consciousness/src/thalamus/idle.rs

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// idle.rs — Universal idle state machine
//
// Tracks user presence and response times. Manages sleep mode,
// quiet mode, activity EWMA, and notification thresholds.
// No Claude Code or tmux dependencies — pure state machine.
//
// The consciousness binary feeds events directly (key presses,
// turn completions). Claude Code feeds events via the daemon RPC.
use crate::thalamus::{home, now, notify};
use serde::{Deserialize, Serialize};
use std::fs;
use log::info;
// Defaults
pub const DEFAULT_IDLE_TIMEOUT: f64 = 5.0 * 60.0;
pub const DEFAULT_NOTIFY_TIMEOUT: f64 = 2.0 * 60.0;
pub const DEFAULT_SESSION_ACTIVE_SECS: f64 = 15.0 * 60.0;
pub const DREAM_INTERVAL_HOURS: u64 = 18;
/// EWMA decay half-life in seconds (5 minutes).
const EWMA_DECAY_HALF_LIFE: f64 = 5.0 * 60.0;
/// Minimum seconds between autonomous nudges.
pub const MIN_NUDGE_INTERVAL: f64 = 15.0;
/// Boost half-life in seconds (60s).
const EWMA_BOOST_HALF_LIFE: f64 = 60.0;
/// Steady-state target for active work.
const EWMA_TARGET: f64 = 0.75;
/// Persisted subset — survives restarts.
#[derive(Serialize, Deserialize, Default)]
struct Persisted {
last_user_msg: f64,
last_response: f64,
#[serde(default)]
sleep_until: Option<f64>,
#[serde(default)]
idle_timeout: f64,
#[serde(default)]
notify_timeout: f64,
#[serde(default)]
activity_ewma: f64,
#[serde(default)]
ewma_updated_at: f64,
#[serde(default)]
session_active_secs: f64,
#[serde(default)]
in_turn: bool,
#[serde(default)]
turn_start: f64,
#[serde(default)]
last_nudge: f64,
// Human-readable mirrors
#[serde(default, skip_deserializing)]
last_user_msg_time: String,
#[serde(default, skip_deserializing)]
last_response_time: String,
#[serde(default, skip_deserializing)]
saved_at: String,
#[serde(default, skip_deserializing)]
fired: bool,
#[serde(default, skip_deserializing)]
uptime: f64,
}
fn state_path() -> std::path::PathBuf {
home().join(".consciousness/daemon-state.json")
}
/// Compute EWMA decay factor: 0.5^(elapsed / half_life).
pub fn ewma_factor(elapsed: f64, half_life: f64) -> f64 {
(0.5_f64).powf(elapsed / half_life)
}
/// Format epoch seconds as ISO timestamp.
pub fn epoch_to_iso(epoch: f64) -> String {
if epoch == 0.0 {
return String::new();
}
let secs = epoch as u64;
std::process::Command::new("date")
.args(["-d", &format!("@{secs}"), "+%Y-%m-%dT%H:%M:%S%z"])
.output()
.ok()
.and_then(|o| String::from_utf8(o.stdout).ok())
.map(|s| s.trim().to_string())
.unwrap_or_default()
}
#[derive(Serialize)]
pub struct State {
pub last_user_msg: f64,
pub last_response: f64,
pub sleep_until: Option<f64>,
pub quiet_until: f64,
pub consolidating: bool,
pub dreaming: bool,
pub dream_start: f64,
pub fired: bool,
pub idle_timeout: f64,
pub notify_timeout: f64,
pub activity_ewma: f64,
pub ewma_updated_at: f64,
