WIP: Agent/AgentState split — core methods migrated
turn(), push_node(), assemble_prompt_tokens(), compact(), restore_from_log(), load_startup_journal(), apply_tool_result() all use separate context/state locks. ToolHandler signature updated to Arc<Agent>. Remaining: tool handlers, control.rs, memory.rs, digest.rs, and all outer callers (mind, user, learn, oneshot, dmn). Co-Authored-By: Proof of Concept <poc@bcachefs.org>
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2 changed files with 71 additions and 144 deletions
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@ -29,7 +29,7 @@ fn default_timeout() -> u64 { 120 }
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/// Async tool handler function.
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/// Agent is None when called from contexts without an agent (MCP server, subconscious).
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pub type ToolHandler = fn(
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Option<std::sync::Arc<tokio::sync::Mutex<super::Agent>>>,
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Option<std::sync::Arc<super::Agent>>,
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serde_json::Value,
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) -> Pin<Box<dyn Future<Output = anyhow::Result<String>> + Send>>;
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@ -100,11 +100,10 @@ pub async fn dispatch(
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pub async fn dispatch_with_agent(
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name: &str,
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args: &serde_json::Value,
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agent: Option<std::sync::Arc<tokio::sync::Mutex<super::Agent>>>,
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agent: Option<std::sync::Arc<super::Agent>>,
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) -> String {
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// Look up in agent's tools if available, otherwise global
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let tool = if let Some(ref a) = agent {
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let guard = a.lock().await;
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let guard = a.state.lock().await;
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guard.tools.iter().find(|t| t.name == name).copied()
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} else {
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None
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