Commit graph

8 commits

Author SHA1 Message Date
Kent Overstreet
54cd3783eb mind: move send_context_info and update_status to event_loop
Both are pure UI operations that read config/shared state and format
display messages. No Mind state mutation involved.

Co-Authored-By: Kent Overstreet <kent.overstreet@linux.dev>
2026-04-05 03:12:50 -04:00
Kent Overstreet
4eb0c891c4 mind: move DMN commands to event_loop, remove MindMessage variants
/dmn, /sleep, /wake, /pause now lock MindState directly from the
UI event loop. No MindMessage roundtrip needed — they're just
state transitions + info display.

MindMessage reduced to: Hotkey (Interrupt, CycleAutonomy),
NewSession, Score. Everything else handled directly by UI.

Co-Authored-By: Kent Overstreet <kent.overstreet@linux.dev>
2026-04-05 03:08:36 -04:00
Kent Overstreet
792e9440af mind: shared MindState for pending input
Add MindState behind Arc<Mutex<>> for state shared between Mind
and UI. Pending user input goes through shared state instead of
MindMessage::UserInput — UI pushes, Mind consumes.

Mind checks for pending input after every event (message received,
turn completed, DMN tick). User input is prioritized over DMN ticks.

This enables the UI to display/edit/cancel queued messages, and
removes the last MindMessage variant that carried data.

Co-Authored-By: Kent Overstreet <kent.overstreet@linux.dev>
2026-04-05 02:52:56 -04:00
Kent Overstreet
05d6bbc912 move hotkey handlers from Mind to event_loop
cycle_reasoning, kill_processes, and AdjustSampling only need the
Agent lock — they're pure Agent operations. Handle them directly
in the UI event loop instead of routing through Mind.

Mind now only receives Interrupt and CycleAutonomy as hotkeys,
which genuinely need Mind state (turn handles, DMN state).

mind/mod.rs: 957 → 688 lines across the session.

Co-Authored-By: Kent Overstreet <kent.overstreet@linux.dev>
2026-04-05 02:44:58 -04:00
Kent Overstreet
64add58caa mind: move all slash commands to event_loop dispatch
All slash command routing now lives in user/event_loop.rs. Mind
receives typed messages (NewSession, Score, DmnSleep, etc.) and
handles them as named methods. No more handle_command() dispatch
table or Command enum.

Commands that only need Agent state (/model, /retry) run directly
in the UI task. Commands that need Mind state (/new, /score, /dmn,
/sleep, /wake, /pause) send a MindMessage.

Mind is now purely: turn lifecycle, DMN state machine, and the
named handlers for each message type.

Co-Authored-By: Kent Overstreet <kent.overstreet@linux.dev>
2026-04-05 02:40:45 -04:00
Kent Overstreet
b05c956ab8 mind: add turn_watch, move /retry to event_loop
Add tokio::sync::watch for turn_in_progress state. Commands in the
UI event loop can wait for turns to complete via wait_for() instead
of checking-and-bailing.

Move /retry to event_loop: waits for turn completion, pops agent
history, sends retried text as MindMessage::UserInput. Mind doesn't
need to know about retry — it just sees a new input message.

Make agent field pub on Mind for UI access.

Co-Authored-By: Kent Overstreet <kent.overstreet@linux.dev>
2026-04-05 02:37:51 -04:00
Kent Overstreet
178824fa01 move UI commands from Mind to event_loop
/quit, /help, /save handled directly in the UI event loop.
/model and /model <name> moved to event_loop as cmd_switch_model().
Mind no longer needs tui::App for any command handling.

Mind's handle_command now only has commands that genuinely need
Mind state: /new, /retry, /score (turn_in_progress, DMN, scoring).

Co-Authored-By: Kent Overstreet <kent.overstreet@linux.dev>
2026-04-05 02:29:44 -04:00
Kent Overstreet
804d55a702 mind: split event loop — Mind and UI run independently
Mind::run() owns the cognitive event loop: user input, turn results,
DMN ticks, hotkey actions. The UI event loop (user/event_loop.rs) owns
the terminal: key events, render ticks, channel status display.

They communicate through channels: UI sends MindMessage (user input,
hotkey actions) to Mind. Mind sends UiMessage (status, info) to UI.
UI reads shared state (active tools, context) directly for rendering.

Removes direct coupling between Mind and App:
- cycle_reasoning no longer takes &mut App
- AdjustSampling updates agent only, UI reads from shared state
- /quit handled by UI directly, not routed through Mind

Co-Authored-By: Kent Overstreet <kent.overstreet@linux.dev>
2026-04-05 02:11:32 -04:00