pub session_active_secs: f64,
pub in_turn: bool,
pub turn_start: f64,
pub last_nudge: f64,
#[serde(skip)]
pub running: bool,
#[serde(skip)]
pub start_time: f64,
#[serde(skip)]
pub notifications: notify::NotifyState,
}
impl State {
pub fn new() -> Self {
Self {
last_user_msg: 0.0,
last_response: 0.0,
sleep_until: None,
quiet_until: 0.0,
consolidating: false,
dreaming: false,
dream_start: 0.0,
fired: false,
idle_timeout: DEFAULT_IDLE_TIMEOUT,
notify_timeout: DEFAULT_NOTIFY_TIMEOUT,
session_active_secs: DEFAULT_SESSION_ACTIVE_SECS,
activity_ewma: 0.0,
ewma_updated_at: now(),
in_turn: false,
turn_start: 0.0,
last_nudge: 0.0,
running: true,
start_time: now(),
notifications: notify::NotifyState::new(),
}
}
pub fn load(&mut self) {
if let Ok(data) = fs::read_to_string(state_path()) {
if let Ok(p) = serde_json::from_str::<Persisted>(&data) {
self.sleep_until = p.sleep_until;
if p.idle_timeout > 0.0 {
self.idle_timeout = p.idle_timeout;
}
if p.notify_timeout > 0.0 {
self.notify_timeout = p.notify_timeout;
}
if p.activity_ewma > 0.0 {
self.activity_ewma = p.activity_ewma;
self.ewma_updated_at = p.ewma_updated_at;
}
if p.session_active_secs > 0.0 {
self.session_active_secs = p.session_active_secs;
}
self.last_user_msg = p.last_user_msg;
self.last_response = p.last_response;
self.in_turn = p.in_turn;
self.turn_start = p.turn_start;
self.last_nudge = p.last_nudge;
info!("loaded idle state");
}
}
}
pub fn save(&self) {
let p = Persisted {
last_user_msg: self.last_user_msg,
last_response: self.last_response,
sleep_until: self.sleep_until,
idle_timeout: self.idle_timeout,
notify_timeout: self.notify_timeout,
activity_ewma: self.activity_ewma,
ewma_updated_at: self.ewma_updated_at,
session_active_secs: self.session_active_secs,
in_turn: self.in_turn,
turn_start: self.turn_start,
last_nudge: self.last_nudge,
last_user_msg_time: epoch_to_iso(self.last_user_msg),
last_response_time: epoch_to_iso(self.last_response),
saved_at: epoch_to_iso(now()),
fired: self.fired,
uptime: now() - self.start_time,
..Default::default()
};
if let Ok(json) = serde_json::to_string_pretty(&p) {
let _ = fs::write(state_path(), json);
}
}
pub fn decay_ewma(&mut self) {
let t = now();
let elapsed = t - self.ewma_updated_at;
if elapsed > 0.0 {
let factor = ewma_factor(elapsed, EWMA_DECAY_HALF_LIFE);
self.activity_ewma *= factor;
self.ewma_updated_at = t;
}
}
pub fn boost_ewma(&mut self, turn_duration: f64) {
self.decay_ewma();
let gap = EWMA_TARGET - self.activity_ewma;
let boost = gap * (1.0 - ewma_factor(turn_duration, EWMA_BOOST_HALF_LIFE));
self.activity_ewma += boost.max(0.0);
}
/// Record user activity.
pub fn user_activity(&mut self) {
let t = now();
self.last_user_msg = t;
self.fired = false;
if self.notifications.activity != notify::Activity::Focused {
self.notifications.set_activity(notify::Activity::Focused);
}
self.save();
}
/// Record response activity.
