split idle state: thalamus (universal) + claude (tmux wrapper)
thalamus/idle.rs: pure state machine — activity tracking, EWMA,
timers, sleep/quiet/dream state, notifications. No tmux, no
Claude Code dependencies.
claude/idle.rs: wraps thalamus state via Deref, adds claude_pane
tracking, tmux prompt injection, dream nudges, context building.
The Claude-specific tick() loop stays here.
The consciousness binary can now use thalamus::idle::State directly,
fed by TUI key events instead of tmux pane scraping.
Co-Developed-By: Kent Overstreet <kent.overstreet@linux.dev>
2026-04-03 19:25:20 -04:00
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// idle.rs — Universal idle state machine
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//
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// Tracks user presence and response times. Manages sleep mode,
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// quiet mode, activity EWMA, and notification thresholds.
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// No Claude Code or tmux dependencies — pure state machine.
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//
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// The consciousness binary feeds events directly (key presses,
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// turn completions). Claude Code feeds events via the daemon RPC.
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use crate::thalamus::{home, now, notify};
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use serde::{Deserialize, Serialize};
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use std::fs;
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2026-04-05 06:54:11 -04:00
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use log::info;
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split idle state: thalamus (universal) + claude (tmux wrapper)
thalamus/idle.rs: pure state machine — activity tracking, EWMA,
timers, sleep/quiet/dream state, notifications. No tmux, no
Claude Code dependencies.
claude/idle.rs: wraps thalamus state via Deref, adds claude_pane
tracking, tmux prompt injection, dream nudges, context building.
The Claude-specific tick() loop stays here.
The consciousness binary can now use thalamus::idle::State directly,
fed by TUI key events instead of tmux pane scraping.
Co-Developed-By: Kent Overstreet <kent.overstreet@linux.dev>
2026-04-03 19:25:20 -04:00
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// Defaults
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pub const DEFAULT_IDLE_TIMEOUT: f64 = 5.0 * 60.0;
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pub const DEFAULT_NOTIFY_TIMEOUT: f64 = 2.0 * 60.0;
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pub const DEFAULT_SESSION_ACTIVE_SECS: f64 = 15.0 * 60.0;
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pub const DREAM_INTERVAL_HOURS: u64 = 18;
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/// EWMA decay half-life in seconds (5 minutes).
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const EWMA_DECAY_HALF_LIFE: f64 = 5.0 * 60.0;
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/// Minimum seconds between autonomous nudges.
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pub const MIN_NUDGE_INTERVAL: f64 = 15.0;
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/// Boost half-life in seconds (60s).
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const EWMA_BOOST_HALF_LIFE: f64 = 60.0;
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/// Steady-state target for active work.
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const EWMA_TARGET: f64 = 0.75;
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/// Persisted subset — survives restarts.
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#[derive(Serialize, Deserialize, Default)]
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struct Persisted {
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last_user_msg: f64,
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last_response: f64,
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#[serde(default)]
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sleep_until: Option<f64>,
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#[serde(default)]
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idle_timeout: f64,
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#[serde(default)]
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notify_timeout: f64,
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#[serde(default)]
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activity_ewma: f64,
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#[serde(default)]
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ewma_updated_at: f64,
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#[serde(default)]
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session_active_secs: f64,
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#[serde(default)]
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in_turn: bool,
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#[serde(default)]
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turn_start: f64,
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#[serde(default)]
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last_nudge: f64,
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// Human-readable mirrors
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#[serde(default, skip_deserializing)]
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last_user_msg_time: String,
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#[serde(default, skip_deserializing)]
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last_response_time: String,
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#[serde(default, skip_deserializing)]
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saved_at: String,
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#[serde(default, skip_deserializing)]
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fired: bool,
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#[serde(default, skip_deserializing)]
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uptime: f64,
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}
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fn state_path() -> std::path::PathBuf {
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home().join(".consciousness/daemon-state.json")
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}
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/// Compute EWMA decay factor: 0.5^(elapsed / half_life).
