Wires the client side of the new salience protocol so inference
actually runs over gRPC instead of emitting the stubbed "not yet
wired" error. Each turn walks the AST as interleaved chunks, sends
only what's new to the server, and streams decode tokens back.
context.rs:
* `WireChunk` enum: `Tokens(Vec<u32>)` or `Image { bytes, mime,
known_expanded_len }`. Preserves text/image/text ordering the
wire path can't flatten.
* `wire_chunks(range, skip)` walker, parallel to `wire_prompt` —
branches emit `<|im_start|>…<|im_end|>` tokens, image leaves
emit a single Image chunk (no inline vision tokens).
* `NodeLeaf::set_image_token_count(n)` + recompute of cached
`token_ids`; `ContextState::commit_image_token_counts(&[u32])`
fills in the first-N zero-count image leaves in wire order.
* `ResponseParser::run` handles the new
`StreamToken::ImageAppended` by committing the server's N into
the AST before the final Generate's Token events stream in.
salience.rs:
* `SessionHandle` tracks `committed_len`. `append_image` advances
it from the RPC response. New `generate(req)` opens the
server-streaming RPC.
api/mod.rs:
* `stream_session_mm(session_lock, chunks, sampling, priority,
readout_shape)` replaces the stub. Spawns `run_session_generate`.
* `run_session_generate`: takes the session out of the Mutex (or
opens fresh), skips chunks covered by `committed_len` (bails on
mid-chunk straddle or unknown-length image in the committed
prefix), walks the delta: accumulates Tokens into `pending`, on
Image flushes pending via `flush_pending` (max_tokens=0 Generate
that just prefills), then AppendImage + emits
StreamToken::ImageAppended. Final Generate carries any trailing
pending text as `append_tokens` and the sampling params; Token
events stream out as StreamToken::Token, Done as
StreamToken::Done. On success, handle with updated
`committed_len` returns to the Mutex; on error, handle drops
and next call reopens.
* `StreamToken::ImageAppended { placeholder_count }` variant —
emitted in wire order before the final Generate's tokens.
* Prefix-cache cap for readout coverage: `readout_ranges` covers
`[prompt_len_after_append, u32::MAX)` when the caller provides
a readout_shape, so decode positions stream their readouts.
agent/mod.rs:
* `assemble_prompt` returns `Vec<WireChunk>` with the assistant
prologue merged into the trailing Tokens chunk. Caller in
`turn` passes chunks + readout_shape (pulled from
`agent.readout.lock().manifest`) to `stream_session_mm`.
* Dropped `assemble_prompt_tokens` — dead.
mind + unconscious:
* `Unconscious::new(client)` stores a shared `ApiClient`. Fixes
the repeated-manifest-fetch bug caused by each subagent's
`ApiClient::new` having its own OnceCell. The client's Arc-
wrapped manifest cache is now shared across every agent Mind
spawns.
* `prepare_spawn(name, auto, wake, base_client)` clones the base
client and overrides `.model` for the resolved backend instead
of constructing fresh. All three callers
(`toggle`/`trigger`/unconscious loop) pass `self.client.clone()`.
* `Mind::new` passes `agent.client.clone()` into
`Unconscious::new`.
subconscious/generate.rs:
* gen_continuation switched to `wire_chunks` + the new
`stream_session_mm` signature. Ephemeral session opens on each
call, tears down at scope end. No readouts requested.
Not changed yet, noted for follow-up:
* Subconscious ablation scoring in learn.rs still talks to
`/v1/score` over HTTP. Will migrate once we have time to verify
the Generate+max_tokens=0+prompt_logprobs path end-to-end.
* compare.rs constructs its own ApiClient for the
`compare.test_backend` (which is intentionally a different
endpoint) — left alone.
* Readout manifest still fetched via HTTP at Agent::new.
Migration to GetReadoutManifest gRPC is a separate cleanup.
Co-Authored-By: Proof of Concept <poc@bcachefs.org>
775 lines
30 KiB
Rust
775 lines
30 KiB
Rust
// mind/ — Cognitive layer
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//
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// Mind state machine, DMN, identity, observation socket.
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// Everything about how the mind operates, separate from the
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// user interface (TUI, CLI) and the agent execution (tools, API).
