WIP: ActiveTools wrapper type, removing SharedActiveTools
New ActiveTools struct with proper methods: push, remove, take_finished, take_foreground, iter, len. Turn loop uses helpers instead of manual index iteration. Removing SharedActiveTools (Arc<Mutex<Vec>>) — active tools live directly in AgentState. A few UI callers still need updating. Co-Authored-By: Proof of Concept <poc@bcachefs.org>
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14fd8c9b90
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9c9618d034
3 changed files with 56 additions and 52 deletions
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@ -103,7 +103,7 @@ struct App {
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temperature: f32,
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top_p: f32,
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top_k: u32,
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active_tools: crate::agent::tools::SharedActiveTools,
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agent: std::sync::Arc<crate::agent::Agent>,
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should_quit: bool,
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context_info: Option<ContextInfo>,
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agent_state: Vec<crate::mind::SubconsciousSnapshot>,
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@ -113,7 +113,7 @@ struct App {
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}
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impl App {
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fn new(model: String, active_tools: crate::agent::tools::SharedActiveTools) -> Self {
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fn new(model: String, agent: std::sync::Arc<crate::agent::Agent>) -> Self {
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Self {
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status: StatusInfo {
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dmn_state: "resting".into(), dmn_turns: 0, dmn_max_turns: 20,
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@ -126,7 +126,7 @@ impl App {
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temperature: 0.6,
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top_p: 0.95,
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top_k: 20,
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active_tools,
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agent: mind.agent.clone(),
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should_quit: false,
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context_info: None,
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agent_state: Vec::new(),
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