)
return Q_ERR_TOO_FEW;
- if( header.num_frames > MD3_MAX_FRAMES )
+ if (header.num_frames > MD3_MAX_FRAMES)
return Q_ERR_TOO_MANY;
- if( header.num_meshes < 1 )
+ if (header.num_meshes < 1)
return Q_ERR_TOO_FEW;
- if( header.num_meshes > MD3_MAX_MESHES )
+ if (header.num_meshes > MD3_MAX_MESHES)
return Q_ERR_TOO_MANY;
-
- Hunk_Begin( &model->pool, 0x400000 );
+
+ Hunk_Begin(&model->pool, 0x400000);
model->type = MOD_ALIAS;
model->numframes = header.num_frames;
model->nummeshes = header.num_meshes;
- model->meshes = MOD_Malloc( sizeof( maliasmesh_t ) * header.num_meshes );
- model->frames = MOD_Malloc( sizeof( maliasframe_t ) * header.num_frames );
+ model->meshes = MOD_Malloc(sizeof(maliasmesh_t) * header.num_meshes);
+ model->frames = MOD_Malloc(sizeof(maliasframe_t) * header.num_frames);
+
+ rawend = (byte *)rawdata + length;
- rawend = ( byte * )rawdata + length;
-
// load all frames
- src_frame = ( dmd3frame_t * )( ( byte * )rawdata + header.ofs_frames );
- if( ( byte * )( src_frame + header.num_frames ) > rawend ) {
+ src_frame = (dmd3frame_t *)((byte *)rawdata + header.ofs_frames);
+ if ((byte *)(src_frame + header.num_frames) > rawend) {
ret = Q_ERR_BAD_EXTENT;
goto fail;
}
dst_frame = model->frames;
- for( i = 0; i < header.num_frames; i++ ) {
- LittleVector( src_frame->translate, dst_frame->translate );
- VectorSet( dst_frame->scale, MD3_XYZ_SCALE, MD3_XYZ_SCALE, MD3_XYZ_SCALE );
+ for (i = 0; i < header.num_frames; i++) {
+ LittleVector(src_frame->translate, dst_frame->translate);
+ VectorSet(dst_frame->scale, MD3_XYZ_SCALE, MD3_XYZ_SCALE, MD3_XYZ_SCALE);
- LittleVector( src_frame->mins, dst_frame->bounds[0] );
- LittleVector( src_frame->maxs, dst_frame->bounds[1] );
- dst_frame->radius = LittleFloat( src_frame->radius );
+ LittleVector(src_frame->mins, dst_frame->bounds[0]);
+ LittleVector(src_frame->maxs, dst_frame->bounds[1]);
+ dst_frame->radius = LittleFloat(src_frame->radius);
src_frame++; dst_frame++;
}
// load all meshes
- src_mesh = ( dmd3mesh_t * )( ( byte * )rawdata + header.ofs_meshes );
+ src_mesh = (dmd3mesh_t *)((byte *)rawdata + header.ofs_meshes);
dst_mesh = model->meshes;
- for( i = 0; i < header.num_meshes; i++ ) {
- if( ( byte * )( src_mesh + 1 ) > rawend ) {
+ for (i = 0; i < header.num_meshes; i++) {
+ if ((byte *)(src_mesh + 1) > rawend) {
ret = Q_ERR_BAD_EXTENT;
goto fail;
}
- numverts = LittleLong( src_mesh->num_verts );
- if( numverts < 3 ) {
+ numverts = LittleLong(src_mesh->num_verts);
+ if (numverts < 3) {
ret = Q_ERR_TOO_FEW;
goto fail;
}
- if( numverts > TESS_MAX_VERTICES ) {
+ if (numverts > TESS_MAX_VERTICES) {
ret = Q_ERR_TOO_MANY;
goto fail;
}
- numtris = LittleLong( src_mesh->num_tris );
- if( numtris < 1 ) {
+ numtris = LittleLong(src_mesh->num_tris);
+ if (numtris < 1) {
ret = Q_ERR_TOO_FEW;
goto fail;
