/* Copyright (C) 2003-2006 Andrey Nazarov This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ extern game_export_t mvd_ge; struct client_s; void MVD_Register( void ); void MVD_Shutdown( void ); void MVD_RemoveClient( struct client_s *client ); int MVD_Frame( void ); void MVD_PrepWorldFrame( void ); void MVD_GameClientDrop( edict_t *ent, const char *reason ); void MVD_GameClientNameChanged( edict_t *ent, const char *name ); void MVD_StreamedStop_f( void ); void MVD_StreamedRecord_f( void ); void MVD_File_g( genctx_t *ctx );