mind: move state to MindState, Mind becomes thin event loop

MindState (behind Arc<Mutex<>>) holds all cognitive state: DMN,
turn tracking, pending input, scoring, error counters. Pure state
transition methods (take_pending_input, complete_turn, dmn_tick)
return Action values instead of directly spawning turns.

Mind is now just the event loop: lock MindState, call state methods,
execute returned actions (spawn turns, send UiMessages). No state
of its own except agent handle, turn handle, and watch channel.

mind/mod.rs: 957 → 586 lines.

Co-Authored-By: Kent Overstreet <kent.overstreet@linux.dev>
This commit is contained in:
Kent Overstreet 2026-04-05 03:05:28 -04:00
parent 792e9440af
commit 7adc333219

View file

@ -36,155 +36,71 @@ fn compaction_threshold(app: &AppConfig) -> u32 {
}
/// Shared state between Mind and UI. UI writes, Mind reads.
/// Shared state between Mind and UI.
pub struct MindState {
/// Pending user input — UI pushes, Mind consumes after turn completes.
pub input: Vec<String>,
/// True while a turn is in progress.
pub turn_active: bool,
/// DMN state
pub dmn: dmn::State,
pub dmn_turns: u32,
pub max_dmn_turns: u32,
/// Whether a full matrix /score task is currently running.
pub scoring_in_flight: bool,
/// Per-turn tracking
pub last_user_input: Instant,
pub consecutive_errors: u32,
pub last_turn_had_tools: bool,
}
pub type SharedMindState = Arc<std::sync::Mutex<MindState>>;
pub fn shared_mind_state() -> SharedMindState {
Arc::new(std::sync::Mutex::new(MindState {
/// What should happen after a state transition.
pub enum Action {
/// Start a turn with this input
Turn(String, StreamTarget),
/// Nothing to do
None,
}
impl MindState {
pub fn new(max_dmn_turns: u32) -> Self {
Self {
input: Vec::new(),
turn_active: false,
}))
}
// --- Mind: cognitive state machine ---
pub struct Mind {
pub agent: Arc<Mutex<Agent>>,
pub shared: SharedMindState,
config: SessionConfig,
ui_tx: ui_channel::UiSender,
turn_tx: mpsc::Sender<(Result<TurnResult>, StreamTarget)>,
// DMN state
dmn: dmn::State,
dmn_turns: u32,
max_dmn_turns: u32,
// Turn tracking
turn_in_progress: bool,
turn_handle: Option<tokio::task::JoinHandle<()>>,
/// Broadcast when turn_in_progress changes. Commands can wait
/// for turns to complete via `turn_watch_rx.wait_for(|&v| !v)`.
turn_watch: tokio::sync::watch::Sender<bool>,
// Per-turn tracking for DMN context
last_user_input: Instant,
consecutive_errors: u32,
last_turn_had_tools: bool,
// Subconscious orchestration
agent_cycles: crate::subconscious::subconscious::AgentCycleState,
/// Latest memory importance scores from full matrix scoring (manual /score).
memory_scores: Option<learn::MemoryScore>,
/// Whether a full matrix /score task is currently running.
scoring_in_flight: bool,
}
impl Mind {
pub fn new(
agent: Arc<Mutex<Agent>>,
shared: SharedMindState,
config: SessionConfig,
ui_tx: ui_channel::UiSender,
turn_tx: mpsc::Sender<(Result<TurnResult>, StreamTarget)>,
) -> Self {
let max_dmn_turns = config.app.dmn.max_turns;
let (turn_watch, _) = tokio::sync::watch::channel(false);
Self {
agent,
shared,
config,
ui_tx,
turn_tx,
dmn: if dmn::is_off() {
dmn::State::Off
} else {
dmn::State::Resting { since: Instant::now() }
},
dmn: if dmn::is_off() { dmn::State::Off }
else { dmn::State::Resting { since: Instant::now() } },
dmn_turns: 0,
max_dmn_turns,
turn_in_progress: false,
turn_handle: None,
turn_watch,
scoring_in_flight: false,
last_user_input: Instant::now(),
consecutive_errors: 0,
last_turn_had_tools: false,
agent_cycles: crate::subconscious::subconscious::AgentCycleState::new(""),
memory_scores: None,
scoring_in_flight: false,
}
}
/// Subscribe to turn state changes. Use `rx.wait_for(|&v| !v).await`
/// to wait until no turn is in progress.
