F5 thalamus: cached channel status, refresh on entry

Channel status is cached on App and refreshed when switching
to F5, not polled every render frame. Shows connected/disconnected
status and unread count per channel daemon.

Co-Developed-By: Kent Overstreet <kent.overstreet@linux.dev>
This commit is contained in:
ProofOfConcept 2026-04-03 19:05:48 -04:00
parent 48b8ba73d8
commit 36afa90cdb
3 changed files with 89 additions and 22 deletions

View file

@ -368,6 +368,16 @@ pub struct App {
pub(crate) agent_log_view: bool,
/// Agent state from last cycle update.
pub(crate) agent_state: Vec<crate::subconscious::subconscious::AgentSnapshot>,
/// Cached channel info for F5 screen (refreshed on status tick).
pub(crate) channel_status: Vec<ChannelStatus>,
}
/// Channel info for display on F5 screen.
#[derive(Clone)]
pub(crate) struct ChannelStatus {
pub name: String,
pub connected: bool,
pub unread: u32,
}
/// Screens toggled by F-keys.
@ -439,6 +449,7 @@ impl App {
agent_selected: 0,
agent_log_view: false,
agent_state: Vec::new(),
channel_status: Vec::new(),
}
}
@ -826,9 +837,62 @@ impl App {
self.draw_main(frame, size);
}
/// Refresh channel status by querying daemon sockets.
/// Called from the status tick, not every render frame.
pub fn refresh_channels(&mut self) {
let channels_dir = dirs::home_dir()
.unwrap_or_default()
.join(".consciousness/channels");
let mut status = Vec::new();
// Read supervisor config to know which daemons exist
let mut sup = crate::thalamus::supervisor::Supervisor::new();
sup.load_config();
for (daemon_name, enabled, alive) in sup.status() {
if !alive {
status.push(ChannelStatus {
name: daemon_name,
connected: false,
unread: 0,
});
continue;
}
// Try to connect and call list()
let sock = channels_dir.join(format!("{}.sock", daemon_name));
match std::os::unix::net::UnixStream::connect(&sock) {
Ok(_stream) => {
// For now, just show the daemon as connected
// TODO: actual capnp list() call
status.push(ChannelStatus {
name: daemon_name,
connected: true,
unread: 0,
});
}
Err(_) => {
status.push(ChannelStatus {
name: daemon_name,
connected: false,
unread: 0,
});
}
}
}
self.channel_status = status;
}
pub(crate) fn set_screen(&mut self, screen: Screen) {
self.screen = screen;
self.debug_scroll = 0;
// Refresh data for status screens on entry
match screen {
Screen::Thalamus => self.refresh_channels(),
_ => {}
}
}
}