consciousness/src/user/context.rs
Kent Overstreet 2989a6afaa config: drop dead code and collapse to a single backend
Config had accumulated several obsolete fields, a legacy load path
that was just returning defaults, and multi-backend infrastructure
that's no longer used.

Removed from Config (memory section):
- load_legacy_jsonl() — just returned Config::default(), no callers
- The legacy-fallback branch in load_from_file
- surface_hooks, surface_timeout_secs — zero external readers
- scoring_chunk_tokens + default fn — zero external readers
- The POC_MEMORY_CONFIG env override note in the header comment
  (not actually wired up anywhere)

Collapsed multi-backend to single-backend:
- AppConfig used to carry `anthropic: BackendConfig` and
  `openrouter: BackendConfig` as required fields plus an optional
  `deepinfra`, picked between at runtime by name. Only one is ever
  actually used in any deployment. Collapse to a single
  `backend: BackendConfig` on AppConfig, drop the multi-backend
  match logic in resolve_model, drop the top-level `backend: String`
  selector field, drop the `BackendConfig::resolve` fallback path.
- Also drop BackendConfig.model (redundant with ModelConfig.model_id
  once multi-backend is gone).
- ModelConfig.backend field goes — there's only one backend now, no
  choice to make.

Dead prompt_file machinery:
- ModelConfig.prompt_file, ResolvedModel.prompt_file, SessionConfig
  .prompt_file, Agent.prompt_file — nothing in the codebase actually
  reads the file these strings name. Just passed around and compared.
  Delete the whole string through every struct.
- The "if prompt_file changed on model switch, recompact" branch in
  user/chat.rs goes too (never fired usefully).

Dead memory_project plumbing:
- AppConfig.memory_project field, CliArgs.memory_project, the
  --memory-project CLI flag, the figment merge target, the show_config
  display line. Nothing reads it anywhere.

Dead ContextInfo struct:
- `struct ContextInfo` was never constructed — context_info: None
  was the only initializer. The conditional display blocks in
  user/context.rs that dereferenced it were dead.

Behavior change: AppConfig::resolve() now requires a non-empty
`models` map and bails with a helpful message if it's missing. The
old fallback ("no models? use top-level backend + PromptConfig to
build a default") path is gone — it was only kept for symmetry with
a mode nobody used.

Config file shape: `deepinfra: {...}` → `backend: {...}`, and
model entries no longer need `backend:` or `prompt_file:`. Updated
~/.consciousness/config.json5 to match.

