From b1fa1be8b67e6d34a3d11fe4bfb9cd27191e2b28 Mon Sep 17 00:00:00 2001 From: Andrey Nazarov Date: Fri, 21 Dec 2007 21:24:49 +0000 Subject: Use Sys_Setenv for setting environment variables in a safe way. Moved `writeconfig' command to client code section. Moved `setenv' command to common code section. Properly handle `--help' -and `--version' arguments on Unix. --- source/files.c | 14 +++----------- 1 file changed, 3 insertions(+), 11 deletions(-) (limited to 'source/files.c') diff --git a/source/files.c b/source/files.c index beef344..4eeff95 100644 --- a/source/files.c +++ b/source/files.c @@ -2399,14 +2399,10 @@ static void FS_DefaultGamedir( void ) { sys_basedir->string, "/" BASEGAME, NULL ); } -#if( _MSC_VER >= 1400 ) - _putenv_s( "QUAKE2_HOME", fs_gamedir ); -#else - putenv( va( "QUAKE2_HOME=%s", fs_gamedir ) ); -#endif - Cvar_Set( "game", "" ); Cvar_Set( "gamedir", "" ); + + Sys_Setenv( "QUAKE2_HOME", fs_gamedir ); } @@ -2447,11 +2443,7 @@ static void FS_SetupGamedir( void ) { FS_AddGameDirectory( "%s/%s", sys_homedir->string, fs_game->string ); } -#if( _MSC_VER >= 1400 ) - _putenv_s( "QUAKE2_HOME", fs_gamedir ); -#else - putenv( va( "QUAKE2_HOME=%s", fs_gamedir ) ); -#endif + Sys_Setenv( "QUAKE2_HOME", fs_gamedir ); } qboolean FS_SafeToRestart( void ) { -- cgit v1.2.3