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pub mod subconscious;
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pub mod unconscious;
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pub mod identity;
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pub mod log;
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/// A background operation wired off Mind. Each flow (memory scoring,
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/// finetune scoring, compare) is a struct holding its dependencies and
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/// a TaskHandle; `trigger()` picks the flow's own "start a fresh run"
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/// semantics (abort-restart vs no-op-if-running).
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pub trait MindTriggered {
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fn trigger(&self);
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}
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/// Owns a JoinHandle for a background task with two trigger semantics.
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/// Uses a sync Mutex for interior mutability so callers can `trigger()`
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/// off `&self` (Mind is shared via Arc).
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#[derive(Default)]
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pub struct TaskHandle(std::sync::Mutex<Option<tokio::task::JoinHandle<()>>>);
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impl TaskHandle {
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pub fn new() -> Self { Self::default() }
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/// Abort any running task and start a fresh one.
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pub fn trigger<F>(&self, fut: F)
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where F: std::future::Future<Output = ()> + Send + 'static
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{
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let mut h = self.0.lock().unwrap();
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if let Some(old) = h.take() { old.abort(); }
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*h = Some(tokio::spawn(fut));
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}
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/// No-op if a task is still running; otherwise start a fresh one.
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pub fn trigger_if_idle<F>(&self, fut: F)
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where F: std::future::Future<Output = ()> + Send + 'static
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{
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let mut h = self.0.lock().unwrap();
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if let Some(old) = &*h {
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if !old.is_finished() { return; }
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}
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*h = Some(tokio::spawn(fut));
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}
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}
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// consciousness.rs — Mind state machine and event loop
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//
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// The core runtime for the consciousness binary. Mind manages turns,
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// DMN state, compaction, scoring, and slash commands. The event loop
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// bridges Mind (cognitive state) with App (TUI rendering).
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//
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// The event loop uses biased select! so priorities are deterministic:
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// keyboard events > turn results > render ticks > DMN timer > UI messages.
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use anyhow::Result;
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use std::sync::Arc;
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use std::time::Instant;
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use tokio::sync::mpsc;
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use crate::agent::{Agent, TurnResult};
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use crate::agent::api::ApiClient;
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use crate::config::{AppConfig, SessionConfig};
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use crate::subconscious::{compare, learn};
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use crate::hippocampus::access_local;
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pub use subconscious::{SubconsciousSnapshot, Subconscious};
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pub use unconscious::{UnconsciousSnapshot, Unconscious};
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use crate::agent::context::{AstNode, NodeBody, Section, Ast, ContextState};
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fn match_scores(
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nodes: &[AstNode],
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scores: &std::collections::BTreeMap<String, f64>,
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) -> Vec<(usize, f64)> {
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nodes.iter().enumerate()
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.filter_map(|(i, node)| {
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if let AstNode::Leaf(leaf) = node {
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if let NodeBody::Memory { key, .. } = leaf.body() {
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return scores.get(key.as_str()).map(|&s| (i, s));
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}
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}
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None
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}).collect()
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}
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pub(crate) fn find_memory_by_key(ctx: &ContextState, key: &str) -> Option<(Section, usize)> {
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[(Section::Identity, ctx.identity()), (Section::Conversation, ctx.conversation())]
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.into_iter()
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.find_map(|(section, nodes)| {
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nodes.iter().enumerate().find_map(|(i, node)| {
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if let AstNode::Leaf(leaf) = node {
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if let NodeBody::Memory { key: k, .. } = leaf.body() {
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if k == key { return Some((section, i)); }
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}
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}
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None
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})
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})
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}
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fn load_memory_scores(ctx: &mut ContextState, path: &std::path::Path) {
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let data = match std::fs::read_to_string(path) {
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Ok(d) => d,
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Err(_) => return,
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};
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let scores: std::collections::BTreeMap<String, f64> = match serde_json::from_str(&data) {
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Ok(s) => s,
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Err(_) => return,
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};
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let identity_scores = match_scores(ctx.identity(), &scores);
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let conv_scores = match_scores(ctx.conversation(), &scores);
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let applied = identity_scores.len() + conv_scores.len();
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for (i, s) in identity_scores {
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ctx.set_score(Section::Identity, i, Some(s));
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}
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for (i, s) in conv_scores {
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ctx.set_score(Section::Conversation, i, Some(s));
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}
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if applied > 0 {
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dbglog!("[scoring] loaded {} scores from {}", applied, path.display());
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}
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}
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/// Collect scored memory keys from identity and conversation entries.