pub fn turn_watch(&self) -> tokio::sync::watch::Receiver<bool> {
self.turn_watch.subscribe()
}
fn set_turn_active(&mut self, active: bool) {
self.turn_in_progress = active;
self.shared.lock().unwrap().turn_active = active;
let _ = self.turn_watch.send(active);
}
/// How long before the next DMN tick.
fn dmn_interval(&self) -> Duration {
pub fn dmn_interval(&self) -> Duration {
self.dmn.interval()
}
/// Spawn an agent turn in a background task.
fn spawn_turn(&mut self, input: String, target: StreamTarget) {
let agent = self.agent.clone();
let ui_tx = self.ui_tx.clone();
let result_tx = self.turn_tx.clone();
self.set_turn_active(true);
self.turn_handle = Some(tokio::spawn(async move {
let result = Agent::turn(agent, &input, &ui_tx, target).await;
let _ = result_tx.send((result, target)).await;
}));
/// Consume pending input, return a Turn action if ready.
pub fn take_pending_input(&mut self) -> Action {
if self.turn_active || self.input.is_empty() {
return Action::None;
}
/// Submit user input — either queue it (if a turn is running) or
/// start a new turn immediately.
/// Check shared state for pending user input, start a turn if available.
fn check_pending_input(&mut self) {
if self.turn_in_progress {
return;
}
let input = {
let mut shared = self.shared.lock().unwrap();
if shared.input.is_empty() {
return;
}
shared.input.join("\n")
};
self.shared.lock().unwrap().input.clear();
let text = self.input.join("\n");
self.input.clear();
self.dmn_turns = 0;
self.consecutive_errors = 0;
self.last_user_input = Instant::now();
self.dmn = dmn::State::Engaged;
let _ = self.ui_tx.send(UiMessage::UserInput(input.clone()));
self.update_status();
self.spawn_turn(input, StreamTarget::Conversation);
Action::Turn(text, StreamTarget::Conversation)
}
/// Process a completed turn: update DMN state, check compaction,
/// drain any queued input.
async fn handle_turn_result(
&mut self,
result: Result<TurnResult>,
target: StreamTarget,
) {
self.set_turn_active(false);
self.turn_handle = None;
/// Process turn completion, return model switch name if requested.
pub fn complete_turn(&mut self, result: &Result<TurnResult>, target: StreamTarget) -> Option<String> {
self.turn_active = false;
match result {
Ok(turn_result) => {
if turn_result.tool_errors > 0 {
@ -202,131 +118,28 @@ impl Mind {
if turn_result.dmn_pause {
self.dmn = dmn::State::Paused;
self.dmn_turns = 0;
let _ = self.ui_tx.send(UiMessage::Info(
"DMN paused (agent requested). Ctrl+P or /wake to resume.".into(),
));
}
if let Some(model_name) = turn_result.model_switch {
crate::user::event_loop::cmd_switch_model(
&self.agent, &model_name, &self.ui_tx,
).await;
turn_result.model_switch.clone()
}
}
Err(e) => {
Err(_) => {
self.consecutive_errors += 1;
let msg = match target {
StreamTarget::Autonomous => {
UiMessage::DmnAnnotation(format!("[error: {:#}]", e))
self.dmn = dmn::State::Resting { since: Instant::now() };
None
}
StreamTarget::Conversation => {
UiMessage::Info(format!("Error: {:#}", e))
}
};
let _ = self.ui_tx.send(msg);
self.dmn = dmn::State::Resting {
since: Instant::now(),
};
}
}
self.update_status();
self.check_compaction();
if !self.config.no_agents {
self.start_memory_scoring();
}
self.drain_pending();
}
/// Spawn incremental memory scoring if not already running.