}
- if( numtris > TESS_MAX_INDICES / 3 ) {
+ if (numtris > TESS_MAX_INDICES / 3) {
ret = Q_ERR_TOO_MANY;
goto fail;
}
-
+
dst_mesh->numtris = numtris;
dst_mesh->numindices = numtris * 3;
dst_mesh->numverts = numverts;
- dst_mesh->verts = MOD_Malloc( sizeof( maliasvert_t ) * numverts * header.num_frames );
- dst_mesh->tcoords = MOD_Malloc( sizeof( maliastc_t ) * numverts );
- dst_mesh->indices = MOD_Malloc( sizeof( uint32_t ) * numtris * 3 );
+ dst_mesh->verts = MOD_Malloc(sizeof(maliasvert_t) * numverts * header.num_frames);
+ dst_mesh->tcoords = MOD_Malloc(sizeof(maliastc_t) * numverts);
+ dst_mesh->indices = MOD_Malloc(sizeof(uint32_t) * numtris * 3);
// load all skins
- numskins = LittleLong( src_mesh->num_skins );
- if( numskins > MAX_ALIAS_SKINS ) {
+ numskins = LittleLong(src_mesh->num_skins);
+ if (numskins > MAX_ALIAS_SKINS) {
ret = Q_ERR_TOO_MANY;
goto fail;
}
- offset = LittleLong( src_mesh->ofs_skins );
- src_skin = ( dmd3skin_t * )( ( byte * )src_mesh + offset );
- if( ( byte * )( src_skin + numskins ) > rawend ) {
+ offset = LittleLong(src_mesh->ofs_skins);
+ src_skin = (dmd3skin_t *)((byte *)src_mesh + offset);
+ if ((byte *)(src_skin + numskins) > rawend) {
ret = Q_ERR_BAD_EXTENT;
goto fail;
}
- for( j = 0; j < numskins; j++ ) {
- if( !Q_memccpy( skinname, src_skin->name, 0, sizeof( skinname ) ) ) {
+ for (j = 0; j < numskins; j++) {
+ if (!Q_memccpy(skinname, src_skin->name, 0, sizeof(skinname))) {
ret = Q_ERR_STRING_TRUNCATED;
goto fail;
}
- FS_NormalizePath( skinname, skinname );
- dst_mesh->skins[j] = IMG_Find( skinname, it_skin );
+ FS_NormalizePath(skinname, skinname);
+ dst_mesh->skins[j] = IMG_Find(skinname, it_skin);
}
dst_mesh->numskins = numskins;
-
+
// load all vertices
totalVerts = numverts * header.num_frames;
- offset = LittleLong( src_mesh->ofs_verts );
- src_vert = ( dmd3vertex_t * )( ( byte * )src_mesh + offset );
- if( ( byte * )( src_vert + totalVerts ) > rawend ) {
+ offset = LittleLong(src_mesh->ofs_verts);
+ src_vert = (dmd3vertex_t *)((byte *)src_mesh + offset);
+ if ((byte *)(src_vert + totalVerts) > rawend) {
ret = Q_ERR_BAD_EXTENT;
goto fail;
}
dst_vert = dst_mesh->verts;
- for( j = 0; j < totalVerts; j++ ) {
- dst_vert->pos[0] = ( int16_t )LittleShort( src_vert->point[0] );
- dst_vert->pos[1] = ( int16_t )LittleShort( src_vert->point[1] );
- dst_vert->pos[2] = ( int16_t )LittleShort( src_vert->point[2] );
+ for (j = 0; j < totalVerts; j++) {
+ dst_vert->pos[0] = (int16_t)LittleShort(src_vert->point[0]);
+ dst_vert->pos[1] = (int16_t)LittleShort(src_vert->point[1]);
+ dst_vert->pos[2] = (int16_t)LittleShort(src_vert->point[2]);
dst_vert->norm[0] = src_vert->norm[0];
dst_vert->norm[1] = src_vert->norm[1];
src_vert++; dst_vert++;
}
-
+
// load all texture coords
- offset = LittleLong( src_mesh->ofs_tcs );