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pub(crate) fn collect_memory_scores(ctx: &ContextState) -> std::collections::BTreeMap<String, f64> {
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ctx.identity().iter()
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.chain(ctx.conversation().iter())
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.filter_map(|node| {
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if let AstNode::Leaf(leaf) = node {
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if let NodeBody::Memory { key, score: Some(s), .. } = leaf.body() {
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return Some((key.clone(), *s));
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}
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}
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None
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})
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.collect()
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}
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/// Save memory scores to disk.
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pub(crate) fn save_memory_scores(scores: &std::collections::BTreeMap<String, f64>, path: &std::path::Path) {
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match serde_json::to_string_pretty(scores) {
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Ok(json) => match std::fs::write(path, &json) {
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Ok(()) => dbglog!("[scoring] saved {} scores to {} ({} bytes)",
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scores.len(), path.display(), json.len()),
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Err(e) => dbglog!("[scoring] save FAILED ({}): {}", path.display(), e),
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},
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Err(e) => dbglog!("[scoring] serialize FAILED: {}", e),
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}
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}
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/// Which pane streaming text should go to.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum StreamTarget {
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/// User-initiated turn — text goes to conversation pane.
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Conversation,
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/// DMN-initiated turn — text goes to autonomous pane.
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Autonomous,
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}
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/// Compaction threshold — context is rebuilt when prompt tokens exceed this.
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fn compaction_threshold(app: &AppConfig) -> u32 {
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(crate::agent::context::context_window() as u32) * app.compaction.hard_threshold_pct / 100
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}
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/// Shared state between Mind and UI.
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pub struct MindState {
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/// Pending user input — UI pushes, Mind consumes after turn completes.
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pub input: Vec<String>,
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/// True while a turn is in progress.
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pub turn_active: bool,
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/// DMN state
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pub dmn: subconscious::State,
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pub dmn_turns: u32,
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pub max_dmn_turns: u32,
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/// Whether memory scoring is running.
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pub scoring_in_flight: bool,
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/// Whether compaction is running.
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pub compaction_in_flight: bool,
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/// Per-turn tracking
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pub last_user_input: Instant,
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pub consecutive_errors: u32,
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pub last_turn_had_tools: bool,
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/// Handle to the currently running turn task.
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pub turn_handle: Option<tokio::task::JoinHandle<()>>,
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/// Unconscious agent idle state — true when 60s timer has expired.
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pub unc_idle: bool,
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/// When the unconscious idle timer will fire (for UI display).
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pub unc_idle_deadline: Instant,
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/// Fine-tuning candidates identified by scoring.
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pub finetune_candidates: Vec<learn::FinetuneCandidate>,
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/// Last scoring run stats for UI display.
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pub finetune_last_run: Option<learn::FinetuneScoringStats>,
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/// F7 compare candidates — one per response, showing what the test
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/// model would say given the same context.
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pub compare_candidates: Vec<compare::CompareCandidate>,
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/// F7 compare error from the last run, if any.
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pub compare_error: Option<String>,
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}
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impl Clone for MindState {
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fn clone(&self) -> Self {
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Self {
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input: self.input.clone(),
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turn_active: self.turn_active,
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dmn: self.dmn.clone(),
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dmn_turns: self.dmn_turns,
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max_dmn_turns: self.max_dmn_turns,
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scoring_in_flight: self.scoring_in_flight,
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compaction_in_flight: self.compaction_in_flight,
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last_user_input: self.last_user_input,
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consecutive_errors: self.consecutive_errors,
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last_turn_had_tools: self.last_turn_had_tools,
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turn_handle: None, // Not cloned — only Mind's loop uses this
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unc_idle: self.unc_idle,
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unc_idle_deadline: self.unc_idle_deadline,
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finetune_candidates: self.finetune_candidates.clone(),
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finetune_last_run: self.finetune_last_run.clone(),
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compare_candidates: self.compare_candidates.clone(),
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compare_error: self.compare_error.clone(),
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}
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}
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}
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/// What should happen after a state transition.
