F6 learn screen: fine-tuning candidate review

Wire up divergence scoring to identify responses that depend heavily on
memories the model hasn't internalized. These are candidates for fine-tuning.

- Score finetune candidates automatically after each turn
- Track trained responses by timestamp to prevent overtraining
- F6 screen shows candidates with divergence scores
- j/k nav, a=approve, r=reject, g=toggle alternate gen, s=send
- Additive sync preserves approval status across ticks
- Keeps 10 most recent rejected, removes sent

The 's' key currently just marks as trained locally — actual /finetune
endpoint call to follow.

Co-Authored-By: Proof of Concept <poc@bcachefs.org>
This commit is contained in:
Kent Overstreet 2026-04-16 00:31:39 -04:00
parent 2c6a5c0f4a
commit 50b7b3a33a
4 changed files with 557 additions and 3 deletions

View file

@ -5,11 +5,12 @@
pub(crate) mod chat;
mod context;
pub(crate) mod learn;
pub(crate) mod scroll_pane;
pub mod selectable;
mod subconscious;
mod unconscious;
mod thalamus;
mod unconscious;
mod widgets;
use anyhow::Result;
@ -121,6 +122,8 @@ struct App {
walked_count: usize,
channel_status: Vec<ChannelStatus>,
idle_info: Option<IdleInfo>,
/// Fine-tuning candidates pending review.
finetune_candidates: Vec<learn::FinetuneCandidate>,
}
impl App {
@ -151,6 +154,24 @@ impl App {
rebuild_tools_pending: false,
walked_count: 0,
channel_status: Vec::new(), idle_info: None,
finetune_candidates: Vec::new(),
}
}
fn finetune_action(&mut self, idx: usize, status: learn::CandidateStatus) {
if let Some(candidate) = self.finetune_candidates.get_mut(idx) {
candidate.status = status;
}
}
fn finetune_send_approved(&mut self) {
// TODO: Send approved candidates to /finetune endpoint
// For now, just mark them as sent and record as trained
for candidate in &mut self.finetune_candidates {
if candidate.status == learn::CandidateStatus::Approved {
crate::subconscious::learn::mark_trained(candidate.timestamp_ms);
candidate.status = learn::CandidateStatus::Sent;
}
}
}
@ -334,7 +355,7 @@ async fn run(
}
let notify_rx = crate::thalamus::channels::subscribe_all();
// F1=chat, F2=conscious, F3=subconscious, F4=unconscious, F5=thalamus
// F1=chat, F2=conscious, F3=subconscious, F4=unconscious, F5=thalamus, F6=learn
let mut screens: Vec<Box<dyn tui::ScreenView>> = vec![
Box::new(crate::user::chat::InteractScreen::new(
mind.agent.clone(), mind.shared.clone(), mind_tx.clone(),
@ -343,6 +364,7 @@ async fn run(
Box::new(crate::user::subconscious::SubconsciousScreen::new()),
Box::new(crate::user::unconscious::UnconsciousScreen::new()),
Box::new(crate::user::thalamus::ThalamusScreen::new()),
Box::new(crate::user::learn::LearnScreen::new()),
];
let mut active_screen: usize = 1; // F-key number
tui::set_screen_legend(tui::screen_legend_from(&*screens));
@ -433,7 +455,36 @@ async fn run(
};
app.unconscious_state = unc.snapshots(store_guard.as_deref());
app.graph_health = unc.graph_health.clone();
app.mind_state = Some(mind.shared.lock().unwrap().clone());
let ms = mind.shared.lock().unwrap();
// Sync finetune candidates: add new ones, keep existing (preserves approval status)
// Remove sent candidates (already trained, no need to keep)
// Keep only 10 most recent rejected candidates
app.finetune_candidates.retain(|c| c.status != learn::CandidateStatus::Sent);
for c in &ms.finetune_candidates {
let exists = app.finetune_candidates.iter()
.any(|existing| existing.timestamp_ms == c.timestamp_ms);
if !exists {
app.finetune_candidates.push(learn::FinetuneCandidate::from(c.clone()));
}
}
// Limit rejected candidates to 10 most recent
let mut rejected: Vec<_> = app.finetune_candidates.iter()
.enumerate()
.filter(|(_, c)| c.status == learn::CandidateStatus::Rejected)
.map(|(i, c)| (i, c.timestamp_ms))
.collect();
if rejected.len() > 10 {
rejected.sort_by_key(|(_, ts)| std::cmp::Reverse(*ts));
let to_remove: std::collections::HashSet<_> = rejected[10..]
.iter().map(|(i, _)| *i).collect();
let mut idx = 0;
app.finetune_candidates.retain(|_| {
let keep = !to_remove.contains(&idx);
idx += 1;
keep
});
}
app.mind_state = Some(ms.clone());
}
app.walked_count = mind.subconscious_walked().await.len();
if !startup_done {