- src_tc = ( dmd3coord_t * )( ( byte * )src_mesh + offset );
- if( ( byte * )( src_tc + numverts ) > rawend ) {
+ offset = LittleLong(src_mesh->ofs_tcs);
+ src_tc = (dmd3coord_t *)((byte *)src_mesh + offset);
+ if ((byte *)(src_tc + numverts) > rawend) {
ret = Q_ERR_BAD_EXTENT;
goto fail;
}
dst_tc = dst_mesh->tcoords;
- for( j = 0; j < numverts; j++ ) {
- dst_tc->st[0] = LittleFloat( src_tc->st[0] );
- dst_tc->st[1] = LittleFloat( src_tc->st[1] );
+ for (j = 0; j < numverts; j++) {
+ dst_tc->st[0] = LittleFloat(src_tc->st[0]);
+ dst_tc->st[1] = LittleFloat(src_tc->st[1]);
src_tc++; dst_tc++;
}
// load all triangle indices
- offset = LittleLong( src_mesh->ofs_indexes );
- src_idx = ( uint32_t * )( ( byte * )src_mesh + offset );
- if( ( byte * )( src_idx + numtris * 3 ) > rawend ) {
+ offset = LittleLong(src_mesh->ofs_indexes);
+ src_idx = (uint32_t *)((byte *)src_mesh + offset);
+ if ((byte *)(src_idx + numtris * 3) > rawend) {
ret = Q_ERR_BAD_EXTENT;
goto fail;
}
dst_idx = dst_mesh->indices;
- for( j = 0; j < numtris; j++ ) {
- dst_idx[0] = LittleLong( src_idx[0] );
- dst_idx[1] = LittleLong( src_idx[1] );
- dst_idx[2] = LittleLong( src_idx[2] );
- if( dst_idx[0] >= numverts || dst_idx[1] >= numverts || dst_idx[2] >= numverts ) {
+ for (j = 0; j < numtris; j++) {
+ dst_idx[0] = LittleLong(src_idx[0]);
+ dst_idx[1] = LittleLong(src_idx[1]);
+ dst_idx[2] = LittleLong(src_idx[2]);
+ if (dst_idx[0] >= numverts || dst_idx[1] >= numverts || dst_idx[2] >= numverts) {
ret = Q_ERR_BAD_INDEX;
goto fail;
}
src_idx += 3; dst_idx += 3;
}
-
- offset = LittleLong( src_mesh->meshsize );
- src_mesh = ( dmd3mesh_t * )( ( byte * )src_mesh + offset );
+
+ offset = LittleLong(src_mesh->meshsize);
+ src_mesh = (dmd3mesh_t *)((byte *)src_mesh + offset);
dst_mesh++;
}
- Hunk_End( &model->pool );
+ Hunk_End(&model->pool);
return Q_ERR_SUCCESS;
fail:
- Hunk_Free( &model->pool );
+ Hunk_Free(&model->pool);
return ret;
}
#endif
-void MOD_Reference( model_t *model ) {
+void MOD_Reference(model_t *model)
+{
int i, j;
// register any images used by the models
- switch( model->type ) {
+ switch (model->type) {
case MOD_ALIAS:
- for( i = 0; i < model->nummeshes; i++ ) {
+ for (i = 0; i < model->nummeshes; i++) {
maliasmesh_t *mesh = &model->meshes[i];
- for( j = 0; j < mesh->numskins; j++ ) {
+ for (j = 0; j < mesh->numskins; j++) {
mesh->skins[j]->registration_sequence = registration_sequence;
}
}
break;
case MOD_SPRITE:
- for( i = 0; i < model->numframes; i++ ) {
+ for (i = 0; i < model->numframes; i++) {
model->spriteframes[i].image->registration_sequence = registration_sequence;
}
break;
case MOD_EMPTY:
break;
default:
- Com_Error( ERR_FATAL, "%s: bad model type", __func__ );
+ Com_Error(ERR_FATAL, "%s: bad model type", __func__);
}
model->registration_sequence = registration_sequence;