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pub enum MindCommand {
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/// Run compaction check
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Compact,
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/// Run incremental memory scoring (auto, after turns)
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Score,
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/// Run full N×M memory scoring matrix (/score command)
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ScoreFull,
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/// Score for finetune candidates
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ScoreFinetune,
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/// Run F7 compare: generate alternates with the configured test model
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/// for every assistant response in the context.
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Compare,
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/// Update the finetune divergence threshold and persist to config.
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SetLearnThreshold(f64),
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/// Toggle alternate-response generation during scoring; persist to config.
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SetLearnGenerateAlternates(bool),
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/// Abort current turn, kill processes
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Interrupt,
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/// Reset session
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NewSession,
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/// Nothing to do
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None,
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}
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impl MindState {
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pub fn new(max_dmn_turns: u32) -> Self {
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Self {
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input: Vec::new(),
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turn_active: false,
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dmn: if subconscious::is_off() { subconscious::State::Off }
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else { subconscious::State::Resting { since: Instant::now() } },
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dmn_turns: 0,
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max_dmn_turns,
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scoring_in_flight: false,
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compaction_in_flight: false,
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last_user_input: Instant::now(),
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consecutive_errors: 0,
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last_turn_had_tools: false,
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turn_handle: None,
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unc_idle: false,
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unc_idle_deadline: Instant::now() + std::time::Duration::from_secs(60),
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finetune_candidates: Vec::new(),
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finetune_last_run: None,
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compare_candidates: Vec::new(),
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compare_error: None,
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}
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}
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/// Is there pending user input waiting?
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fn has_pending_input(&self) -> bool {
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!self.turn_active && !self.input.is_empty()
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}
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/// Consume pending user input if no turn is active.
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/// Returns the text to send; caller is responsible for pushing it
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/// into the Agent's context and starting the turn.
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fn take_pending_input(&mut self) -> Option<String> {
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if self.turn_active || self.input.is_empty() {
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return None;
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}
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let text = self.input.join("\n");
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self.input.clear();
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self.dmn_turns = 0;
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self.consecutive_errors = 0;
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self.last_user_input = Instant::now();
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self.dmn = subconscious::State::Engaged;
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Some(text)
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}
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/// Process turn completion, return model switch name if requested.
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fn complete_turn(&mut self, result: &Result<TurnResult>, target: StreamTarget) -> Option<String> {
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self.turn_active = false;
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match result {
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Ok(turn_result) => {
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if turn_result.tool_errors > 0 {
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self.consecutive_errors += turn_result.tool_errors;
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} else {
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self.consecutive_errors = 0;
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}
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self.last_turn_had_tools = turn_result.had_tool_calls;
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self.dmn = subconscious::transition(
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&self.dmn,
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turn_result.yield_requested,
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turn_result.had_tool_calls,
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target == StreamTarget::Conversation,
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);
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if turn_result.dmn_pause {
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self.dmn = subconscious::State::Paused;
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self.dmn_turns = 0;
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}
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turn_result.model_switch.clone()
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}
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Err(_) => {
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self.consecutive_errors += 1;
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self.dmn = subconscious::State::Resting { since: Instant::now() };
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None
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}
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}
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}
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/// DMN tick — returns a prompt and target if we should run a turn.
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fn _dmn_tick(&mut self) -> Option<(String, StreamTarget)> {
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if matches!(self.dmn, subconscious::State::Paused | subconscious::State::Off) {
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return None;
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}
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self.dmn_turns += 1;
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if self.dmn_turns > self.max_dmn_turns {
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self.dmn = subconscious::State::Resting { since: Instant::now() };
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self.dmn_turns = 0;
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return None;
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}
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let dmn_ctx = subconscious::DmnContext {
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user_idle: self.last_user_input.elapsed(),
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consecutive_errors: self.consecutive_errors,
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last_turn_had_tools: self.last_turn_had_tools,
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};
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let prompt = self.dmn.prompt(&dmn_ctx);
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Some((prompt, StreamTarget::Autonomous))
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}
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fn interrupt(&mut self) {
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self.input.clear();
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self.dmn = subconscious::State::Resting { since: Instant::now() };
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}
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}
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// --- Mind: cognitive state machine ---
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pub type SharedMindState = std::sync::Mutex<MindState>;
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pub struct Mind {
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pub agent: Arc<Agent>,
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pub shared: Arc<SharedMindState>,
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pub config: SessionConfig,
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pub subconscious: Arc<crate::Mutex<Subconscious>>,
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pub unconscious: Arc<crate::Mutex<Unconscious>>,
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turn_tx: mpsc::Sender<(Result<TurnResult>, StreamTarget)>,
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turn_watch: tokio::sync::watch::Sender<bool>,
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/// Signals conscious activity to the unconscious loop.
