Move conversation_log from AgentState to ContextState
The log records what goes into context, so it belongs under the context lock. push() now auto-logs conversation entries, eliminating all the manual lock-state-for-log, drop, lock-context-for-push dances. - ContextState: new conversation_log field, Clone impl drops it (forked contexts don't log) - push(): auto-logs Section::Conversation entries - push_node, apply_tool_results, collect_results: all simplified - collect_results: batch nodes under single context lock - Assistant response logged under context lock after parse completes Co-Authored-By: Proof of Concept <poc@bcachefs.org>
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4 changed files with 112 additions and 109 deletions
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@ -273,7 +273,7 @@ impl State {
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use std::sync::Arc;
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use crate::agent::{Agent, oneshot::{AutoAgent, AutoStep}};
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use crate::agent::context::{Ast, AstNode, NodeBody};
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use crate::agent::context::{Ast, AstNode, NodeBody, Section};
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use crate::subconscious::defs;
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/// Names and byte-interval triggers for the built-in subconscious agents.
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@ -455,92 +455,90 @@ impl Subconscious {
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/// Collect results from finished agents, inject outputs into the
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/// conscious agent's context.
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/// Reap finished agents and inject their outputs into the conscious context.
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pub async fn collect_results(&mut self, agent: &Arc<Agent>) {
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let finished: Vec<(usize, tokio::task::JoinHandle<(AutoAgent, Result<String, String>)>)> =
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self.agents.iter_mut().enumerate().filter_map(|(i, sub)| {
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if sub.handle.as_ref().is_some_and(|h| h.is_finished()) {
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sub.last_run = Some(Instant::now());
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Some((i, sub.handle.take().unwrap()))
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} else {
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None
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}
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}).collect();
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let had_finished = !finished.is_empty();
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let mut any_finished = false;
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for i in 0..self.agents.len() {
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if !self.agents[i].handle.as_ref().is_some_and(|h| h.is_finished()) {
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continue;
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}
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let handle = self.agents[i].handle.take().unwrap();
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self.agents[i].last_run = Some(Instant::now());
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any_finished = true;
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for (idx, handle) in finished {
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let (auto_back, result) = handle.await.unwrap_or_else(
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|e| (AutoAgent::new(String::new(), vec![], vec![], 0.0, 0),
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Err(format!("task panicked: {}", e))));
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self.agents[idx].auto = auto_back;
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self.agents[i].auto = auto_back;
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match result {
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Ok(_) => {
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let name = self.agents[idx].name.clone();
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// Check state for outputs (written by the output tool closure)
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let has_outputs = self.state.contains_key("surface")
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|| self.state.contains_key("reflection")
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|| self.state.contains_key("thalamus");
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if has_outputs {
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if let Some(surface_str) = self.state.get("surface").cloned() {
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// Collect keys already in context to avoid duplicates
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let existing: std::collections::HashSet<String> = {
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let ctx = agent.context.lock().await;
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ctx.conversation().iter()
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.filter_map(|n| n.leaf())
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.filter_map(|l| match l.body() {
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NodeBody::Memory { key, .. } => Some(key.clone()),
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_ => None,
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})
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.collect()
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};
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let store = crate::store::Store::cached().await.ok();
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let store_guard = match &store {
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Some(s) => Some(s.lock().await),
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None => None,
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};
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for key in surface_str.lines().map(|l| l.trim()).filter(|l| !l.is_empty()) {
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if existing.contains(key) { continue; }
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let rendered = store_guard.as_ref()
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.and_then(|s| crate::cli::node::render_node(s, key));
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if let Some(rendered) = rendered {
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agent.push_node(AstNode::memory(
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key,
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format!("--- {} (surfaced) ---\n{}", key, rendered),
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)).await;
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}
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}
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}
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if let Some(reflection) = self.state.get("reflection").cloned() {
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if !reflection.trim().is_empty() {
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agent.push_node(AstNode::dmn(format!(
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"--- subconscious reflection ---\n{}",
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reflection.trim(),
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))).await;
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}
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}
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if let Some(nudge) = self.state.get("thalamus").cloned() {
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let nudge = nudge.trim();
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if !nudge.is_empty() && nudge != "ok" {
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agent.push_node(AstNode::dmn(format!(
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"--- thalamus ---\n{}",
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nudge,
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))).await;
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}
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}
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}
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dbglog!("[subconscious] {} completed", name);
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}
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Err(e) => dbglog!("[subconscious] agent failed: {}", e),
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Ok(_) => dbglog!("[subconscious] {} completed", self.agents[i].name),
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Err(e) => dbglog!("[subconscious] {} failed: {}", self.agents[i].name, e),
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}
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}
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if had_finished {
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self.save_state();
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if !any_finished { return; }
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// Collect all nodes to inject under a single context lock
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let mut nodes: Vec<AstNode> = Vec::new();
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if let Some(surface_str) = self.state.get("surface").cloned() {
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let existing: std::collections::HashSet<String> = {
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let ctx = agent.context.lock().await;
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ctx.conversation().iter()
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.filter_map(|n| n.leaf())
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.filter_map(|l| match l.body() {
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NodeBody::Memory { key, .. } => Some(key.clone()),
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_ => None,
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})
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.collect()
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};
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let store = crate::store::Store::cached().await.ok();
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let store_guard = match &store {
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Some(s) => Some(s.lock().await),
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None => None,
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};
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for key in surface_str.lines().map(|l| l.trim()).filter(|l| !l.is_empty()) {
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if existing.contains(key) { continue; }
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if let Some(rendered) = store_guard.as_ref()
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.and_then(|s| crate::cli::node::render_node(s, key))
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{
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nodes.push(AstNode::memory(
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key,
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format!("--- {} (surfaced) ---\n{}", key, rendered),
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));
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}
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}
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}
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if let Some(reflection) = self.state.get("reflection").cloned() {
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if !reflection.trim().is_empty() {
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nodes.push(AstNode::dmn(format!(
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"--- subconscious reflection ---\n{}",
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reflection.trim(),
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)));
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}
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}
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if let Some(nudge) = self.state.get("thalamus").cloned() {
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let nudge = nudge.trim();
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if !nudge.is_empty() && nudge != "ok" {
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nodes.push(AstNode::dmn(format!("--- thalamus ---\n{}", nudge)));
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}
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}
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if !nodes.is_empty() {
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let mut ctx = agent.context.lock().await;
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for node in nodes {
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ctx.push(Section::Conversation, node);
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}
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drop(ctx);
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agent.state.lock().await.changed.notify_one();
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}
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self.save_state();
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}
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/// Trigger subconscious agents that are due to run.
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