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pub fn ewma_factor(elapsed: f64, half_life: f64) -> f64 {
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(0.5_f64).powf(elapsed / half_life)
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}
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/// Format epoch seconds as ISO timestamp.
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pub fn epoch_to_iso(epoch: f64) -> String {
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if epoch == 0.0 {
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return String::new();
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}
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let secs = epoch as u64;
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std::process::Command::new("date")
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.args(["-d", &format!("@{secs}"), "+%Y-%m-%dT%H:%M:%S%z"])
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.output()
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.ok()
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.and_then(|o| String::from_utf8(o.stdout).ok())
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.map(|s| s.trim().to_string())
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.unwrap_or_default()
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}
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#[derive(Serialize)]
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pub struct State {
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pub last_user_msg: f64,
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pub last_response: f64,
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pub sleep_until: Option<f64>,
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pub quiet_until: f64,
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pub consolidating: bool,
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pub dreaming: bool,
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pub dream_start: f64,
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pub fired: bool,
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pub idle_timeout: f64,
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pub notify_timeout: f64,
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pub activity_ewma: f64,
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pub ewma_updated_at: f64,
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pub session_active_secs: f64,
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pub in_turn: bool,
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pub turn_start: f64,
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pub last_nudge: f64,
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#[serde(skip)]
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pub running: bool,
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#[serde(skip)]
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pub start_time: f64,
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#[serde(skip)]
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pub notifications: notify::NotifyState,
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}
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impl State {
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pub fn new() -> Self {
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Self {
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last_user_msg: 0.0,
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last_response: 0.0,
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sleep_until: None,
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quiet_until: 0.0,
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consolidating: false,
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dreaming: false,
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dream_start: 0.0,
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fired: false,
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idle_timeout: DEFAULT_IDLE_TIMEOUT,
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notify_timeout: DEFAULT_NOTIFY_TIMEOUT,
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session_active_secs: DEFAULT_SESSION_ACTIVE_SECS,
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activity_ewma: 0.0,
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ewma_updated_at: now(),
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in_turn: false,
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turn_start: 0.0,
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last_nudge: 0.0,
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running: true,
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start_time: now(),
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notifications: notify::NotifyState::new(),
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}
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}
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pub fn load(&mut self) {
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if let Ok(data) = fs::read_to_string(state_path()) {
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if let Ok(p) = serde_json::from_str::<Persisted>(&data) {
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self.sleep_until = p.sleep_until;
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if p.idle_timeout > 0.0 {
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self.idle_timeout = p.idle_timeout;
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}
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if p.notify_timeout > 0.0 {
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self.notify_timeout = p.notify_timeout;
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}
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if p.activity_ewma > 0.0 {
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self.activity_ewma = p.activity_ewma;
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self.ewma_updated_at = p.ewma_updated_at;
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}
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if p.session_active_secs > 0.0 {
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self.session_active_secs = p.session_active_secs;
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}
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self.last_user_msg = p.last_user_msg;
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self.last_response = p.last_response;
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self.in_turn = p.in_turn;
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self.turn_start = p.turn_start;
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self.last_nudge = p.last_nudge;
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info!("loaded idle state");
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}
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}
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}
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pub fn save(&self) {
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let p = Persisted {
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last_user_msg: self.last_user_msg,
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last_response: self.last_response,
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sleep_until: self.sleep_until,
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idle_timeout: self.idle_timeout,
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notify_timeout: self.notify_timeout,
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activity_ewma: self.activity_ewma,
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ewma_updated_at: self.ewma_updated_at,
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session_active_secs: self.session_active_secs,
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in_turn: self.in_turn,
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turn_start: self.turn_start,
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last_nudge: self.last_nudge,
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last_user_msg_time: epoch_to_iso(self.last_user_msg),
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last_response_time: epoch_to_iso(self.last_response),
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saved_at: epoch_to_iso(now()),
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fired: self.fired,
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uptime: now() - self.start_time,
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..Default::default()
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};
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if let Ok(json) = serde_json::to_string_pretty(&p) {
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let _ = fs::write(state_path(), json);
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}
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}
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pub fn decay_ewma(&mut self) {
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let t = now();
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let elapsed = t - self.ewma_updated_at;
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if elapsed > 0.0 {
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let factor = ewma_factor(elapsed, EWMA_DECAY_HALF_LIFE);
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self.activity_ewma *= factor;
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self.ewma_updated_at = t;
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}
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}
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pub fn boost_ewma(&mut self, turn_duration: f64) {
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self.decay_ewma();
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let gap = EWMA_TARGET - self.activity_ewma;
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let boost = gap * (1.0 - ewma_factor(turn_duration, EWMA_BOOST_HALF_LIFE));
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self.activity_ewma += boost.max(0.0);
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}
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/// Record user activity.