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/// true = active, false = idle opportunity.
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conscious_active: tokio::sync::watch::Sender<bool>,
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memory_scoring: learn::MemoryScoring,
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finetune_scoring: learn::FinetuneScoring,
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compare_scoring: compare::CompareScoring,
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_supervisor: crate::thalamus::supervisor::Supervisor,
|
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}
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|
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impl Mind {
|
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pub async fn new(
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config: SessionConfig,
|
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turn_tx: mpsc::Sender<(Result<TurnResult>, StreamTarget)>,
|
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) -> Self {
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let client = ApiClient::new(&config.api_base, &config.api_key, &config.model);
|
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let conversation_log = log::ConversationLog::new(
|
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config.session_dir.join("conversation.jsonl"),
|
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).ok();
|
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|
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let agent = Agent::new(
|
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client,
|
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config.context_parts.clone(),
|
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config.app.clone(),
|
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conversation_log,
|
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crate::agent::tools::ActiveTools::new(),
|
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crate::agent::tools::tools(),
|
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).await;
|
||
|
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// Migrate legacy "file exists = enabled" sentinel for the
|
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// generate-alternates flag into the config. One-shot; after this
|
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// the sentinel is gone and the config is the source of truth.
|
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let legacy_sentinel = dirs::home_dir().unwrap_or_default()
|
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.join(".consciousness/cache/finetune-alternates");
|
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if legacy_sentinel.exists() {
|
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if !crate::config::app().learn.generate_alternates {
|
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let _ = crate::config_writer::set_learn_generate_alternates(true);
|
||
}
|
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let _ = std::fs::remove_file(&legacy_sentinel);
|
||
}
|
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|
||
let shared = Arc::new(std::sync::Mutex::new(MindState::new(
|
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config.app.dmn.max_turns,
|
||
)));
|
||
let (turn_watch, _) = tokio::sync::watch::channel(false);
|
||
let (conscious_active, _) = tokio::sync::watch::channel(false);
|
||
|
||
let mut sup = crate::thalamus::supervisor::Supervisor::new();
|
||
sup.load_config();
|
||
sup.ensure_running();
|
||
|
||
let subconscious = Arc::new(crate::Mutex::new(Subconscious::new()));
|
||
subconscious.lock().await.init_output_tool(subconscious.clone());
|
||
|
||
let unconscious = Arc::new(crate::Mutex::new(
|
||
Unconscious::new(agent.client.clone()),
|
||
));
|
||
|
||
// Spawn the unconscious loop on its own task
|
||
if !config.no_agents {
|
||
let unc = unconscious.clone();
|
||
let shared_for_unc = shared.clone();
|
||
let mut unc_rx = conscious_active.subscribe();
|
||
tokio::spawn(async move {
|
||
const IDLE_DELAY: std::time::Duration = std::time::Duration::from_secs(60);
|
||
loop {
|
||
// Wait for conscious side to go inactive
|
||
if *unc_rx.borrow() {