/// Non-blocking — all async work happens in the spawned task.
fn start_memory_scoring(&self) {
let agent = self.agent.clone();
let ui_tx = self.ui_tx.clone();
let cfg = crate::config::get();
let max_age = cfg.scoring_interval_secs;
let response_window = cfg.scoring_response_window;
tokio::spawn(async move {
let (context, client) = {
let mut agent = agent.lock().await;
if agent.agent_cycles.memory_scoring_in_flight {
return;
}
agent.agent_cycles.memory_scoring_in_flight = true;
let _ = ui_tx.send(UiMessage::AgentUpdate(agent.agent_cycles.snapshots()));
(agent.context.clone(), agent.client_clone())
};
let result = learn::score_memories_incremental(
&context, max_age as i64, response_window, &client, &ui_tx,
).await;
{
let mut agent = agent.lock().await;
agent.agent_cycles.memory_scoring_in_flight = false;
if let Ok(ref scores) = result {
agent.agent_cycles.memory_scores = scores.clone();
}
}
match result {
Ok(_) => {
let agent = agent.lock().await;
let _ = ui_tx.send(UiMessage::AgentUpdate(agent.agent_cycles.snapshots()));
}
Err(e) => {
let _ = ui_tx.send(UiMessage::Debug(format!(
"[memory-scoring] failed: {:#}", e,
)));
}
}
});
}
/// Check if compaction is needed after a turn.
fn check_compaction(&self) {
let threshold = compaction_threshold(&self.config.app);
let agent = self.agent.clone();
let ui_tx = self.ui_tx.clone();
tokio::spawn(async move {
let mut agent_guard = agent.lock().await;
let tokens = agent_guard.last_prompt_tokens();
if tokens > threshold {
let _ = ui_tx.send(UiMessage::Info(format!(
"[compaction: {}K > {}K threshold]",
tokens / 1000,
threshold / 1000,
)));
agent_guard.compact();
let _ = ui_tx.send(UiMessage::Info(
"[compacted — journal + recent messages]".into(),
));
}
});
}
/// Send any consolidated pending input as a single turn.
fn drain_pending(&mut self) {
self.check_pending_input();
}
/// Fire a DMN tick: check max turns, generate prompt, spawn turn.
fn dmn_tick(&mut self) {
/// DMN tick — returns a Turn action with the DMN prompt, or None.
pub fn dmn_tick(&mut self) -> Action {
if matches!(self.dmn, dmn::State::Paused | dmn::State::Off) {
return;
return Action::None;
}
self.dmn_turns += 1;
if self.dmn_turns > self.max_dmn_turns {
let _ = self.ui_tx.send(UiMessage::DmnAnnotation(format!(
"[dmn: {} consecutive turns, resting (limit: {})]",
self.dmn_turns - 1,
self.max_dmn_turns,
)));
self.dmn = dmn::State::Resting {
since: Instant::now(),
};
self.dmn = dmn::State::Resting { since: Instant::now() };
self.dmn_turns = 0;
self.update_status();
return;
return Action::None;
}
let dmn_ctx = dmn::DmnContext {
@ -335,132 +148,28 @@ impl Mind {
last_turn_had_tools: self.last_turn_had_tools,
};
let prompt = self.dmn.prompt(&dmn_ctx);
let _ = self.ui_tx.send(UiMessage::DmnAnnotation(format!(
"[dmn: {} ({}/{})]",
self.dmn.label(),
self.dmn_turns,
self.max_dmn_turns,
)));
self.update_status();
self.spawn_turn(prompt, StreamTarget::Autonomous);
Action::Turn(prompt, StreamTarget::Autonomous)
}
async fn cmd_new(&mut self) {
let new_log = log::ConversationLog::new(
self.config.session_dir.join("conversation.jsonl"),
).ok();
let mut agent_guard = self.agent.lock().await;
let shared_ctx = agent_guard.shared_context.clone();
let shared_tools = agent_guard.active_tools.clone();
