agent: add MemoryNode for direct store access

MemoryNode is the agent's live view of a loaded memory node — key,
content, links, version, weight. Operations (load, write, search,
mark_used) go directly through the store API instead of spawning
poc-memory subprocesses.

This is the foundation for context-aware memory: the agent can track
which nodes are loaded in its context window, detect changes, and
refresh regions when nodes are updated.

Co-Authored-By: Proof of Concept <poc@bcachefs.org>
This commit is contained in:
ProofOfConcept 2026-03-25 01:39:48 -04:00
parent 1399bb3a5e
commit 4cc4952234
2 changed files with 147 additions and 0 deletions

146
src/agent/memory.rs Normal file
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@ -0,0 +1,146 @@
// agent/memory.rs — Agent's live view of memory nodes
//
// MemoryNode is the agent's in-memory representation of a loaded
// graph node. Unlike the store's Node (which has all the metadata),
// this holds what the agent needs: the key, rendered content, and
// links for navigation. The agent's context window tracks which
// MemoryNodes are currently loaded.
use crate::store::Store;
/// A memory node loaded into the agent's working memory.
#[derive(Debug, Clone)]
pub struct MemoryNode {
pub key: String,
pub content: String,
pub links: Vec<Link>,
/// Version from the store — used for change detection.
pub version: u32,
/// Weight in the graph.
pub weight: f32,
}
/// A link to a neighbor node.
#[derive(Debug, Clone)]
pub struct Link {
pub target: String,
pub strength: f32,
/// Whether this link target is already referenced inline in the content.
pub inline: bool,
}
impl MemoryNode {
/// Load a node from the store by key. Returns None if not found.
pub fn load(key: &str) -> Option<Self> {
let store = Store::load().ok()?;
Self::from_store(&store, key)
}
/// Load from an already-open store.
pub fn from_store(store: &Store, key: &str) -> Option<Self> {
let node = store.nodes.get(key)?;
// Collect neighbor strengths
let mut neighbors: std::collections::HashMap<&str, f32> = std::collections::HashMap::new();
for r in &store.relations {
if r.deleted { continue; }
if r.source_key == key {
let e = neighbors.entry(&r.target_key).or_insert(0.0);
*e = e.max(r.strength);
} else if r.target_key == key {
let e = neighbors.entry(&r.source_key).or_insert(0.0);
*e = e.max(r.strength);
}
}
let mut links: Vec<Link> = neighbors.into_iter()
.map(|(target, strength)| Link {
inline: node.content.contains(target),
target: target.to_string(),
strength,
})
.collect();
links.sort_by(|a, b| b.strength.total_cmp(&a.strength));
Some(MemoryNode {
key: key.to_string(),
content: node.content.clone(),
links,
version: node.version,
weight: node.weight,
})
}
/// Render for inclusion in the context window.
pub fn render(&self) -> String {
let mut out = self.content.clone();
// Footer: links not already referenced inline
let footer_links: Vec<&Link> = self.links.iter()
.filter(|l| !l.inline)
.collect();
if !footer_links.is_empty() {
let total = footer_links.len();
out.push_str("\n\n---\nLinks:");
for link in footer_links.iter().take(15) {
out.push_str(&format!("\n ({:.2}) `poc-memory render {}`",
link.strength, link.target));
}
if total > 15 {
out.push_str(&format!("\n ... and {} more (`poc-memory graph link {}`)",
total - 15, self.key));
}
}
out
}
/// Write content to the store and return an updated MemoryNode.
pub fn write(key: &str, content: &str, provenance: Option<&str>) -> Result<Self, String> {
let prov = provenance.unwrap_or("manual");
let mut store = Store::load()?;
store.upsert_provenance(key, content, prov)?;
store.save()?;
Self::from_store(&store, key)
.ok_or_else(|| format!("wrote {} but failed to load back", key))
}
/// Search for nodes matching a query. Returns lightweight results.
pub fn search(query: &str) -> Result<Vec<SearchResult>, String> {
let store = Store::load()?;
let results = crate::search::search(query, &store);
Ok(results.into_iter().take(20).map(|hit| SearchResult {
key: hit.key.clone(),
score: hit.activation as f32,
snippet: hit.snippet.unwrap_or_default(),
}).collect())
}
/// Mark a node as used (boosts weight).
pub fn mark_used(key: &str) -> Result<String, String> {
let mut store = Store::load()?;
if !store.nodes.contains_key(key) {
return Err(format!("node not found: {}", key));
}
store.mark_used(key);
store.save()?;
Ok(format!("marked {} as used", key))
}
}
/// A search result — lightweight, not a full node load.
#[derive(Debug, Clone)]
pub struct SearchResult {
pub key: String,
pub score: f32,
pub snippet: String,
}
impl SearchResult {
/// Format for display.
pub fn render(&self) -> String {
format!("({:.2}) {}{}", self.score, self.key, self.snippet)
}
}

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@ -28,6 +28,7 @@ pub mod tools;
pub mod ui_channel; pub mod ui_channel;
pub mod journal; pub mod journal;
pub mod memory;
pub mod runner; pub mod runner;
pub mod cli; pub mod cli;
pub mod context; pub mod context;