|
||
if unc_rx.changed().await.is_err() { break; }
|
||
continue;
|
||
}
|
||
// Conscious is inactive — wait 60s before starting
|
||
let deadline = tokio::time::Instant::now() + IDLE_DELAY;
|
||
{
|
||
let mut s = shared_for_unc.lock().unwrap();
|
||
s.unc_idle = false;
|
||
s.unc_idle_deadline = Instant::now() + IDLE_DELAY;
|
||
}
|
||
let went_active = tokio::select! {
|
||
_ = tokio::time::sleep_until(deadline) => false,
|
||
r = unc_rx.changed() => r.is_ok(),
|
||
};
|
||
if went_active { continue; }
|
||
|
||
// Idle period reached — run agents until conscious goes active
|
||
{
|
||
let mut s = shared_for_unc.lock().unwrap();
|
||
s.unc_idle = true;
|
||
}
|
||
|
||
// Get wake notify for event-driven loop
|
||
let wake = unc.lock().await.wake.clone();
|
||
let mut health_interval = tokio::time::interval(std::time::Duration::from_secs(600));
|
||
health_interval.set_missed_tick_behavior(tokio::time::MissedTickBehavior::Skip);
|
||
|
||
loop {
|
||
// Do work: reap finished agents, spawn new ones
|
||
let (to_spawn, needs_health) = {
|
||
let mut guard = unc.lock().await;
|
||
guard.reap_finished();
|
||
(guard.select_to_spawn(), guard.needs_health_refresh())
|
||
};
|
||
|
||
// Spawn agents outside lock
|
||
let client = unc.lock().await.client.clone();
|
||
for (idx, name, auto) in to_spawn {
|
||
match crate::mind::unconscious::prepare_spawn(
|
||
&name, auto, wake.clone(), client.clone(),
|
||
).await {
|
||
Ok(result) => unc.lock().await.complete_spawn(idx, result),
|
||
Err(auto) => unc.lock().await.abort_spawn(idx, auto),
|
||
}
|
||
}
|
||
|
||
// Health check outside lock (slow I/O)
|
||
if needs_health {
|
||
if let Ok(store_arc) = access_local() {
|
||
let health = crate::subconscious::daemon::compute_graph_health(&store_arc);
|
||
unc.lock().await.set_health(health);
|
||
}
|
||
}
|
||
|
||
// Wait for: conscious active, agent finished, or health timer
|
||
tokio::select! {
|
||
_ = unc_rx.changed() => {
|
||
if *unc_rx.borrow() { break; }
|
||
}
|
||
_ = wake.notified() => {}
|
||
_ = health_interval.tick() => {}
|
||
}
|
||
}
|
||
}
|
||
});
|
||
}
|
||
|
||
let scores_path = config.session_dir.join("memory-scores.json");
|
||
let memory_scoring = learn::MemoryScoring::new(
|
||
agent.clone(), shared.clone(), scores_path);
|
||
let finetune_scoring = learn::FinetuneScoring::new(agent.clone(), shared.clone());
|
||
let compare_scoring = compare::CompareScoring::new(agent.clone(), shared.clone());
|
||
|
||
Self { agent, shared, config,
|
||
subconscious, unconscious,
|
||
turn_tx, turn_watch, conscious_active,
|
||
memory_scoring,
|
||
finetune_scoring,
|
||
compare_scoring,
|
||
_supervisor: sup }
|
||
}
|
||
|
||
/// Initialize — restore log, start daemons and background agents.
|
||
pub async fn subconscious_snapshots(&self) -> Vec<SubconsciousSnapshot> {
|
||
// Lock ordering: subconscious → store (store is bottom-most).
|
||
let sub = self.subconscious.lock().await;
|
||
let store_arc = crate::hippocampus::access_local().ok();
|
||
let store_guard = match &store_arc {
|
||
Some(s) => Some(&**s),
|
||
None => None,
|
||
};
|
||
sub.snapshots(store_guard.as_deref())
|
||
}
|
||
|
||
pub async fn subconscious_walked(&self) -> Vec<String> {
|
||
self.subconscious.lock().await.walked()
|
||
}
|
||
|
||
pub async fn unconscious_snapshots(&self) -> Vec<UnconsciousSnapshot> {
|
||
let unc = self.unconscious.lock().await;
|
||
let store_arc = crate::hippocampus::access_local().ok();
|
||
let store_guard = match &store_arc {
|
||
Some(s) => Some(&**s),
|
||
None => None,
|
||
};
|
||
unc.snapshots(store_guard.as_deref())
|
||
}
|
||
|
||
pub async fn init(&self) {
|
||
// Restore conversation
|
||
self.agent.restore_from_log().await;
|
||
|
||
// Restore persisted memory scores
|
||
let scores_path = self.config.session_dir.join("memory-scores.json");
|
||
load_memory_scores(&mut *self.agent.context.lock().await, &scores_path);
|
||
|
||
self.agent.state.lock().await.changed.notify_one();
|
||
|
||
// Load persistent subconscious state
|
||
let state_path = self.config.session_dir.join("subconscious-state.json");
|
||
self.subconscious.lock().await.set_state_path(state_path);
|
||
|
||
// Kick off an incremental scoring pass on startup so memories due
|
||
// for re-scoring get evaluated without requiring a user message.