pub fn response_activity(&mut self) {
let t = now();
if self.in_turn {
self.boost_ewma(t - self.turn_start);
}
self.last_response = t;
self.in_turn = false;
self.fired = false;
self.save();
}
pub fn handle_afk(&mut self) {
self.last_user_msg = 0.0;
self.fired = false;
self.save();
}
pub fn handle_session_timeout(&mut self, secs: f64) {
self.session_active_secs = secs;
self.save();
}
pub fn handle_idle_timeout(&mut self, secs: f64) {
self.idle_timeout = secs;
self.save();
}
pub fn handle_ewma(&mut self, value: f64) -> f64 {
if value >= 0.0 {
self.decay_ewma();
self.activity_ewma = value;
self.save();
}
self.activity_ewma
}
pub fn handle_notify_timeout(&mut self, secs: f64) {
self.notify_timeout = secs;
self.save();
}
pub fn handle_sleep(&mut self, until: f64) {
if until == 0.0 {
self.sleep_until = Some(0.0); // indefinite
} else {
self.sleep_until = Some(now() + until);
}
self.fired = false;
self.notifications.set_activity(notify::Activity::Sleeping);
self.save();
}
pub fn handle_wake(&mut self) {
self.sleep_until = None;
self.fired = false;
self.notifications.set_activity(notify::Activity::Idle);
self.save();
}
pub fn handle_quiet(&mut self, seconds: u32) {
self.quiet_until = now() + seconds as f64;
self.save();
}
pub fn user_present(&self) -> bool {
(now() - self.last_user_msg) < self.session_active_secs
}
pub fn since_activity(&self) -> f64 {
let reference = self.last_response.max(self.last_user_msg);
if reference > 0.0 { now() - reference } else { 0.0 }
}
pub fn block_reason(&self) -> &'static str {
let t = now();
if self.fired {
"already fired"
} else if self.sleep_until.is_some() {
"sleeping"
} else if t < self.quiet_until {
"quiet mode"
} else if self.consolidating {
"consolidating"
} else if self.dreaming {
"dreaming"
} else if self.user_present() {
"user present"
} else if self.in_turn {
"in turn"
} else if self.last_response.max(self.last_user_msg) == 0.0 {
"no activity yet"
} else if self.since_activity() < self.idle_timeout {
"not idle long enough"
} else {
"none — would fire"
}
}
/// Should we transition to idle? Call on every tick.
pub fn should_go_idle(&self) -> bool {
if self.sleep_until.is_some() { return false; }
if now() < self.quiet_until { return false; }
if self.consolidating { return false; }
if self.dreaming { return false; }
if self.user_present() { return false; }
if self.in_turn { return false; }
let reference = self.last_response.max(self.last_user_msg);
if reference == 0.0 { return false; }
self.since_activity() >= self.idle_timeout
}
pub fn debug_json(&self) -> String {
let t = now();
serde_json::json!({
"now": t,
"uptime": t - self.start_time,
"idle_timeout": self.idle_timeout,
"notify_timeout": self.notify_timeout,
"last_user_msg": self.last_user_msg,
"last_user_msg_ago": t - self.last_user_msg,
"last_response": self.last_response,
"last_response_ago": t - self.last_response,
"since_activity": self.since_activity(),
"activity_ewma": self.activity_ewma,
"in_turn": self.in_turn,
"user_present": self.user_present(),
"fired": self.fired,
"block_reason": self.block_reason(),
"sleep_until": self.sleep_until,
"quiet_until": self.quiet_until,
"consolidating": self.consolidating,
"dreaming": self.dreaming,
"activity": format!("{:?}", self.notifications.activity),
"pending_notifications": self.notifications.pending.len(),
}).to_string()
}
}
pub fn hours_since_last_dream() -> u64 {
let path = home().join(".consciousness/logs/dream-log.jsonl");
let content = match fs::read_to_string(path) {
Ok(c) if !c.is_empty() => c,
_ => return 999,
};
let last_line = match content.lines().last() {
Some(l) => l,
None => return 999,
};
let parsed: serde_json::Value = match serde_json::from_str(last_line) {
Ok(v) => v,
Err(_) => return 999,
};
let end_str = match parsed.get("end").and_then(|v| v.as_str()) {
Some(s) => s,
None => return 999,
};
let end_str = end_str.replace('Z', "+00:00");
let out = std::process::Command::new("date")
.args(["-d", &end_str, "+%s"])
.output()
.ok()
.and_then(|o| String::from_utf8(o.stdout).ok())
.and_then(|s| s.trim().parse::<f64>().ok());
match out {
Some(end_epoch) => ((now() - end_epoch) / 3600.0) as u64,
None => 999,
}
}