consciousness/src/mind/mod.rs

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// mind/ — Cognitive layer
//
// Mind state machine, DMN, identity, observation socket.
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// Everything about how the mind operates, separate from the
// user interface (TUI, CLI) and the agent execution (tools, API).
pub mod dmn;
pub mod identity;
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pub mod log;
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// consciousness.rs — Mind state machine and event loop
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//
// The core runtime for the consciousness binary. Mind manages turns,
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// DMN state, compaction, scoring, and slash commands. The event loop
// bridges Mind (cognitive state) with App (TUI rendering).
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//
// The event loop uses biased select! so priorities are deterministic:
// keyboard events > turn results > render ticks > DMN timer > UI messages.
use anyhow::Result;
use std::sync::Arc;
use std::time::Instant;
use tokio::sync::mpsc;
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use crate::agent::{Agent, TurnResult};
use crate::agent::api::ApiClient;
use crate::config::{AppConfig, SessionConfig};
use crate::subconscious::learn;
pub use dmn::{SubconsciousSnapshot, Subconscious};
use crate::agent::context::ConversationEntry;
/// Load persisted memory scores from disk and apply to Memory entries.
fn load_memory_scores(entries: &mut [ConversationEntry], path: &std::path::Path) {
let data = match std::fs::read_to_string(path) {
Ok(d) => d,
Err(_) => return,
};
let scores: std::collections::BTreeMap<String, f64> = match serde_json::from_str(&data) {
Ok(s) => s,
Err(_) => return,
};
let mut applied = 0;
for entry in entries.iter_mut() {
if let ConversationEntry::Memory { key, score, .. } = entry {
if let Some(&s) = scores.get(key.as_str()) {
*score = Some(s);
applied += 1;
}
}
}
if applied > 0 {
dbglog!("[scoring] loaded {} scores from {}", applied, path.display());
}
}
/// Save all memory scores to disk.
fn save_memory_scores(entries: &[ConversationEntry], path: &std::path::Path) {
let scores: std::collections::BTreeMap<String, f64> = entries.iter()
.filter_map(|e| {
if let ConversationEntry::Memory { key, score: Some(s), .. } = e {
Some((key.clone(), *s))
} else {
None
}
})
.collect();
if let Ok(json) = serde_json::to_string_pretty(&scores) {
let _ = std::fs::write(path, json);
dbglog!("[scoring] saved {} scores to {}", scores.len(), path.display());
}
}
/// Which pane streaming text should go to.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum StreamTarget {
/// User-initiated turn — text goes to conversation pane.
Conversation,
/// DMN-initiated turn — text goes to autonomous pane.
Autonomous,
}
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/// Compaction threshold — context is rebuilt when prompt tokens exceed this.
fn compaction_threshold(app: &AppConfig) -> u32 {
(crate::agent::context::context_window() as u32) * app.compaction.hard_threshold_pct / 100
}
/// Shared state between Mind and UI.
pub struct MindState {
/// Pending user input — UI pushes, Mind consumes after turn completes.
pub input: Vec<String>,
/// True while a turn is in progress.
pub turn_active: bool,
/// DMN state
pub dmn: dmn::State,
pub dmn_turns: u32,
pub max_dmn_turns: u32,
/// Whether memory scoring is running.
pub scoring_in_flight: bool,
/// Whether compaction is running.
pub compaction_in_flight: bool,
/// Per-turn tracking
pub last_user_input: Instant,
pub consecutive_errors: u32,
pub last_turn_had_tools: bool,
/// Handle to the currently running turn task.
pub turn_handle: Option<tokio::task::JoinHandle<()>>,
}
impl Clone for MindState {
fn clone(&self) -> Self {
Self {
input: self.input.clone(),
turn_active: self.turn_active,
dmn: self.dmn.clone(),
dmn_turns: self.dmn_turns,
max_dmn_turns: self.max_dmn_turns,
scoring_in_flight: self.scoring_in_flight,
compaction_in_flight: self.compaction_in_flight,
last_user_input: self.last_user_input,
consecutive_errors: self.consecutive_errors,
last_turn_had_tools: self.last_turn_had_tools,
turn_handle: None, // Not cloned — only Mind's loop uses this
}
}
}
/// What should happen after a state transition.
