From 0bd55fbf794d11385bcc64b01b81e8e478295bad Mon Sep 17 00:00:00 2001 From: Andrey Nazarov Date: Mon, 5 May 2008 21:18:52 +0000 Subject: Brought SDL window resizing policy in compliance to ICCCM. Renamed `vid_placement' cvar to `vid_geometry'. Load *.pkz files by default. Do not allow backed-up quake paths at all. Apply `--enable-dsound' and `--enable-dinput' options to Unix too. Replaced `s_driver' and `in_driver' cvars with `s_direct' and `in_direct'. Renamed `s_initsound' cva to `s_enable'. Improved SDL input grabs handling in windowed mode. Allow `cl_noskins' to be dynamically changed. Run client at 10 fps if minimuzed, at 60 fps if not active (client is disconnected or in background). Fixed Sys_ExecDefault. Use absolute mouse positioning for UI. Hide custom UI cursor in windowed mode. --- source/cl_null.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/cl_null.c') diff --git a/source/cl_null.c b/source/cl_null.c index 83ffe92..d49b42f 100644 --- a/source/cl_null.c +++ b/source/cl_null.c @@ -101,7 +101,7 @@ void Key_Event( unsigned key, qboolean down, unsigned time ) { void Key_CharEvent( int key ) { } -void CL_MouseEvent( int dx, int dy ) { +void CL_MouseEvent( int x, int y ) { } void CL_InputFrame( void ) { -- cgit v1.2.3