unify memory tracking: entries are the single source of truth
Memory tool results (memory_render) are now pushed as ConversationEntry::Memory with the node key, instead of plain Messages. Remove loaded_nodes from ContextState — the debug screen reads memory info from Memory entries in the conversation. Surfaced memories from surface-observe are pushed as separate Memory entries, reflections as separate system-reminder messages. User input is no longer polluted with hook output. Co-Authored-By: Proof of Concept <poc@bcachefs.org>
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3 changed files with 60 additions and 59 deletions
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@ -13,6 +13,7 @@ use std::time::{Duration, Instant, SystemTime};
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pub use crate::session::HookSession;
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/// Output from a single agent orchestration cycle.
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#[derive(Default)]
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pub struct AgentCycleOutput {
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/// Memory node keys surfaced by surface-observe.
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pub surfaced_keys: Vec<String>,
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