pub enum MindCommand {
/// Run compaction check
Compact,
/// Run memory scoring
Score,
/// Abort current turn, kill processes
Interrupt,
/// Reset session
NewSession,
/// Nothing to do
None,
}
impl MindState {
pub fn new(max_dmn_turns: u32) -> Self {
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Self {
input: Vec::new(),
turn_active: false,
dmn: if dmn::is_off() { dmn::State::Off }
else { dmn::State::Resting { since: Instant::now() } },
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dmn_turns: 0,
max_dmn_turns,
scoring_in_flight: false,
compaction_in_flight: false,
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last_user_input: Instant::now(),
consecutive_errors: 0,
last_turn_had_tools: false,
turn_handle: None,
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}
}
/// Consume pending user input if no turn is active.
/// Returns the text to send; caller is responsible for pushing it
/// into the Agent's context and starting the turn.
fn take_pending_input(&mut self) -> Option<String> {
if self.turn_active || self.input.is_empty() {
return None;
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}
let text = self.input.join("\n");
self.input.clear();
self.dmn_turns = 0;
self.consecutive_errors = 0;
self.last_user_input = Instant::now();
self.dmn = dmn::State::Engaged;
Some(text)
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}
/// Process turn completion, return model switch name if requested.
fn complete_turn(&mut self, result: &Result<TurnResult>, target: StreamTarget) -> Option<String> {
self.turn_active = false;
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match result {
Ok(turn_result) => {
if turn_result.tool_errors > 0 {
self.consecutive_errors += turn_result.tool_errors;
} else {
self.consecutive_errors = 0;
}
self.last_turn_had_tools = turn_result.had_tool_calls;
self.dmn = dmn::transition(
&self.dmn,
turn_result.yield_requested,
turn_result.had_tool_calls,
target == StreamTarget::Conversation,
);
if turn_result.dmn_pause {
self.dmn = dmn::State::Paused;
self.dmn_turns = 0;
}
turn_result.model_switch.clone()
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}
Err(_) => {
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self.consecutive_errors += 1;
self.dmn = dmn::State::Resting { since: Instant::now() };
None
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}
}
}
/// DMN tick — returns a prompt and target if we should run a turn.
fn dmn_tick(&mut self) -> Option<(String, StreamTarget)> {
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if matches!(self.dmn, dmn::State::Paused | dmn::State::Off) {
return None;
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}
self.dmn_turns += 1;
if self.dmn_turns > self.max_dmn_turns {
self.dmn = dmn::State::Resting { since: Instant::now() };
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self.dmn_turns = 0;
return None;
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}
let dmn_ctx = dmn::DmnContext {
user_idle: self.last_user_input.elapsed(),
consecutive_errors: self.consecutive_errors,
last_turn_had_tools: self.last_turn_had_tools,
};
let prompt = self.dmn.prompt(&dmn_ctx);
Some((prompt, StreamTarget::Autonomous))
}
fn interrupt(&mut self) {
self.input.clear();
self.dmn = dmn::State::Resting { since: Instant::now() };
}
}
/// Background task completion events.
enum BgEvent {
ScoringDone,
}
// --- Mind: cognitive state machine ---
pub type SharedMindState = std::sync::Mutex<MindState>;
pub struct Mind {
pub agent: Arc<tokio::sync::Mutex<Agent>>,
pub shared: Arc<SharedMindState>,
pub config: SessionConfig,
subconscious: tokio::sync::Mutex<Subconscious>,
turn_tx: mpsc::Sender<(Result<TurnResult>, StreamTarget)>,
turn_watch: tokio::sync::watch::Sender<bool>,
bg_tx: mpsc::UnboundedSender<BgEvent>,
bg_rx: std::sync::Mutex<Option<mpsc::UnboundedReceiver<BgEvent>>>,
_supervisor: crate::thalamus::supervisor::Supervisor,
}
impl Mind {
pub fn new(
config: SessionConfig,
turn_tx: mpsc::Sender<(Result<TurnResult>, StreamTarget)>,
) -> Self {
let shared_active_tools = crate::agent::tools::shared_active_tools();
let client = ApiClient::new(&config.api_base, &config.api_key, &config.model);
let conversation_log = log::ConversationLog::new(
config.session_dir.join("conversation.jsonl"),
).ok();
let ag = Agent::new(
client,
config.system_prompt.clone(),
config.context_parts.clone(),
config.app.clone(),
config.prompt_file.clone(),
conversation_log,
shared_active_tools,
);
let agent = Arc::new(tokio::sync::Mutex::new(ag));
let shared = Arc::new(std::sync::Mutex::new(MindState::new(config.app.dmn.max_turns)));
let (turn_watch, _) = tokio::sync::watch::channel(false);
let (bg_tx, bg_rx) = mpsc::unbounded_channel();
let mut sup = crate::thalamus::supervisor::Supervisor::new();
sup.load_config();
sup.ensure_running();
Self { agent, shared, config,
subconscious: tokio::sync::Mutex::new(Subconscious::new()),
turn_tx, turn_watch, bg_tx,
bg_rx: std::sync::Mutex::new(Some(bg_rx)), _supervisor: sup }
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}
/// Initialize — restore log, start daemons and background agents.
