/* Copyright (C) 2003-2008 Andrey Nazarov This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "ui_local.h" #include "files.h" /* ============================================================================= JOIN SERVER MENU ============================================================================= */ #define MAX_STATUS_RULES 64 #define MAX_STATUS_SERVERS 64 typedef struct serverSlot_s { qboolean valid; char *rules[MAX_STATUS_RULES]; int numRules; char *players[MAX_STATUS_PLAYERS]; int numPlayers; char address[MAX_QPATH]; char realAddress[MAX_QPATH]; } serverSlot_t; typedef struct m_joinServer_s { menuFrameWork_t menu; menuList_t list; menuList_t info; menuList_t players; qboolean active; qboolean cursorSet; serverSlot_t servers[MAX_STATUS_SERVERS]; char *names[MAX_STATUS_SERVERS]; } m_joinServer_t; static m_joinServer_t m_join; static void UpdateSelection( void ) { serverSlot_t *s = &m_join.servers[m_join.list.curvalue]; if( s->valid ) { m_join.info.generic.flags &= ~QMF_HIDDEN; m_join.info.items = ( void ** )s->rules; m_join.info.numItems = s->numRules; if( s->numPlayers ) { m_join.players.generic.flags &= ~QMF_HIDDEN; m_join.players.items = ( void ** )s->players; m_join.players.numItems = s->numPlayers; } else { m_join.players.generic.flags |= QMF_HIDDEN; m_join.players.items = NULL; m_join.players.numItems = 0; } m_join.menu.status = "Press Enter to connect; Space to refresh"; } else { m_join.info.generic.flags |= QMF_HIDDEN; m_join.info.items = NULL; m_join.info.numItems = 0; m_join.players.generic.flags |= QMF_HIDDEN; m_join.players.items = NULL; m_join.players.numItems = 0; m_join.menu.status = "Press Space to refresh; Hold ALT to refresh all"; } } static void ClearSlot( serverSlot_t *slot ) { int i; for( i = 0; i < slot->numRules; i++ ) { Z_Free( slot->rules[i] ); slot->rules[i] = NULL; } for( i = 0; i < slot->numPlayers; i++ ) { Z_Free( slot->players[i] ); slot->players[i] = NULL; } slot->numRules = slot->numPlayers = 0; slot->valid = qfalse; } void UI_AddToServerList( const serverStatus_t *status ) { serverSlot_t *slot; int i, j, k; char *host, *map; const char *info = status->infostring; char key[MAX_STRING_CHARS]; char value[MAX_STRING_CHARS]; const playerStatus_t *player; if( !m_join.active ) { return; } // see if already added for( i = 0, slot = m_join.servers; i < m_join.list.numItems; i++, slot++ ) { if( !strcmp( status->address, slot->realAddress ) ) { break; } } if( i == m_join.list.numItems ) { // create new slot if( m_join.list.numItems == MAX_STATUS_SERVERS ) { return; } strcpy( slot->realAddress, status->address ); strcpy( slot->address, status->address ); if( !m_join.cursorSet ) { m_join.list.curvalue = i; m_join.cursorSet = qtrue; } m_join.list.numItems++; m_join.names[m_join.list.numItems] = NULL; } host = Info_ValueForKey( info, "hostname" ); if( !host[0] ) { host = slot->address; } map = Info_ValueForKey( info, "mapname" ); if( !map[0] ) { map = "???"; } /*else { Q_snprintf( value, sizeof( value ), "maps/%s.bsp", map ); if( FS_LoadFile( value, NULL ) == INVALID_LENGTH ) { Q_concat( value, sizeof( value ), S_COLOR_RED, map, NULL ); map = value; } }*/ j = atoi( Info_ValueForKey( info, "maxclients" ) ); k = atoi( Info_ValueForKey( info, "needpass" ) ); Q_snprintf( key, sizeof( key ), "%d/%d", //status->numPlayers < j ? k > 0 ? S_COLOR_YELLOW : "" : S_COLOR_RED, status->numPlayers, j ); if( m_join.names[i] ) { Z_Free( m_join.names[i] ); } m_join.names[i] = UI_FormatColumns( 0, host, map, key, NULL ); ClearSlot( slot ); do { Info_NextPair( &info, key, value ); if( !key[0] ) { break; } slot->rules[slot->numRules++] = UI_FormatColumns( 0, key, value, NULL ); } while( info && slot->numRules < MAX_STATUS_RULES ); for( i = 0, player = status->players ; i < status->numPlayers; i++, player++ ) { Q_snprintf( key, sizeof( key ), "%d", player->score ); Q_snprintf( value, sizeof( value ), "%d", player->ping ); slot->players[i] = UI_FormatColumns( 0, key, value, player->name, NULL ); } slot->numPlayers = status->numPlayers; slot->valid = qtrue; UpdateSelection(); } static void PingSelected( void ) { serverSlot_t *s = &m_join.servers[m_join.list.curvalue]; if( m_join.names[m_join.list.curvalue] ) { Z_Free( m_join.names[m_join.list.curvalue] ); } m_join.names[m_join.list.curvalue] = UI_FormatColumns( 0, s->address, "???", "?/?", NULL ); ClearSlot( s ); UpdateSelection(); m_join.menu.status = "Pinging servers, please wait..."; SCR_UpdateScreen(); CL_SendStatusRequest( s->realAddress, 0 ); UpdateSelection(); } static void AddUnlistedServers( void ) { serverSlot_t *slot; cvar_t *var; int i, j; m_join.active = qtrue; // ping broadcast CL_SendStatusRequest( NULL, 0 ); for( i = 0; i < MAX_STATUS_SERVERS; i++ ) { var = Cvar_FindVar( va( "adr%i", i ) ); if( !var ) { break; } if( !var->string[0] ) { continue; } // ignore if already listed for( j = 0, slot = m_join.servers; j < m_join.list.numItems; j++, slot++ ) { if( !Q_stricmp( var->string, slot->address ) ) { break; } } if( j != m_join.list.numItems ) { continue; } if( m_join.list.numItems == MAX_STATUS_SERVERS ) { break; } // save original address Q_strlcpy( slot->address, var->string, sizeof( slot->address ) ); Q_strlcpy( slot->realAddress, var->string, sizeof( slot->realAddress ) ); m_join.names[m_join.list.numItems++] = UI_FormatColumns( 0, slot->address, "???", "?/?", NULL ); // ping and resolve real ip CL_SendStatusRequest( slot->realAddress, sizeof( slot->realAddress ) ); SCR_UpdateScreen(); } } static void FreeListedServers( void ) { int i; for( i = 0; i < m_join.list.numItems; i++ ) { ClearSlot( &m_join.servers[i] ); } for( i = 0; i < m_join.list.numItems; i++ ) { if( m_join.names[i] ) { Z_Free( m_join.names[i] ); m_join.names[i] = NULL; } } m_join.list.numItems = 0; m_join.info.items = NULL; m_join.info.numItems = 0; //m_join.list.curvalue = 0; //m_join.list.prestep = 0; m_join.active = qfalse; } static void PingServers( void ) { FreeListedServers(); S_StopAllSounds(); UpdateSelection(); m_join.menu.status = "Pinging servers, please wait..."; SCR_UpdateScreen(); // send out info packets AddUnlistedServers(); UpdateSelection(); } static menuSound_t Connect( menuCommon_t *self ) { serverSlot_t *s = &m_join.servers[m_join.list.curvalue]; Cbuf_AddText( &cmd_buffer, va( "connect \"%s\"\n", s->realAddress ) ); UI_PopMenu(); return QMS_IN; } static menuSound_t Change( menuCommon_t *self ) { UpdateSelection(); return