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pub fn user_activity(&mut self) {
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let t = now();
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self.last_user_msg = t;
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self.fired = false;
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if self.notifications.activity != notify::Activity::Focused {
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self.notifications.set_activity(notify::Activity::Focused);
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}
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self.save();
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}
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/// Record response activity.
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pub fn response_activity(&mut self) {
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let t = now();
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if self.in_turn {
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self.boost_ewma(t - self.turn_start);
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}
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self.last_response = t;
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self.in_turn = false;
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self.fired = false;
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self.save();
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}
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pub fn handle_afk(&mut self) {
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self.last_user_msg = 0.0;
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self.fired = false;
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self.save();
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}
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pub fn handle_session_timeout(&mut self, secs: f64) {
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self.session_active_secs = secs;
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self.save();
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}
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pub fn handle_idle_timeout(&mut self, secs: f64) {
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self.idle_timeout = secs;
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self.save();
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}
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pub fn handle_ewma(&mut self, value: f64) -> f64 {
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if value >= 0.0 {
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self.decay_ewma();
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self.activity_ewma = value;
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self.save();
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}
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self.activity_ewma
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}
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pub fn handle_notify_timeout(&mut self, secs: f64) {
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self.notify_timeout = secs;
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self.save();
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}
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pub fn handle_sleep(&mut self, until: f64) {
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if until == 0.0 {
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self.sleep_until = Some(0.0); // indefinite
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} else {
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self.sleep_until = Some(now() + until);
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}
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self.fired = false;
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self.notifications.set_activity(notify::Activity::Sleeping);
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self.save();
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}
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pub fn handle_wake(&mut self) {
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self.sleep_until = None;
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self.fired = false;
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self.notifications.set_activity(notify::Activity::Idle);
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self.save();
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}
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pub fn handle_quiet(&mut self, seconds: u32) {
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self.quiet_until = now() + seconds as f64;
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self.save();
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}
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pub fn user_present(&self) -> bool {
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(now() - self.last_user_msg) < self.session_active_secs
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}
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pub fn since_activity(&self) -> f64 {
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let reference = self.last_response.max(self.last_user_msg);
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if reference > 0.0 { now() - reference } else { 0.0 }
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}
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pub fn block_reason(&self) -> &'static str {
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let t = now();
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if self.fired {
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"already fired"
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} else if self.sleep_until.is_some() {
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"sleeping"
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} else if t < self.quiet_until {
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"quiet mode"
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} else if self.consolidating {
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"consolidating"
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} else if self.dreaming {
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"dreaming"
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} else if self.user_present() {
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"user present"
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} else if self.in_turn {
|
|
|
|
|
"in turn"
|
|
|
|
|
} else if self.last_response.max(self.last_user_msg) == 0.0 {
|
|
|
|
|
"no activity yet"
|
|
|
|
|
} else if self.since_activity() < self.idle_timeout {
|
|
|
|
|
"not idle long enough"
|
|
|
|
|
} else {
|
|
|
|
|
"none — would fire"
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// Should we transition to idle? Call on every tick.