pub async fn subconscious_snapshots(&self) -> Vec<SubconsciousSnapshot> {
// Lock ordering: subconscious → store (store is bottom-most).
let sub = self.subconscious.lock().await;
let store = crate::store::Store::cached().await.ok();
let store_guard = match &store {
Some(s) => Some(s.lock().await),
None => None,
};
sub.snapshots(store_guard.as_deref())
}
pub async fn subconscious_walked(&self) -> Vec<String> {
self.subconscious.lock().await.walked()
}
pub async fn init(&self) {
// Restore conversation
let mut ag = self.agent.lock().await;
ag.restore_from_log();
// Restore persisted memory scores
let scores_path = self.config.session_dir.join("memory-scores.json");
load_memory_scores(&mut ag.context.entries, &scores_path);
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ag.changed.notify_one();
drop(ag);
// Load persistent subconscious state
let state_path = self.config.session_dir.join("subconscious-state.json");
self.subconscious.lock().await.set_state_path(state_path);
}
pub fn turn_watch(&self) -> tokio::sync::watch::Receiver<bool> {
self.turn_watch.subscribe()
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}
/// Execute an Action from a MindState method.
async fn run_commands(&self, cmds: Vec<MindCommand>) {
for cmd in cmds {
match cmd {
MindCommand::None => {}
MindCommand::Compact => {
let threshold = compaction_threshold(&self.config.app) as usize;
let mut ag = self.agent.lock().await;
if ag.context_budget().total() > threshold {
ag.compact();
ag.notify("compacted");
}
}
MindCommand::Score => {
let mut s = self.shared.lock().unwrap();
if !s.scoring_in_flight {
s.scoring_in_flight = true;
drop(s);
self.start_memory_scoring();
}
}
MindCommand::Interrupt => {
self.shared.lock().unwrap().interrupt();
let ag = self.agent.lock().await;
let mut tools = ag.active_tools.lock().unwrap();
for entry in tools.drain(..) { entry.handle.abort(); }
drop(tools); drop(ag);
if let Some(h) = self.shared.lock().unwrap().turn_handle.take() { h.abort(); }
self.shared.lock().unwrap().turn_active = false;
let _ = self.turn_watch.send(false);
}
MindCommand::NewSession => {
{
let mut s = self.shared.lock().unwrap();
s.dmn = dmn::State::Resting { since: Instant::now() };
s.dmn_turns = 0;
}
let new_log = log::ConversationLog::new(
self.config.session_dir.join("conversation.jsonl"),
).ok();
let mut ag = self.agent.lock().await;
let shared_tools = ag.active_tools.clone();
*ag = Agent::new(
ApiClient::new(&self.config.api_base, &self.config.api_key, &self.config.model),
self.config.system_prompt.clone(), self.config.context_parts.clone(),
self.config.app.clone(), self.config.prompt_file.clone(),
new_log, shared_tools,
);
}
}
}
}
pub fn start_memory_scoring(&self) {
let agent = self.agent.clone();
let bg_tx = self.bg_tx.clone();
let scores_path = self.config.session_dir.join("memory-scores.json");
let cfg = crate::config::get();
let max_age = cfg.scoring_interval_secs;
let response_window = cfg.scoring_response_window;
tokio::spawn(async move {
let (context, client) = {
let mut ag = agent.lock().await;
if ag.memory_scoring_in_flight { return; }
ag.memory_scoring_in_flight = true;
(ag.context.clone(), ag.client_clone())
};
let result = learn::score_memories_incremental(
&context, max_age as i64, response_window, &client, &agent,
).await;
{
let mut ag = agent.lock().await;
ag.memory_scoring_in_flight = false;
if let Ok(ref scores) = result {
// Write scores onto Memory entries
for (key, weight) in scores {
for entry in &mut ag.context.entries {
if let crate::agent::context::ConversationEntry::Memory {
key: k, score, ..
