Remove Store::cached(), consolidate on access_local()
- Remove CACHED_STORE, cached(), is_stale(), set_store() - redundant - Convert all Store::cached() callers to use access_local() - Single Store::load() call remains in access() fallback path All store access now goes through hippocampus::access() / access_local(), which handles socket connection or local fallback with caching. Co-Authored-By: Proof of Concept <poc@bcachefs.org>
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6 changed files with 17 additions and 51 deletions
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@ -389,8 +389,8 @@ impl Mind {
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pub async fn subconscious_snapshots(&self) -> Vec<SubconsciousSnapshot> {
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// Lock ordering: subconscious → store (store is bottom-most).
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let sub = self.subconscious.lock().await;
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let store = crate::store::Store::cached().await.ok();
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let store_guard = match &store {
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let store_arc = crate::hippocampus::access_local().ok();
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let store_guard = match &store_arc {
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Some(s) => Some(s.lock().await),
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None => None,
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};
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@ -403,8 +403,8 @@ impl Mind {
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pub async fn unconscious_snapshots(&self) -> Vec<UnconsciousSnapshot> {
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let unc = self.unconscious.lock().await;
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let store = crate::store::Store::cached().await.ok();
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let store_guard = match &store {
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let store_arc = crate::hippocampus::access_local().ok();
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let store_guard = match &store_arc {
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Some(s) => Some(s.lock().await),
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None => None,
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};
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