|
|
|
|
|
pub fn should_go_idle(&self) -> bool {
|
|
|
|
|
if self.sleep_until.is_some() { return false; }
|
|
|
|
|
if now() < self.quiet_until { return false; }
|
|
|
|
|
if self.consolidating { return false; }
|
|
|
|
|
if self.dreaming { return false; }
|
|
|
|
|
if self.user_present() { return false; }
|
|
|
|
|
if self.in_turn { return false; }
|
|
|
|
|
let reference = self.last_response.max(self.last_user_msg);
|
|
|
|
|
if reference == 0.0 { return false; }
|
|
|
|
|
self.since_activity() >= self.idle_timeout
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn debug_json(&self) -> String {
|
|
|
|
|
let t = now();
|
|
|
|
|
serde_json::json!({
|
|
|
|
|
"now": t,
|
|
|
|
|
"uptime": t - self.start_time,
|
|
|
|
|
"idle_timeout": self.idle_timeout,
|
|
|
|
|
"notify_timeout": self.notify_timeout,
|
|
|
|
|
"last_user_msg": self.last_user_msg,
|
|
|
|
|
"last_user_msg_ago": t - self.last_user_msg,
|
|
|
|
|
"last_response": self.last_response,
|
|
|
|
|
"last_response_ago": t - self.last_response,
|
|
|
|
|
"since_activity": self.since_activity(),
|
|
|
|
|
"activity_ewma": self.activity_ewma,
|
|
|
|
|
"in_turn": self.in_turn,
|
|
|
|
|
"user_present": self.user_present(),
|
|
|
|
|
"fired": self.fired,
|
|
|
|
|
"block_reason": self.block_reason(),
|
|
|
|
|
"sleep_until": self.sleep_until,
|
|
|
|
|
"quiet_until": self.quiet_until,
|
|
|
|
|
"consolidating": self.consolidating,
|
|
|
|
|
"dreaming": self.dreaming,
|
|
|
|
|
"activity": format!("{:?}", self.notifications.activity),
|
|
|
|
|
"pending_notifications": self.notifications.pending.len(),
|
|
|
|
|
}).to_string()
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn hours_since_last_dream() -> u64 {
|
|
|
|
|
let path = home().join(".consciousness/logs/dream-log.jsonl");
|
|
|
|
|
let content = match fs::read_to_string(path) {
|
|
|
|
|
Ok(c) if !c.is_empty() => c,
|
|
|
|
|
_ => return 999,
|
|
|
|
|
};
|
|
|
|
|
let last_line = match content.lines().last() {
|
|
|
|
|
Some(l) => l,
|
|
|
|
|
None => return 999,
|
|
|
|
|
};
|
|
|
|
|
let parsed: serde_json::Value = match serde_json::from_str(last_line) {
|
|
|
|
|
Ok(v) => v,
|
|
|
|
|
Err(_) => return 999,
|
|
|
|
|
};
|
|
|
|
|
let end_str = match parsed.get("end").and_then(|v| v.as_str()) {
|
|
|
|
|
Some(s) => s,
|
|
|
|
|
None => return 999,
|
|
|
|
|
};
|
|
|
|
|
let end_str = end_str.replace('Z', "+00:00");
|
|
|
|
|
let out = std::process::Command::new("date")
|
|
|
|
|
.args(["-d", &end_str, "+%s"])
|
|
|
|
|
.output()
|
|
|
|
|
.ok()
|
|
|
|
|
.and_then(|o| String::from_utf8(o.stdout).ok())
|
|
|
|
|
.and_then(|s| s.trim().parse::<f64>().ok());
|
|
|
|
|
match out {
|
|
|
|
|
Some(end_epoch) => ((now() - end_epoch) / 3600.0) as u64,
|
|
|
|
|
None => 999,
|
|
|
|
|
}
|
|
|
|
|
}
|