Clean up mind loop: fix double locks, async agent triggers, input peek

- push_node: notify before dropping state lock instead of relocking
- Mind::run: single lock for timeout + turn_active + has_input;
  single lock for turn_handle + complete_turn
- Agent triggers (subconscious/unconscious) spawned as async tasks
  so they don't block the select loop
- has_pending_input() peek for DMN sleep guard — don't sleep when
  there's user input waiting
- unconscious: merge collect_results into trigger, single store load

Co-Authored-By: Proof of Concept <poc@bcachefs.org>
This commit is contained in:
ProofOfConcept 2026-04-09 00:21:46 -04:00
parent 0314619579
commit d82a2ae90d
3 changed files with 49 additions and 52 deletions

View file

@ -114,32 +114,19 @@ impl Unconscious {
}).collect()
}
/// Collect results from finished agents.
pub async fn collect_results(&mut self) {
for agent in &mut self.agents {
if agent.handle.as_ref().is_some_and(|h| h.is_finished()) {
let handle = agent.handle.take().unwrap();
agent.last_run = Some(Instant::now());
agent.completed += 1;
match handle.await {
Ok((_auto, Ok(text))) => {
let preview = &text[..text.floor_char_boundary(text.len().min(100))];
dbglog!("[unconscious] {} completed: {}", agent.name, preview);
}
Ok((_auto, Err(e))) => {
dbglog!("[unconscious] {} failed: {}", agent.name, e);
}
Err(e) => {
dbglog!("[unconscious] {} panicked: {}", agent.name, e);
}
}
}
}
}
/// Trigger agents that are due to run.
pub fn trigger(&mut self) {
// Reap finished agents
for agent in &mut self.agents {
if agent.handle.as_ref().is_some_and(|h| h.is_finished()) {
agent.last_run = Some(Instant::now());
agent.completed += 1;
dbglog!("[unconscious] {} completed ({}/{})",
agent.name, agent.completed, agent.budget);
agent.handle = None;
}
}
// Refresh plan every 30 minutes (or on first call)
let should_refresh = self.last_plan_refresh
.map(|t| t.elapsed() > Duration::from_secs(1800))
@ -187,8 +174,8 @@ impl Unconscious {
.collect()
};
// Run query and resolve placeholders synchronously
let store = match crate::store::Store::load() {
// Run query, resolve placeholders, record visits
let mut store = match crate::store::Store::load() {
Ok(s) => s,
Err(e) => {
dbglog!("[unconscious] store load failed: {}", e);
@ -196,10 +183,7 @@ impl Unconscious {
}
};
// Track which nodes other running agents are working on
// to avoid concurrent collisions
let exclude: std::collections::HashSet<String> = std::collections::HashSet::new();
let batch = match defs::run_agent(
&store, &def, def.count.unwrap_or(5), &exclude,
) {
@ -210,13 +194,8 @@ impl Unconscious {
}
};
// Record visits
if !batch.node_keys.is_empty() {
let mut store_mut = match crate::store::Store::load() {
Ok(s) => s,
Err(_) => return,
};
store_mut.record_agent_visits(&batch.node_keys, &name).ok();
store.record_agent_visits(&batch.node_keys, &name).ok();
}
let steps: Vec<AutoStep> = batch.steps.iter().map(|s| AutoStep {