Shared persistent state across all subconscious agents
Moved persistent_state from per-agent to a single shared BTreeMap on Subconscious. All agents read/write the same state — surface's walked keys are visible to observe and reflect, etc. - Subconscious.state: shared BTreeMap<String, String> - walked() derives from state["walked"] instead of separate Vec - subconscious-state.json is now a flat key-value map - All agent outputs merge into the shared state on completion - Loaded on startup, saved after any agent completes Co-Authored-By: Proof of Concept <poc@bcachefs.org>
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578be807e7
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27ca3c058d
8 changed files with 60 additions and 80 deletions
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@ -102,7 +102,11 @@ impl Backend {
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}
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/// Resolve {{placeholder}} templates in subconscious agent prompts.
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fn resolve_prompt(template: &str, memory_keys: &[String], walked: &[String]) -> String {
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fn resolve_prompt(
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template: &str,
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memory_keys: &[String],
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state: &std::collections::BTreeMap<String, String>,
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) -> String {
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let cfg = crate::config::get();
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let template = template.replace("{assistant_name}", &cfg.assistant_name);
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let mut result = String::with_capacity(template.len());
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@ -112,15 +116,18 @@ fn resolve_prompt(template: &str, memory_keys: &[String], walked: &[String]) ->
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let after = &rest[start + 2..];
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if let Some(end) = after.find("}}") {
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let name = after[..end].trim();
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let replacement = match name {
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let replacement = if let Some(key) = name.strip_prefix("state:") {
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state.get(key).cloned().unwrap_or_else(|| "(not set)".to_string())
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} else {
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match name {
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"seen_current" => format_key_list(memory_keys),
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"walked" => format_key_list(walked),
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_ => {
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result.push_str("{{");
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result.push_str(&after[..end + 2]);
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rest = &after[end + 2..];
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continue;
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}
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}
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};
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result.push_str(&replacement);
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rest = &after[end + 2..];
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@ -133,6 +140,8 @@ fn resolve_prompt(template: &str, memory_keys: &[String], walked: &[String]) ->
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result
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}
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fn format_key_list(keys: &[String]) -> String {
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if keys.is_empty() { "(none)".to_string() }
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else { keys.iter().map(|k| format!("- {}", k)).collect::<Vec<_>>().join("\n") }
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@ -177,10 +186,10 @@ impl AutoAgent {
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&mut self,
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agent: &std::sync::Arc<tokio::sync::Mutex<Agent>>,
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memory_keys: &[String],
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walked: &[String],
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state: &std::collections::BTreeMap<String, String>,
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) -> Result<String, String> {
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let resolved_steps: Vec<AutoStep> = self.steps.iter().map(|s| AutoStep {
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prompt: resolve_prompt(&s.prompt, memory_keys, walked),
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prompt: resolve_prompt(&s.prompt, memory_keys, state),
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phase: s.phase.clone(),
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}).collect();
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let orig_steps = std::mem::replace(&mut self.steps, resolved_steps);
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@ -298,10 +298,8 @@ pub struct SubconsciousSnapshot {
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pub forked_agent: Option<Arc<tokio::sync::Mutex<crate::agent::Agent>>>,
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/// Entry index where the fork diverged.
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pub fork_point: usize,
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/// Persistent agent state — accumulated across runs.
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/// Shared persistent state — accumulated across all agent runs.
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pub state: std::collections::BTreeMap<String, String>,
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/// Persistent walked keys (shared state, relevant for surface).
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pub walked: Vec<String>,
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/// Recent store activity for this agent: (key, timestamp), newest first.
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pub history: Vec<(String, i64)>,
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}
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@ -317,8 +315,6 @@ struct SubconsciousAgent {
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/// Entry index where the fork diverged from the conscious agent.
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fork_point: usize,
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handle: Option<tokio::task::JoinHandle<(AutoAgent, Result<String, String>)>>,
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/// Persistent state — accumulated across runs, serialized to disk.