|
||
self.memory_scoring.trigger();
|
||
}
|
||
|
||
pub fn turn_watch(&self) -> tokio::sync::watch::Receiver<bool> {
|
||
self.turn_watch.subscribe()
|
||
}
|
||
|
||
/// Execute an Action from a MindState method.
|
||
async fn run_commands(&self, cmds: Vec<MindCommand>) {
|
||
for cmd in cmds {
|
||
match cmd {
|
||
MindCommand::None => {}
|
||
MindCommand::Compact => {
|
||
let threshold = compaction_threshold(&self.config.app) as usize;
|
||
if self.agent.context.lock().await.tokens() > threshold {
|
||
self.agent.compact().await;
|
||
self.agent.state.lock().await.notify("compacted");
|
||
}
|
||
}
|
||
MindCommand::Score => {
|
||
self.memory_scoring.trigger();
|
||
}
|
||
MindCommand::ScoreFull => {
|
||
self.memory_scoring.trigger_full();
|
||
}
|
||
MindCommand::Interrupt => {
|
||
self.shared.lock().unwrap().interrupt();
|
||
self.agent.state.lock().await.active_tools.abort_all();
|
||
if let Some(h) = self.shared.lock().unwrap().turn_handle.take() { h.abort(); }
|
||
self.shared.lock().unwrap().turn_active = false;
|
||
let _ = self.turn_watch.send(false);
|
||
}
|
||
MindCommand::NewSession => {
|
||
{
|
||
let mut s = self.shared.lock().unwrap();
|
||
s.dmn = subconscious::State::Resting { since: Instant::now() };
|
||
s.dmn_turns = 0;
|
||
}
|
||
let new_log = log::ConversationLog::new(
|
||
self.config.session_dir.join("conversation.jsonl"),
|
||
).ok();
|
||
{
|
||
let mut ctx = self.agent.context.lock().await;
|
||
ctx.clear(Section::Conversation);
|
||
ctx.conversation_log = new_log;
|
||
}
|
||
{
|
||
let mut st = self.agent.state.lock().await;
|
||
st.generation += 1;
|
||
st.last_prompt_tokens = 0;
|
||
}
|
||
self.agent.compact().await;
|
||
}
|
||
MindCommand::ScoreFinetune => {
|
||
self.finetune_scoring.trigger();
|
||
}
|
||
MindCommand::Compare => {
|
||
self.compare_scoring.trigger();
|
||
}
|
||
MindCommand::SetLearnThreshold(value) => {
|
||
if let Err(e) = crate::config_writer::set_learn_threshold(value) {
|
||
dbglog!("[learn] failed to persist threshold {}: {:#}", value, e);
|
||
}
|
||
}
|
||
MindCommand::SetLearnGenerateAlternates(value) => {
|
||
if let Err(e) = crate::config_writer::set_learn_generate_alternates(value) {
|
||
dbglog!("[learn] failed to persist generate_alternates {}: {:#}",
|
||
value, e);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
async fn start_turn(&self, text: &str, target: StreamTarget) {
|
||
{
|
||
match target {
|
||
StreamTarget::Conversation => {
|
||
self.agent.push_node(AstNode::user_msg(text)).await;
|
||
}
|
||
StreamTarget::Autonomous => {
|
||
self.agent.push_node(AstNode::dmn(text)).await;
|
||
}
|
||
}
|
||
|
||
// Compact if over budget before sending
|
||
let threshold = compaction_threshold(&self.config.app) as usize;
|
||
if self.agent.context.lock().await.tokens() > threshold {
|
||
self.agent.compact().await;
|
||
self.agent.state.lock().await.notify("compacted");
|
||
}
|
||
}
|
||
self.shared.lock().unwrap().turn_active = true;
|
||
let _ = self.turn_watch.send(true);
|
||
let _ = self.conscious_active.send(true);
|
||
let agent = self.agent.clone();
|
||
let result_tx = self.turn_tx.clone();
|
||
self.shared.lock().unwrap().turn_handle = Some(tokio::spawn(async move {
|
||
let result = Agent::turn(agent).await;
|
||
let _ = result_tx.send((result, target)).await;
|
||
}));
|
||
}
|
||
|
||
pub async fn shutdown(&self) {
|
||
if let Some(handle) = self.shared.lock().unwrap().turn_handle.take() { handle.abort(); }
|
||
}
|
||
|
||
/// Mind event loop — locks MindState, calls state methods, executes actions.