*agent_guard = Agent::new(
ApiClient::new(&self.config.api_base, &self.config.api_key, &self.config.model),
self.config.system_prompt.clone(),
self.config.context_parts.clone(),
self.config.app.clone(),
self.config.prompt_file.clone(),
new_log,
shared_ctx,
shared_tools,
);
drop(agent_guard);
self.dmn = dmn::State::Resting { since: Instant::now() };
let _ = self.ui_tx.send(UiMessage::Info("New session started.".into()));
}
fn cmd_score(&mut self) {
if self.scoring_in_flight {
let _ = self.ui_tx.send(UiMessage::Info("(scoring already in progress)".into()));
return;
}
let agent = self.agent.clone();
let ui_tx = self.ui_tx.clone();
self.scoring_in_flight = true;
tokio::spawn(async move {
let (context, client) = {
let ag = agent.lock().await;
(ag.context.clone(), ag.client_clone())
};
let result = learn::score_memories(&context, &client, &ui_tx).await;
let ag = agent.lock().await;
match result {
Ok(scores) => ag.publish_context_state_with_scores(Some(&scores)),
Err(e) => { let _ = ui_tx.send(UiMessage::Info(format!("[scoring failed: {:#}]", e))); }
}
});
}
fn cmd_dmn_query(&self) {
let _ = self.ui_tx.send(UiMessage::Info(format!("DMN state: {:?}", self.dmn)));
let _ = self.ui_tx.send(UiMessage::Info(format!("Next tick in: {:?}", self.dmn.interval())));
let _ = self.ui_tx.send(UiMessage::Info(format!(
"Consecutive DMN turns: {}/{}", self.dmn_turns, self.max_dmn_turns,
)));
}
fn cmd_dmn_sleep(&mut self) {
pub fn dmn_sleep(&mut self) {
self.dmn = dmn::State::Resting { since: Instant::now() };
self.dmn_turns = 0;
let _ = self.ui_tx.send(UiMessage::Info(
"DMN sleeping (heartbeat every 5 min). Type anything to wake.".into(),
));
}
fn cmd_dmn_wake(&mut self) {
let was_paused = matches!(self.dmn, dmn::State::Paused | dmn::State::Off);
pub fn dmn_wake(&mut self) {
if matches!(self.dmn, dmn::State::Off) {
dmn::set_off(false);
}
self.dmn = dmn::State::Foraging;
self.dmn_turns = 0;
let msg = if was_paused { "DMN unpaused — entering foraging mode." }
else { "DMN waking — entering foraging mode." };
let _ = self.ui_tx.send(UiMessage::Info(msg.into()));
self.update_status();
}
fn cmd_dmn_pause(&mut self) {
pub fn dmn_pause(&mut self) {
self.dmn = dmn::State::Paused;
self.dmn_turns = 0;
let _ = self.ui_tx.send(UiMessage::Info(
"DMN paused — no autonomous ticks. Ctrl+P or /wake to resume.".into(),
));
self.update_status();
}
/// Interrupt: kill processes, abort current turn, clear pending queue.
async fn interrupt(&mut self) {
let count = {
let agent = self.agent.lock().await;
let mut tools = agent.active_tools.lock().unwrap();
let count = tools.len();
for entry in tools.drain(..) {
entry.handle.abort();
}
count
};
if count == 0 {
if let Some(handle) = self.turn_handle.take() {
handle.abort();
self.set_turn_active(false);
self.dmn = dmn::State::Resting { since: Instant::now() };
self.update_status();
let _ = self.ui_tx.send(UiMessage::Activity(String::new()));
}
}
self.shared.lock().unwrap().input.clear();
let killed = count;
if killed > 0 || self.turn_in_progress {
let _ = self.ui_tx.send(UiMessage::Info(format!(
"(interrupted — killed {} process(es), turn aborted)", killed,
)));
} else {
let _ = self.ui_tx.send(UiMessage::Info("(interrupted)".into()));
}
}
/// Cycle reasoning effort: none → low → high → none.
