WIP: Agent/AgentState — 36 errors remaining, all .lock() → .state.lock() or .context.lock()
Bulk replaced Arc<Mutex<Agent>> with Arc<Agent> across all files. Fixed control.rs, memory.rs tool handlers. Fixed oneshot Backend. Remaining errors are all agent.lock() → agent.state.lock() or agent.context.lock() in mind/, user/, and a few in mod.rs. Co-Authored-By: Proof of Concept <poc@bcachefs.org>
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9 changed files with 30 additions and 30 deletions
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@ -98,7 +98,7 @@ fn dispatch_command(input: &str) -> Option<SlashCommand> {
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/// Switch model — used by both /model command and tool-initiated switches.
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pub async fn cmd_switch_model(
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agent: &std::sync::Arc<tokio::sync::Mutex<crate::agent::Agent>>,
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agent: &std::sync::Arc<crate::agent::Agent>,
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name: &str,
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) {
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let resolved = {
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@ -129,7 +129,7 @@ pub async fn cmd_switch_model(
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}
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}
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fn notify_help(agent: &std::sync::Arc<tokio::sync::Mutex<crate::agent::Agent>>) {
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fn notify_help(agent: &std::sync::Arc<crate::agent::Agent>) {
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if let Ok(mut ag) = agent.try_lock() {
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let mut help = String::new();
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for cmd in &commands() {
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@ -380,14 +380,14 @@ pub(crate) struct InteractScreen {
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last_entries: Vec<AstNode>,
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pending_display_count: usize,
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/// Reference to agent for state sync
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agent: std::sync::Arc<tokio::sync::Mutex<crate::agent::Agent>>,
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agent: std::sync::Arc<crate::agent::Agent>,
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shared_mind: std::sync::Arc<crate::mind::SharedMindState>,
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mind_tx: tokio::sync::mpsc::UnboundedSender<crate::mind::MindCommand>,
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}
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impl InteractScreen {
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pub fn new(
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agent: std::sync::Arc<tokio::sync::Mutex<crate::agent::Agent>>,
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agent: std::sync::Arc<crate::agent::Agent>,
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shared_mind: std::sync::Arc<crate::mind::SharedMindState>,
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mind_tx: tokio::sync::mpsc::UnboundedSender<crate::mind::MindCommand>,
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) -> Self {
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@ -10,12 +10,12 @@ use super::widgets::{SectionTree, SectionView, section_to_view, pane_block, rend
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use crate::agent::context::{AstNode, NodeBody, Ast};
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pub(crate) struct ConsciousScreen {
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agent: std::sync::Arc<tokio::sync::Mutex<crate::agent::Agent>>,
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agent: std::sync::Arc<crate::agent::Agent>,
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tree: SectionTree,
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}
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impl ConsciousScreen {
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pub fn new(agent: std::sync::Arc<tokio::sync::Mutex<crate::agent::Agent>>) -> Self {
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pub fn new(agent: std::sync::Arc<crate::agent::Agent>) -> Self {
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Self { agent, tree: SectionTree::new() }
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}
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