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persistent_state: std::collections::BTreeMap<String, String>,
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}
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impl SubconsciousAgent {
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@ -348,7 +344,6 @@ impl SubconsciousAgent {
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name: name.to_string(),
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auto, last_trigger_bytes: 0, last_run: None,
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forked_agent: None, fork_point: 0, handle: None,
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persistent_state: std::collections::BTreeMap::new(),
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})
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}
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@ -362,14 +357,7 @@ impl SubconsciousAgent {
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conversation_bytes.saturating_sub(self.last_trigger_bytes) >= interval
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}
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fn snapshot(&self, walked: &[String], history: Vec<(String, i64)>) -> SubconsciousSnapshot {
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// Merge persistent state with any live outputs from a running agent
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let mut state = self.persistent_state.clone();
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if self.is_running() {
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for (k, v) in &self.auto.outputs {
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state.insert(k.clone(), v.clone());
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}
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}
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fn snapshot(&self, state: &std::collections::BTreeMap<String, String>, history: Vec<(String, i64)>) -> SubconsciousSnapshot {
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SubconsciousSnapshot {
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name: self.name.clone(),
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running: self.is_running(),
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@ -378,18 +366,18 @@ impl SubconsciousAgent {
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last_run_secs_ago: self.last_run.map(|t| t.elapsed().as_secs_f64()),
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forked_agent: self.forked_agent.clone(),
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fork_point: self.fork_point,
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state,
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walked: walked.to_vec(),
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state: state.clone(),
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history,
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}
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}
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}
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/// Background agent orchestration — owns the subconscious agents
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/// and their shared state (walked keys, etc.).
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/// and their shared persistent state.
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pub struct Subconscious {
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agents: Vec<SubconsciousAgent>,
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pub walked: Vec<String>,
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/// Shared state across all agents — persisted to disk.
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pub state: std::collections::BTreeMap<String, String>,
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state_path: Option<std::path::PathBuf>,
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}
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@ -398,30 +386,18 @@ impl Subconscious {
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let agents = AGENTS.iter()
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.filter_map(|(name, _)| SubconsciousAgent::new(name))
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.collect();
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Self { agents, walked: Vec::new(), state_path: None }
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Self { agents, state: std::collections::BTreeMap::new(), state_path: None }
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}
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/// Set the state file path and load any existing state from disk.
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pub fn set_state_path(&mut self, path: std::path::PathBuf) {
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if let Ok(data) = std::fs::read_to_string(&path) {
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if let Ok(saved) = serde_json::from_str::<
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std::collections::BTreeMap<String, std::collections::BTreeMap<String, String>>
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std::collections::BTreeMap<String, String>
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>(&data) {
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for agent in &mut self.agents {
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if let Some(state) = saved.get(&agent.name) {
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agent.persistent_state = state.clone();
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}
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}
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// Restore walked from surface agent if present
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if let Some(surface) = self.agents.iter().find(|a| a.name == "subconscious-surface") {
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if let Some(walked_str) = surface.persistent_state.get("walked") {
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self.walked = walked_str.lines()
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.map(|l| l.trim().to_string())
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.filter(|l| !l.is_empty())
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.collect();
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}
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}
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dbglog!("[subconscious] loaded state from {}", path.display());
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self.state = saved;
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dbglog!("[subconscious] loaded {} state keys from {}",
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self.state.len(), path.display());
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}
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}
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self.state_path = Some(path);
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@ -429,25 +405,24 @@ impl Subconscious {
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fn save_state(&self) {
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let Some(path) = &self.state_path else { return };
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let mut map: std::collections::BTreeMap<String, std::collections::BTreeMap<String, String>> =
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std::collections::BTreeMap::new();
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for agent in &self.agents {
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if !agent.persistent_state.is_empty() {
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map.insert(agent.name.clone(), agent.persistent_state.clone());
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}
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}
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if let Ok(json) = serde_json::to_string_pretty(&map) {
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if let Ok(json) = serde_json::to_string_pretty(&self.state) {
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let _ = std::fs::write(path, json);
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}
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}
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pub fn walked(&self) -> Vec<String> {
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self.state.get("walked")
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.map(|s| s.lines().map(|l| l.trim().to_string()).filter(|l| !l.is_empty()).collect())
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.unwrap_or_default()
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}
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pub fn snapshots(&self, store: Option<&crate::store::Store>) -> Vec<SubconsciousSnapshot> {
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self.agents.iter().map(|s| {
