store: remove StoreLock and refresh_nodes
With singleton Store (one daemon, RPC for clients), there's no concurrent writers to capnp log. The file-based flock and incremental refresh logic was for multi-process coordination we no longer need. -110 lines of dead concurrency code. Co-Authored-By: Proof of Concept <poc@bcachefs.org>
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3 changed files with 9 additions and 110 deletions
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@ -16,16 +16,12 @@ pub fn current_provenance() -> String {
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impl Store {
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/// Add or update a node (appends to log + updates index).
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/// Holds StoreLock across refresh + check + write to prevent duplicate UUIDs.
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pub fn upsert_node(&mut self, mut node: Node) -> Result<()> {
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let _lock = StoreLock::acquire()?;
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self.refresh_nodes()?;
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if let Some(existing) = self.nodes.get(&node.key) {
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node.uuid = existing.uuid;
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node.version = existing.version + 1;
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}
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let offset = self.append_nodes_unlocked(&[node.clone()])?;
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let offset = self.append_nodes(&[node.clone()])?;
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if let Some(ref database) = self.db {
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index::index_node(database, &node.key, offset, &node.uuid)?;
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}
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@ -63,11 +59,7 @@ impl Store {
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}
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/// Upsert with explicit provenance (for agent-created nodes).
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/// Holds StoreLock across refresh + check + write to prevent duplicate UUIDs.
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pub fn upsert_provenance(&mut self, key: &str, content: &str, provenance: &str) -> Result<&'static str> {
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let _lock = StoreLock::acquire()?;
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self.refresh_nodes()?;
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if let Some(existing) = self.nodes.get(key) {
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if existing.content == content {
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return Ok("unchanged");
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@ -77,7 +69,7 @@ impl Store {
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node.provenance = provenance.to_string();
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node.timestamp = now_epoch();
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node.version += 1;
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let offset = self.append_nodes_unlocked(std::slice::from_ref(&node))?;
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let offset = self.append_nodes(std::slice::from_ref(&node))?;
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if let Some(ref database) = self.db {
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index::index_node(database, &node.key, offset, &node.uuid)?;
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}
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@ -86,7 +78,7 @@ impl Store {
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} else {
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let mut node = new_node(key, content);
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node.provenance = provenance.to_string();
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let offset = self.append_nodes_unlocked(std::slice::from_ref(&node))?;
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let offset = self.append_nodes(std::slice::from_ref(&node))?;
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if let Some(ref database) = self.db {
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index::index_node(database, &node.key, offset, &node.uuid)?;
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}
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@ -96,12 +88,8 @@ impl Store {
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}
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}
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/// Soft-delete a node (appends deleted version, removes from cache + redb).
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/// Holds StoreLock across refresh + write to see concurrent creates.
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/// Soft-delete a node (appends deleted version, removes from index).
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pub fn delete_node(&mut self, key: &str) -> Result<()> {
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let _lock = StoreLock::acquire()?;
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self.refresh_nodes()?;
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let prov = current_provenance();
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let node = self.nodes.get(key)
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@ -112,7 +100,7 @@ impl Store {
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deleted.version += 1;
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deleted.provenance = prov;
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deleted.timestamp = now_epoch();
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self.append_nodes_unlocked(std::slice::from_ref(&deleted))?;
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self.append_nodes(std::slice::from_ref(&deleted))?;
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if let Some(ref database) = self.db {
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index::remove_node(database, key, &uuid)?;
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}
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@ -125,17 +113,10 @@ impl Store {
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/// Graph edges (source/target UUIDs) are unaffected — they're already
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/// UUID-based. We update the human-readable source_key/target_key strings
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/// on relations, and created_at is preserved untouched.
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///
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/// Appends: (new_key, v+1) + (old_key, deleted, v+1) + updated relations.
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/// Holds StoreLock across refresh + write to prevent races.
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pub fn rename_node(&mut self, old_key: &str, new_key: &str) -> Result<()> {
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if old_key == new_key {
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return Ok(());
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}
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let _lock = StoreLock::acquire()?;
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self.refresh_nodes()?;
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if self.nodes.contains_key(new_key) {
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bail!("Key '{}' already exists", new_key);
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}
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@ -172,9 +153,9 @@ impl Store {
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.collect();
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// Persist under single lock
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let offset = self.append_nodes_unlocked(&[renamed.clone(), tombstone.clone()])?;
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let offset = self.append_nodes(&[renamed.clone(), tombstone.clone()])?;
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if !updated_rels.is_empty() {
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self.append_relations_unlocked(&updated_rels)?;
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self.append_relations(&updated_rels)?;
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}
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// Update index: remove old key, add renamed
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