Co-Authored-By: Proof of Concept <poc@bcachefs.org>
2026-04-16 15:41:55 -04:00

170 lines
6.9 KiB
Rust

use ratatui::{
layout::Rect,
style::{Color, Style},
text::Line,
Frame,
};
use super::{App, ScreenView, screen_legend};
use super::widgets::{SectionTree, SectionView, section_to_view, pane_block, tree_legend};
use crate::agent::context::{AstNode, NodeBody, Ast};
pub(crate) struct ConsciousScreen {
agent: std::sync::Arc<crate::agent::Agent>,
tree: SectionTree,
}
impl ConsciousScreen {
pub fn new(agent: std::sync::Arc<crate::agent::Agent>) -> Self {
Self { agent, tree: SectionTree::new() }
}
fn read_context_views(&self) -> Vec<SectionView> {
let ctx = match self.agent.context.try_lock() {
Ok(ctx) => ctx,
Err(_) => return Vec::new(),
};
let mut views: Vec<SectionView> = Vec::new();
views.push(section_to_view("System", ctx.system()));
views.push(section_to_view("Identity", ctx.identity()));
views.push(section_to_view("Journal", ctx.journal()));
// Memory nodes extracted from conversation
let mut mem_children: Vec<SectionView> = Vec::new();
let mut scored = 0usize;
let mut unscored = 0usize;
for node in ctx.conversation() {
if let AstNode::Leaf(leaf) = node {
if let NodeBody::Memory { key, score, text } = leaf.body() {
if score.is_some() { scored += 1; } else { unscored += 1; }
mem_children.push(SectionView {
name: format!("mem: {}", key),
tokens: node.tokens(),
content: text.clone(),
children: Vec::new(),
status: score.map(|s| format!("{:.2}", s)).unwrap_or_default(),
});
}
}
}
if !mem_children.is_empty() {
let mem_tokens: usize = mem_children.iter().map(|c| c.tokens).sum();
views.push(SectionView {
name: format!("Memory nodes ({})", mem_children.len()),
tokens: mem_tokens,
content: String::new(),
children: mem_children,
status: format!("{} scored, {} unscored", scored, unscored),
});
}
let conv = ctx.conversation();
let mut conv_children: Vec<SectionView> = Vec::new();
for node in conv {
let mut view = SectionView {
name: node.label(),
tokens: node.tokens(),
content: match node {
AstNode::Leaf(leaf) => leaf.body().text().to_string(),
_ => String::new(),
},
children: match node {
AstNode::Branch { children, .. } => children.iter()
.map(|c| SectionView {
name: c.label(), tokens: c.tokens(),
content: match c { AstNode::Leaf(l) => l.body().text().to_string(), _ => String::new() },
children: Vec::new(), status: String::new(),
}).collect(),
_ => Vec::new(),
},
status: String::new(),
};
// Show memory attribution inline as status text
if let AstNode::Branch { memory_scores: ms, .. } = node {
if !ms.is_empty() {
let mut attrs: Vec<(&str, f64)> = ms.iter()
.map(|(k, v)| (k.as_str(), *v))
.collect();
attrs.sort_by(|a, b| b.1.partial_cmp(&a.1).unwrap_or(std::cmp::Ordering::Equal));
let parts: Vec<String> = attrs.iter()
.map(|(k, s)| format!("{}({:.1})", k, s))
.collect();
view.status = format!("{}", parts.join(" "));
}
}
conv_children.push(view);
}
let conv_tokens: usize = conv_children.iter().map(|c| c.tokens).sum();
views.push(SectionView {
name: format!("Conversation ({} entries)", conv_children.len()),
tokens: conv_tokens,
content: String::new(),
children: conv_children,
status: String::new(),
});
views
}
}
impl ScreenView for ConsciousScreen {
fn label(&self) -> &'static str { "conscious" }
fn tick(&mut self, frame: &mut Frame, area: Rect,
events: &[ratatui::crossterm::event::Event], app: &mut App) {
for event in events {
if let ratatui::crossterm::event::Event::Key(key) = event {
if key.kind != ratatui::crossterm::event::KeyEventKind::Press { continue; }
let context_state = self.read_context_views();
self.tree.handle_nav(key.code, &context_state, area.height);
}
}
let mut lines: Vec<Line> = Vec::new();
let section_style = Style::default().fg(Color::Yellow);
lines.push(Line::styled("── Model ──", section_style));
lines.push(Line::raw(format!(" Current: {}", app.status.model)));
lines.push(Line::raw(""));
lines.push(Line::styled("── Context State ──", section_style));
lines.push(Line::raw(format!(" Prompt tokens: {}K", app.status.prompt_tokens / 1000)));
let context_state = self.read_context_views();
if !context_state.is_empty() {
let total: usize = context_state.iter().map(|s| s.tokens).sum();
lines.push(Line::raw(""));
lines.push(Line::styled(
" (↑/↓ select, →/Enter expand, ← collapse, PgUp/PgDn scroll)",
Style::default().fg(Color::DarkGray),
));
lines.push(Line::raw(""));
self.tree.render_sections(&context_state, &mut lines);
lines.push(Line::raw(format!(" {:53} {:>6} tokens", "────────", "──────")));
lines.push(Line::raw(format!(" {:53} {:>6} tokens", "Total", total)));
}
lines.push(Line::raw(""));
lines.push(Line::styled("── Runtime ──", section_style));
lines.push(Line::raw(format!(
" DMN: {} ({}/{})",
app.status.dmn_state, app.status.dmn_turns, app.status.dmn_max_turns,
)));
lines.push(Line::raw(format!(" Reasoning: {}", app.reasoning_effort)));
lines.push(Line::raw(format!(" Running processes: {}", app.running_processes)));
let tool_count = app.agent.state.try_lock()
.map(|st| st.active_tools.len()).unwrap_or(0);
lines.push(Line::raw(format!(" Active tools: {}", tool_count)));
let block = pane_block("context")
.title_top(Line::from(screen_legend()).left_aligned())
.title_bottom(tree_legend());
let widget = super::scroll_pane::ScrollPane::new(&lines).block(block);
frame.render_stateful_widget(widget, area, &mut self.tree.scroll);
}
}