} = entry {
if k == key { *score = Some(*weight); }
}
}
}
// Persist all scores to disk
save_memory_scores(&ag.context.entries, &scores_path);
}
}
let _ = bg_tx.send(BgEvent::ScoringDone);
});
}
async fn start_turn(&self, text: &str, target: StreamTarget) {
{
let mut ag = self.agent.lock().await;
match target {
StreamTarget::Conversation => {
ag.push_message(crate::agent::api::Message::user(text));
}
StreamTarget::Autonomous => {
let mut msg = crate::agent::api::Message::user(text);
msg.stamp();
ag.push_entry(crate::agent::context::ConversationEntry::Dmn(msg));
}
}
// Compact if over budget before sending
let threshold = compaction_threshold(&self.config.app) as usize;
if ag.context_budget().total() > threshold {
ag.compact();
ag.notify("compacted");
}
}
self.shared.lock().unwrap().turn_active = true;
let _ = self.turn_watch.send(true);
let agent = self.agent.clone();
let result_tx = self.turn_tx.clone();
self.shared.lock().unwrap().turn_handle = Some(tokio::spawn(async move {
let result = Agent::turn(agent).await;
let _ = result_tx.send((result, target)).await;
}));
}
pub async fn shutdown(&self) {
if let Some(handle) = self.shared.lock().unwrap().turn_handle.take() { handle.abort(); }
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}
/// Mind event loop — locks MindState, calls state methods, executes actions.
pub async fn run(
&self,
mut input_rx: tokio::sync::mpsc::UnboundedReceiver<MindCommand>,
mut turn_rx: mpsc::Receiver<(Result<TurnResult>, StreamTarget)>,
) {
let mut bg_rx = self.bg_rx.lock().unwrap().take()
.expect("Mind::run() called twice");
loop {
let timeout = self.shared.lock().unwrap().dmn.interval();
let turn_active = self.shared.lock().unwrap().turn_active;
let mut cmds = Vec::new();
tokio::select! {
biased;
cmd = input_rx.recv() => {
match cmd {
Some(cmd) => cmds.push(cmd),
None => break, // UI shut down
}
}
Some(bg) = bg_rx.recv() => {
match bg {
BgEvent::ScoringDone => {
self.shared.lock().unwrap().scoring_in_flight = false;
}
}
}
Some((result, target)) = turn_rx.recv() => {
self.shared.lock().unwrap().turn_handle = None;
let model_switch = self.shared.lock().unwrap().complete_turn(&result, target);
let _ = self.turn_watch.send(false);
if let Some(name) = model_switch {
crate::user::chat::cmd_switch_model(&self.agent, &name).await;
}
// Post-turn maintenance
{
let mut ag = self.agent.lock().await;
ag.age_out_images();
}
cmds.push(MindCommand::Compact);
if !self.config.no_agents {
cmds.push(MindCommand::Score);
}
}
_ = tokio::time::sleep(timeout), if !turn_active => {
let tick = self.shared.lock().unwrap().dmn_tick();
if let Some((prompt, target)) = tick {
self.start_turn(&prompt, target).await;
}
}
}
// Subconscious: collect finished results, trigger due agents
if !self.config.no_agents {
let mut sub = self.subconscious.lock().await;
sub.collect_results(&self.agent).await;
sub.trigger(&self.agent).await;
}
// Check for pending user input → push to agent context and start turn
let pending = self.shared.lock().unwrap().take_pending_input();
if let Some(text) = pending {
self.start_turn(&text, StreamTarget::Conversation).await;
}
self.run_commands(cmds).await;
}
}
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}