forked from kent/consciousness
tools: control tools set agent state directly, simplify ToolOutput
Control tools (pause, switch_model, yield_to_user) now use the
Arc<Mutex<Agent>> handle to set pending_yield, pending_model_switch,
pending_dmn_pause directly. The turn loop drains these flags into
TurnResult at completion.
ToolOutput simplified to just { text: String } — no more is_yield,
images, model_switch, dmn_pause fields. Vision returns plain strings.
Co-Authored-By: Proof of Concept <poc@bcachefs.org>
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parent
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commit
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4 changed files with 47 additions and 125 deletions
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@ -1,74 +1,47 @@
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// tools/control.rs — Agent control tools
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//
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// Tools that affect agent control flow rather than performing work.
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// These return Result<ToolOutput> to maintain consistency with other
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// tools that can fail. The dispatch function handles error wrapping.
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// These set agent state directly via the Arc<Mutex<Agent>> handle,
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// then return a text confirmation.
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use anyhow::{Context, Result};
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use super::ToolOutput;
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fn pause(_args: &serde_json::Value) -> Result<ToolOutput> {
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Ok(ToolOutput {
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text: "Pausing autonomous behavior. Only user input will wake you.".to_string(),
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is_yield: true,
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images: Vec::new(),
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model_switch: None,
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dmn_pause: true,
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})
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}
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fn switch_model(args: &serde_json::Value) -> Result<ToolOutput> {
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let model = args
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.get("model")
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.and_then(|v| v.as_str())
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.context("'model' parameter is required")?;
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if model.is_empty() {
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anyhow::bail!("'model' parameter cannot be empty");
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}
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Ok(ToolOutput {
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text: format!("Switching to model '{}' after this turn.", model),
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is_yield: false,
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images: Vec::new(),
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model_switch: Some(model.to_string()),
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dmn_pause: false,
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})
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}
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fn yield_to_user(args: &serde_json::Value) -> Result<ToolOutput> {
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let msg = args
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.get("message")
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.and_then(|v| v.as_str())
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.unwrap_or("Waiting for input.");
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Ok(ToolOutput {
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text: format!("Yielding. {}", msg),
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is_yield: true,
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images: Vec::new(),
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model_switch: None,
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dmn_pause: false,
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})
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}
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pub(super) fn tools() -> [super::Tool; 3] {
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use super::Tool;
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[
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Tool { name: "switch_model",
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description: "Switch to a different LLM model mid-conversation. Memories and history carry over.",
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parameters_json: r#"{"type":"object","properties":{"model":{"type":"string","description":"Name of the model to switch to"}},"required":["model"]}"#,
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handler: |_a, v| Box::pin(async move {
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let model = v.get("model").and_then(|v| v.as_str()).unwrap_or("");
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Ok(format!("Switching to model: {}", model))
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handler: |agent, v| Box::pin(async move {
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let model = v.get("model").and_then(|v| v.as_str())
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.ok_or_else(|| anyhow::anyhow!("'model' parameter is required"))?;
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if model.is_empty() { anyhow::bail!("'model' parameter cannot be empty"); }
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if let Some(agent) = agent {
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let mut a = agent.lock().await;
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a.pending_model_switch = Some(model.to_string());
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}
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Ok(format!("Switching to model '{}' after this turn.", model))
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}) },
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Tool { name: "pause",
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description: "Pause all autonomous behavior. Only the user can unpause (Ctrl+P or /wake).",
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parameters_json: r#"{"type":"object","properties":{}}"#,
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handler: |_a, _v| Box::pin(async { Ok("Pausing autonomous behavior. Only user input will wake you.".into()) }) },
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handler: |agent, _v| Box::pin(async move {
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if let Some(agent) = agent {
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let mut a = agent.lock().await;
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a.pending_yield = true;
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a.pending_dmn_pause = true;
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}
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Ok("Pausing autonomous behavior. Only user input will wake you.".into())
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}) },
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Tool { name: "yield_to_user",
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description: "Wait for user input before continuing. The only way to enter a waiting state.",
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parameters_json: r#"{"type":"object","properties":{"message":{"type":"string","description":"Optional status message"}}}"#,
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handler: |_a, v| Box::pin(async move {
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let msg = v.get("message").and_then(|v| v.as_str()).unwrap_or("(yielding to user)");
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Ok(msg.to_string())
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handler: |agent, v| Box::pin(async move {
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let msg = v.get("message").and_then(|v| v.as_str()).unwrap_or("Waiting for input.");
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if let Some(agent) = agent {
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let mut a = agent.lock().await;
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a.pending_yield = true;
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}
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Ok(format!("Yielding. {}", msg))
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}) },
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]
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}
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