/// Cycle DMN autonomy: foraging → resting → paused → off → foraging.
fn cycle_autonomy(&mut self) {
pub fn cycle_autonomy(&mut self) -> &'static str {
let (new_state, label) = match &self.dmn {
dmn::State::Engaged | dmn::State::Working | dmn::State::Foraging => {
(dmn::State::Resting { since: Instant::now() }, "resting")
@ -477,17 +186,117 @@ impl Mind {
};
self.dmn = new_state;
self.dmn_turns = 0;
let _ = self.ui_tx.send(UiMessage::Info(format!("DMN → {} (Ctrl+P to cycle)", label)));
self.update_status();
label
}
/// Switch to a named model from the config registry.
fn load_context_groups(&self) -> Vec<config::ContextGroup> {
config::get().context_groups.clone()
pub fn interrupt(&mut self) {
self.input.clear();
self.dmn = dmn::State::Resting { since: Instant::now() };
}
}
fn send_context_info(&self) {
let context_groups = self.load_context_groups();
pub fn shared_mind_state(max_dmn_turns: u32) -> SharedMindState {
Arc::new(std::sync::Mutex::new(MindState::new(max_dmn_turns)))
}
// --- Mind: cognitive state machine ---
pub struct Mind {
pub agent: Arc<Mutex<Agent>>,
pub shared: SharedMindState,
pub config: SessionConfig,
ui_tx: ui_channel::UiSender,
turn_tx: mpsc::Sender<(Result<TurnResult>, StreamTarget)>,
turn_handle: Option<tokio::task::JoinHandle<()>>,
turn_watch: tokio::sync::watch::Sender<bool>,
}
impl Mind {
pub fn new(
agent: Arc<Mutex<Agent>>,
shared: SharedMindState,
config: SessionConfig,
ui_tx: ui_channel::UiSender,
turn_tx: mpsc::Sender<(Result<TurnResult>, StreamTarget)>,
) -> Self {
let (turn_watch, _) = tokio::sync::watch::channel(false);
Self { agent, shared, config, ui_tx, turn_tx, turn_handle: None, turn_watch }
}
pub fn turn_watch(&self) -> tokio::sync::watch::Receiver<bool> {
self.turn_watch.subscribe()
}
/// Execute an Action from a MindState method.
fn execute(&mut self, action: Action) {
if let Action::Turn(input, target) = action {
if target == StreamTarget::Conversation {
let _ = self.ui_tx.send(UiMessage::UserInput(input.clone()));
} else {
let s = self.shared.lock().unwrap();
let _ = self.ui_tx.send(UiMessage::DmnAnnotation(format!(
"[dmn: {} ({}/{})]", s.dmn.label(), s.dmn_turns, s.max_dmn_turns,
)));
}
self.shared.lock().unwrap().turn_active = true;
let _ = self.turn_watch.send(true);
let agent = self.agent.clone();
let ui_tx = self.ui_tx.clone();
let result_tx = self.turn_tx.clone();
self.turn_handle = Some(tokio::spawn(async move {
let result = Agent::turn(agent, &input, &ui_tx, target).await;
let _ = result_tx.send((result, target)).await;
}));
}
}
pub fn start_memory_scoring(&self) {
let agent = self.agent.clone();
let ui_tx = self.ui_tx.clone();
let cfg = crate::config::get();
let max_age = cfg.scoring_interval_secs;
let response_window = cfg.scoring_response_window;
tokio::spawn(async move {
let (context, client) = {
let mut ag = agent.lock().await;
if ag.agent_cycles.memory_scoring_in_flight { return; }
ag.agent_cycles.memory_scoring_in_flight = true;
let _ = ui_tx.send(UiMessage::AgentUpdate(ag.agent_cycles.snapshots()));
(ag.context.clone(), ag.client_clone())
};
let result = learn::score_memories_incremental(
&context, max_age as i64, response_window, &client, &ui_tx,
).await;
{
let mut ag = agent.lock().await;
ag.agent_cycles.memory_scoring_in_flight = false;
if let Ok(ref scores) = result { ag.agent_cycles.memory_scores = scores.clone(); }
}
match result {
