// tools/control.rs — Agent control tools // // These set agent state directly via the Arc> handle, // then return a text confirmation. pub(super) fn tools() -> [super::Tool; 3] { use super::Tool; [ Tool { name: "switch_model", description: "Switch to a different LLM model mid-conversation. Memories and history carry over.", parameters_json: r#"{"type":"object","properties":{"model":{"type":"string","description":"Name of the model to switch to"}},"required":["model"]}"#, handler: |agent, v| Box::pin(async move { let model = v.get("model").and_then(|v| v.as_str()) .ok_or_else(|| anyhow::anyhow!("'model' parameter is required"))?; if model.is_empty() { anyhow::bail!("'model' parameter cannot be empty"); } if let Some(agent) = agent { let mut a = agent.state.lock().await; a.pending_model_switch = Some(model.to_string()); } Ok(format!("Switching to model '{}' after this turn.", model)) }) }, Tool { name: "pause", description: "Pause all autonomous behavior. Only the user can unpause (Ctrl+P or /wake).", parameters_json: r#"{"type":"object","properties":{}}"#, handler: |agent, _v| Box::pin(async move { if let Some(agent) = agent { let mut a = agent.state.lock().await; a.pending_yield = true; a.pending_dmn_pause = true; } Ok("Pausing autonomous behavior. Only user input will wake you.".into()) }) }, Tool { name: "yield_to_user", description: "Wait for user input before continuing. The only way to enter a waiting state.", parameters_json: r#"{"type":"object","properties":{"message":{"type":"string","description":"Optional status message"}}}"#, handler: |agent, v| Box::pin(async move { let msg = v.get("message").and_then(|v| v.as_str()).unwrap_or("Waiting for input."); if let Some(agent) = agent { let mut a = agent.state.lock().await; a.pending_yield = true; } Ok(format!("Yielding. {}", msg)) }) }, ] }