QMS_MOVE; } static void Size( menuFrameWork_t *self ) { int w1 = uis.width * 0.75f; int w2 = uis.width * 0.25f; // // server list // m_join.list.generic.x = 0; m_join.list.generic.y = 8; m_join.list.generic.height = uis.height / 2 - 8; m_join.list.columns[0].width = w1 - 144; m_join.list.columns[1].width = 80; m_join.list.columns[2].width = 64; // // server info // m_join.info.generic.y = uis.height / 2 + 1; m_join.info.generic.height = uis.height / 2 - 8 - 2; m_join.info.columns[0].width = w1 / 2; m_join.info.columns[1].width = w1 - w1 / 2; // // player list // m_join.players.generic.x = w1 + 10; m_join.players.generic.y = 8; m_join.players.generic.height = uis.height - 16 - 1; m_join.players.columns[0].width = 32; m_join.players.columns[1].width = 32; m_join.players.columns[2].width = w2 - 64; } static menuSound_t Keydown( menuFrameWork_t *self, int key ) { serverSlot_t *s = &m_join.servers[m_join.list.curvalue]; switch( key ) { case 'r': Cvar_Set( "rcon_address", s->realAddress ); return QMS_SILENT; case ' ': if( !Key_IsDown( K_ALT ) ) { PingSelected(); } else { PingServers(); } return QMS_SILENT; default: return QMS_NOTHANDLED; } } static void Pop( menuFrameWork_t *self ) { FreeListedServers(); } static void Expose( menuFrameWork_t *self ) { PingServers(); } static void Free( menuFrameWork_t *self ) { memset( &m_join, 0, sizeof( m_join ) ); } void M_Menu_Servers( void ) { m_join.menu.name = "servers"; m_join.menu.title = "Server Browser"; m_join.menu.expose = Expose; m_join.menu.pop = Pop; m_join.menu.size = Size; m_join.menu.keydown = Keydown; m_join.menu.free = Free; m_join.menu.image = uis.backgroundHandle; *( uint32_t * )m_join.menu.color = *( uint32_t * )uis.color.background; // // server list // m_join.list.generic.type = MTYPE_LIST; m_join.list.generic.flags = QMF_LEFT_JUSTIFY|QMF_HASFOCUS; m_join.list.generic.activate = Connect; m_join.list.generic.change = Change; m_join.list.items = ( void ** )m_join.names; m_join.list.numcolumns = 3; m_join.list.columns[0].uiFlags = UI_LEFT; m_join.list.columns[0].name = "Hostname"; m_join.list.columns[1].uiFlags = UI_CENTER; m_join.list.columns[1].name = "Map"; m_join.list.columns[2].uiFlags = UI_CENTER; m_join.list.columns[2].name = "Players"; // // server info // m_join.info.generic.type = MTYPE_LIST; m_join.info.generic.flags = QMF_LEFT_JUSTIFY|QMF_HIDDEN; m_join.info.numcolumns = 2; m_join.info.columns[0].uiFlags = UI_LEFT; m_join.info.columns[0].name = "Key"; m_join.info.columns[1].uiFlags = UI_LEFT; m_join.info.columns[1].name = "Value"; // // player list // m_join.players.generic.type = MTYPE_LIST; m_join.players.generic.flags = QMF_LEFT_JUSTIFY|QMF_HIDDEN|QMF_DISABLED; m_join.players.mlFlags = MLF_HIDE_SCROLLBAR; m_join.players.numcolumns = 3; m_join.players.columns[0].uiFlags = UI_CENTER; m_join.players.columns[0].name = "Frg"; m_join.players.columns[1].uiFlags = UI_CENTER; m_join.players.columns[1].name = "RTT"; m_join.players.columns[2].uiFlags = UI_LEFT; m_join.players.columns[2].name = "Name"; Menu_AddItem( &m_join.menu, &m_join.list ); Menu_AddItem( &m_join.menu, &m_join.info ); Menu_AddItem( &m_join.menu, &m_join.players ); List_Append( &ui_menus, &m_join.menu.entry ); }