From 7a907ce614e61c67097013a773e42e07b7c46fcc Mon Sep 17 00:00:00 2001 From: Andrey Nazarov Date: Sun, 23 Sep 2007 14:21:49 +0000 Subject: Fixed sv_paused not being reset in some situations which lead to stalled server connects when listen server is running. --- source/files.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/files.c') diff --git a/source/files.c b/source/files.c index 4d51721..71715b5 100644 --- a/source/files.c +++ b/source/files.c @@ -2419,6 +2419,8 @@ static void FS_DefaultGamedir( void ) { sys_basedir->string ); } + setenv( "QUAKE2_HOME", fs_gamedir, 1 ); + Cvar_Set( "game", "" ); Cvar_Set( "gamedir", "" ); } @@ -2460,6 +2462,8 @@ static void FS_SetupGamedir( void ) { FS_AddGameDirectory( "%s/"BASEGAME, sys_homedir->string ); FS_AddGameDirectory( "%s/%s", sys_homedir->string, fs_game->string ); } + + setenv( "QUAKE2_HOME", fs_gamedir, 1 ); } qboolean FS_SafeToRestart( void ) { -- cgit v1.2.3