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let history = store.map(|st| {
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let prov = format!("agent:{}", s.name);
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st.recent_by_provenance(&prov, 30)
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}).unwrap_or_default();
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s.snapshot(&self.walked, history)
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s.snapshot(&self.state, history)
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}).collect()
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}
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@ -475,16 +450,9 @@ impl Subconscious {
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Ok(_) => {
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let name = self.agents[idx].name.clone();
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let outputs = std::mem::take(&mut self.agents[idx].auto.outputs);
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// Merge into persistent state
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// Merge into shared persistent state
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for (k, v) in &outputs {
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self.agents[idx].persistent_state.insert(k.clone(), v.clone());
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}
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if let Some(walked_str) = outputs.get("walked") {
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self.walked = walked_str.lines()
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.map(|l| l.trim().to_string())
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.filter(|l| !l.is_empty())
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.collect();
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self.state.insert(k.clone(), v.clone());
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}
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// Inject all outputs into the conscious agent under one lock
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@ -577,7 +545,6 @@ impl Subconscious {
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if to_run.is_empty() { return; }
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let conscious = agent.lock().await;
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let walked = self.walked.clone();
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for (idx, mut auto) in to_run {
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dbglog!("[subconscious] triggering {}", auto.name);
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@ -590,10 +557,10 @@ impl Subconscious {
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self.agents[idx].fork_point = fork_point;
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let keys = memory_keys.clone();
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let w = walked.clone();
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let st = self.state.clone();
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self.agents[idx].handle = Some(tokio::spawn(async move {
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let result = auto.run_forked_shared(&shared_forked, &keys, &w).await;
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let result = auto.run_forked_shared(&shared_forked, &keys, &st).await;
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(auto, result)
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}));
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}
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@ -258,7 +258,7 @@ impl Mind {
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}
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pub async fn subconscious_walked(&self) -> Vec<String> {
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self.subconscious.lock().await.walked.clone()
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self.subconscious.lock().await.walked()
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}
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pub async fn init(&self) {
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@ -6,7 +6,7 @@ The full conversation is in context above — use it to understand what your
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conscious self is doing and thinking about.
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Nodes your subconscious recently touched (for linking, not duplicating):
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{{walked}}
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{{state:walked}}
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**Your tools:** journal_tail, journal_new, journal_update, memory_link_add,
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memory_search, memory_render, memory_used. Do NOT use memory_write — creating
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@ -6,7 +6,7 @@ You are an agent of {assistant_name}'s subconscious — the librarian of the
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memory system. The full conversation is in context above.
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Nodes your surface agent was exploring:
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{{walked}}
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{{state:walked}}
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Starting with these nodes, do some graph maintenance and organization so that
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you can find things easier in the future. Consider if nodes have the right
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@ -18,7 +18,7 @@ The full conversation is in context above — use it to understand what your
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conscious self is doing and thinking about.
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Memories your surface agent was exploring:
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{{walked}}
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{{state:walked}}
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Start from the nodes surface-observe was walking. Render one or two that
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catch your attention — then ask "what does this mean?" Follow the links in
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@ -16,7 +16,7 @@ Already in current context (don't re-surface unless the conversation has shifted
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{{seen_current}}
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Memories you were exploring last time but hadn't surfaced yet:
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{{walked}}
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{{state:walked}}
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How focused is the current conversation? If it's more focused, look for the
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useful and relevant memories, When considering relevance, don't just look for
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@ -241,17 +241,21 @@ impl SubconsciousScreen {
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}
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}
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if !snap.walked.is_empty() {
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if let Some(walked_str) = snap.state.get("walked") {
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let walked: Vec<&str> = walked_str.lines()
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.map(|l| l.trim()).filter(|l| !l.is_empty()).collect();
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if !walked.is_empty() {
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lines.push(Line::raw(""));
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lines.push(Line::styled(
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format!(" walked ({}):", snap.walked.len()),
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format!(" walked ({}):", walked.len()),
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Style::default().fg(Color::Cyan),
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));
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for key in &snap.walked {
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for key in &walked {
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lines.push(Line::styled(format!(" {}", key), dim));
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}
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}
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}
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}
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let mut block = pane_block_focused(&title, self.focus == Pane::History);
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if self.focus == Pane::History {
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