Ok(_) => { let ag = agent.lock().await; let _ = ui_tx.send(UiMessage::AgentUpdate(ag.agent_cycles.snapshots())); }
Err(e) => { let _ = ui_tx.send(UiMessage::Debug(format!("[memory-scoring] failed: {:#}", e))); }
}
});
}
fn check_compaction(&self) {
let threshold = compaction_threshold(&self.config.app);
let agent = self.agent.clone();
let ui_tx = self.ui_tx.clone();
tokio::spawn(async move {
let mut ag = agent.lock().await;
if ag.last_prompt_tokens() > threshold {
let _ = ui_tx.send(UiMessage::Info(format!(
"[compaction: {}K > {}K]", ag.last_prompt_tokens() / 1000, threshold / 1000,
)));
ag.compact();
let _ = ui_tx.send(UiMessage::Info("[compacted]".into()));
}
});
}
pub fn send_context_info(&self) {
let context_groups = config::get().context_groups.clone();
let (instruction_files, memory_files) = identity::context_file_info(
&self.config.prompt_file,
self.config.app.memory_project.as_deref(),
@ -505,26 +314,23 @@ impl Mind {
}));
}
fn update_status(&self) {
pub fn update_status(&self) {
let s = self.shared.lock().unwrap();
let _ = self.ui_tx.send(UiMessage::StatusUpdate(StatusInfo {
dmn_state: self.dmn.label().to_string(),
dmn_turns: self.dmn_turns,
dmn_max_turns: self.max_dmn_turns,
prompt_tokens: 0,
completion_tokens: 0,
model: String::new(),
turn_tools: 0,
dmn_state: s.dmn.label().to_string(),
dmn_turns: s.dmn_turns,
dmn_max_turns: s.max_dmn_turns,
prompt_tokens: 0, completion_tokens: 0,
model: String::new(), turn_tools: 0,
context_budget: String::new(),
}));
}
pub async fn shutdown(&mut self) {
if let Some(handle) = self.turn_handle.take() {
handle.abort();
}
if let Some(handle) = self.turn_handle.take() { handle.abort(); }
}
/// Mind event loop — reacts to user input, turn results, DMN ticks.
/// Mind event loop — locks MindState, calls state methods, executes actions.
pub async fn run(
&mut self,
mut input_rx: tokio::sync::mpsc::UnboundedReceiver<crate::user::event_loop::MindMessage>,
@ -534,40 +340,122 @@ impl Mind {
use crate::user::HotkeyAction;
loop {
let timeout = self.dmn_interval();
let timeout = self.shared.lock().unwrap().dmn_interval();
let turn_active = self.shared.lock().unwrap().turn_active;
tokio::select! {
biased;
Some(msg) = input_rx.recv() => {
{
let mut s = self.shared.lock().unwrap();
match msg {
MindMessage::Hotkey(action) => {
match action {
HotkeyAction::Interrupt => self.interrupt().await,
HotkeyAction::CycleAutonomy => self.cycle_autonomy(),
MindMessage::Hotkey(HotkeyAction::CycleAutonomy) => {
let label = s.cycle_autonomy();
let _ = self.ui_tx.send(UiMessage::Info(
format!("DMN → {} (Ctrl+P to cycle)", label),
));
}
MindMessage::NewSession => {
s.dmn_sleep();
let _ = self.ui_tx.send(UiMessage::Info("New session started.".into()));
}
MindMessage::Score => {
if !s.scoring_in_flight {
s.scoring_in_flight = true;
} else {
let _ = self.ui_tx.send(UiMessage::Info("(scoring already in progress)".into()));
}
}
MindMessage::DmnQuery => {
let _ = self.ui_tx.send(UiMessage::Info(format!("DMN: {:?} ({}/{})", s.dmn, s.dmn_turns, s.max_dmn_turns)));
}
MindMessage::DmnSleep => {
s.dmn_sleep();
let _ = self.ui_tx.send(UiMessage::Info("DMN sleeping.".into()));
}
MindMessage::DmnWake => {
s.dmn_wake();
let _ = self.ui_tx.send(UiMessage::Info("DMN foraging.".into()));
}
MindMessage::DmnPause => {
s.dmn_pause();
let _ = self.ui_tx.send(UiMessage::Info("DMN paused.".into()));
}
