user: ScreenView trait, overlay screens extracted from App
Convert F2-F5 screens to ScreenView trait with tick() method. Each screen owns its view state (scroll, selection, expanded). State persists across screen switches. - ThalamusScreen: owns sampling_selected, scroll - ConsciousScreen: owns scroll, selected, expanded - SubconsciousScreen: owns selected, log_view, scroll - UnconsciousScreen: owns scroll Removed from App: Screen enum, debug_scroll, debug_selected, debug_expanded, agent_selected, agent_log_view, sampling_selected, set_screen(), per-screen key handling, draw dispatch. App now only draws the interact (F1) screen. Overlay screens are drawn by the event loop via ScreenView::tick. F-key routing and screen instantiation to be wired in event_loop next. InteractScreen (state-driven, reading from agent entries) is the next step — will eliminate the input display race condition. Co-Authored-By: Kent Overstreet <kent.overstreet@linux.dev>
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8 changed files with 388 additions and 439 deletions
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@ -409,7 +409,7 @@ pub async fn run(
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if key.kind != KeyEventKind::Press { continue; }
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app.handle_key(key);
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idle_state.user_activity();
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if app.screen == tui::Screen::Thalamus {
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if false { // TODO: check active screen is thalamus
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let tx = channel_tx.clone();
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tokio::spawn(async move {
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let result = crate::thalamus::channels::fetch_all_channels().await;
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