From d95b0f66063fb7bb6e0faa2cc3b76cbca33b89e7 Mon Sep 17 00:00:00 2001 From: Andrey Nazarov Date: Mon, 15 Dec 2008 19:03:26 +0000 Subject: Put -lm back as it seems to break on non-i386 arches. Removed `sys_stdio' cvar in favor of `sys_console' on Unix. Unix client no longer writes anything on stdout by default if launched without a terminal (e.g. from X session). Server now uses entity origin instead of view origin when performing PVS/PHS culling of multicast data (fixes railing/chaining out of the water, etc). MVD client now clears roll angle of player entities. Really fixed MVD channel overflow recovery. Use RTLD_LAZY for loading game library on Unix to work around old mods. When adjusting lightmap/texture color saturation, calculate luminance accoring to sRGB colorspace specification. Fixed OpenGL renderer's PVS glitches when crossing water boundaries. Re-enable MD3 model support. --- source/net_common.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/net_common.c') diff --git a/source/net_common.c b/source/net_common.c index 0266172..0067bfc 100644 --- a/source/net_common.c +++ b/source/net_common.c @@ -1235,8 +1235,8 @@ void NET_Sleep( int msec ) { timeout.tv_sec = msec / 1000; timeout.tv_usec = ( msec % 1000 ) * 1000; FD_ZERO( &fdset ); -#ifdef __unix__ - if( sys_stdio->integer ) { +#if USE_SYSCON && ( defined __unix__ ) + if( sys_console->integer ) { FD_SET( 0, &fdset ); // stdin } #endif -- cgit v1.2.3