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path: root/source/qgl_api.c
AgeCommit message (Collapse)Author
2007-11-21Implemented batching surface drawing using vertex buffer objects.Andrey Nazarov
Changed the way lightmaps are uploaded.
2007-11-17Yet another batched update.Andrey Nazarov
Fixed munmap() hang in OSS_Shutdown(). Added (crappy) SDL audio driver, but ALSA should work now. Made r_maxfps and cl_maxfps really separate with cl_async 1. This way, any configuration is allowed (e.g. r_maxfps 60, cl_maxfps 120). Implemented water warping via fragment program, removed subdivision code. Removed (crappy) dynamic lighting. Removed surface sorting and batching. Minimized vertex copying operations. Implemented celshading. Removed S_RawSamples and friends. Smooth handling of smaller ladder steps (e.g. those on q2next2).
2007-08-14Initial import of the new Q2PRO tree.Andrey Nazarov