MindMessage::Hotkey(HotkeyAction::Interrupt) => {
s.interrupt();
}
_ => {}
}
}
MindMessage::NewSession => self.cmd_new().await,
MindMessage::Score => self.cmd_score(),
MindMessage::DmnQuery => self.cmd_dmn_query(),
MindMessage::DmnSleep => self.cmd_dmn_sleep(),
MindMessage::DmnWake => self.cmd_dmn_wake(),
MindMessage::DmnPause => self.cmd_dmn_pause(),
// Handle interrupt — kill processes and abort turn
if matches!(msg, MindMessage::Hotkey(HotkeyAction::Interrupt)) {
let ag = self.agent.lock().await;
let mut tools = ag.active_tools.lock().unwrap();
for entry in tools.drain(..) { entry.handle.abort(); }
drop(tools); drop(ag);
if let Some(h) = self.turn_handle.take() { h.abort(); }
self.shared.lock().unwrap().turn_active = false;
let _ = self.turn_watch.send(false);
let _ = self.ui_tx.send(UiMessage::Info("(interrupted)".into()));
}
self.check_pending_input();
// Handle /new — reset agent
if matches!(msg, MindMessage::NewSession) {
let new_log = log::ConversationLog::new(
self.config.session_dir.join("conversation.jsonl"),
).ok();
let mut ag = self.agent.lock().await;
let shared_ctx = ag.shared_context.clone();
let shared_tools = ag.active_tools.clone();
*ag = Agent::new(
ApiClient::new(&self.config.api_base, &self.config.api_key, &self.config.model),
self.config.system_prompt.clone(), self.config.context_parts.clone(),
self.config.app.clone(), self.config.prompt_file.clone(),
new_log, shared_ctx, shared_tools,
);
}
// Handle /score — spawn scoring
if matches!(msg, MindMessage::Score) && self.shared.lock().unwrap().scoring_in_flight {
self.start_memory_scoring();
}
// Check for pending input
let action = self.shared.lock().unwrap().take_pending_input();
self.execute(action);
self.update_status();
}
Some((result, target)) = turn_rx.recv() => {
self.handle_turn_result(result, target).await;
self.check_pending_input();
self.turn_handle = None;
let model_switch = self.shared.lock().unwrap().complete_turn(&result, target);
let _ = self.turn_watch.send(false);
if let Err(ref e) = result {
let msg = match target {
StreamTarget::Autonomous => UiMessage::DmnAnnotation(format!("[error: {:#}]", e)),
StreamTarget::Conversation => UiMessage::Info(format!("Error: {:#}", e)),
};
let _ = self.ui_tx.send(msg);
}
if let Some(name) = model_switch {
crate::user::event_loop::cmd_switch_model(&self.agent, &name, &self.ui_tx).await;
}
_ = tokio::time::sleep(timeout), if !self.turn_in_progress => {
self.check_pending_input();
if !self.turn_in_progress {
self.dmn_tick();
self.check_compaction();
if !self.config.no_agents { self.start_memory_scoring(); }
self.update_status();
let action = self.shared.lock().unwrap().take_pending_input();
self.execute(action);
}
_ = tokio::time::sleep(timeout), if !turn_active => {
let action = self.shared.lock().unwrap().take_pending_input();
self.execute(action);
if !self.shared.lock().unwrap().turn_active {
let action = self.shared.lock().unwrap().dmn_tick();
self.execute(action);
}
self.update_status();
}
}
}
@ -664,7 +552,7 @@ pub async fn run(cli: crate::user::CliArgs) -> Result<()> {
let (turn_tx, turn_rx) = mpsc::channel::<(Result<TurnResult>, StreamTarget)>(1);
let no_agents = config.no_agents;
let shared_mind = shared_mind_state();
let shared_mind = shared_mind_state(config.app.dmn.max_turns);
let mut mind = Mind::new(agent, shared_mind.clone(), config, ui_tx.clone(), turn_tx);
mind.update_status();
if !no_agents {