|
||
pub async fn run(
|
||
&self,
|
||
mut input_rx: tokio::sync::mpsc::UnboundedReceiver<MindCommand>,
|
||
mut turn_rx: mpsc::Receiver<(Result<TurnResult>, StreamTarget)>,
|
||
) {
|
||
// Spawn lock stats logger
|
||
tokio::spawn(async {
|
||
let path = dirs::home_dir().unwrap_or_default()
|
||
.join(".consciousness/lock-stats.json");
|
||
let mut interval = tokio::time::interval(std::time::Duration::from_secs(1));
|
||
loop {
|
||
interval.tick().await;
|
||
let stats = crate::locks::lock_stats();
|
||
if stats.is_empty() { continue; }
|
||
let json: Vec<serde_json::Value> = stats.iter()
|
||
.map(|(loc, s)| serde_json::json!({
|
||
"location": loc,
|
||
"count": s.count,
|
||
"total_ms": s.total_ns as f64 / 1_000_000.0,
|
||
"avg_ms": s.avg_ns as f64 / 1_000_000.0,
|
||
"max_ms": s.max_ns as f64 / 1_000_000.0,
|
||
}))
|
||
.collect();
|
||
let _ = std::fs::write(&path, serde_json::to_string_pretty(&json).unwrap_or_default());
|
||
}
|
||
});
|
||
|
||
let mut sub_handle: Option<tokio::task::JoinHandle<()>> = None;
|
||
|
||
// Start finetune scoring at startup (scores existing conversation)
|
||
if !self.config.no_agents {
|
||
self.finetune_scoring.trigger();
|
||
}
|
||
|
||
loop {
|
||
let (timeout, has_input) = {
|
||
let me = self.shared.lock().unwrap();
|
||
(me.dmn.interval(), me.has_pending_input())
|
||
};
|
||
|
||
let mut cmds = Vec::new();
|
||
#[allow(unused_assignments)]
|
||
let mut _dmn_expired = false;
|
||
|
||
tokio::select! {
|
||
biased;
|
||
|
||
cmd = input_rx.recv() => {
|
||
match cmd {
|
||
Some(cmd) => cmds.push(cmd),
|
||
None => break, // UI shut down
|
||
}
|
||
}
|
||
|
||
Some((result, target)) = turn_rx.recv() => {
|
||
let _ = self.conscious_active.send(false);
|
||
let model_switch = {
|
||
let mut s = self.shared.lock().unwrap();
|
||
s.turn_handle = None;
|
||
s.complete_turn(&result, target)
|
||
};
|
||
let _ = self.turn_watch.send(false);
|
||
|
||
if let Some(name) = model_switch {
|
||
crate::user::chat::cmd_switch_model(&self.agent, &name).await;
|
||
}
|
||
|
||
cmds.push(MindCommand::Compact);
|
||
if !self.config.no_agents {
|
||
cmds.push(MindCommand::Score);
|
||
cmds.push(MindCommand::ScoreFinetune);
|
||
}
|
||
}
|
||
|
||
_ = tokio::time::sleep(timeout), if !has_input => _dmn_expired = true,
|
||
}
|
||
|
||
if !self.config.no_agents {
|
||
if sub_handle.as_ref().map_or(true, |h| h.is_finished()) {
|
||
let sub = self.subconscious.clone();
|
||
let agent = self.agent.clone();
|
||
sub_handle = Some(tokio::spawn(async move {
|
||
let mut s = sub.lock().await;
|
||
s.collect_results(&agent).await;
|
||
s.trigger(&agent).await;
|
||
}));
|
||
}
|
||
}
|
||
|
||
// Check for pending user input → push to agent context and start turn
|
||
let pending = self.shared.lock().unwrap().take_pending_input();
|
||
if let Some(text) = pending {
|
||
self.start_turn(&text, StreamTarget::Conversation).await;
|
||
}
|
||
/*
|
||
else if dmn_expired {
|
||
let tick = self.shared.lock().unwrap().dmn_tick();
|
||
if let Some((prompt, target)) = tick {
|
||
self.start_turn(&prompt, target).await;
|
||
}
|
||
}
|
||
*/
|
||
|
||
self.run_commands(cmds).await;
|
||
}
|
||
}
|
||
}
|