forked from kent/consciousness
Shared persistent state across all subconscious agents
Moved persistent_state from per-agent to a single shared BTreeMap on Subconscious. All agents read/write the same state — surface's walked keys are visible to observe and reflect, etc. - Subconscious.state: shared BTreeMap<String, String> - walked() derives from state["walked"] instead of separate Vec - subconscious-state.json is now a flat key-value map - All agent outputs merge into the shared state on completion - Loaded on startup, saved after any agent completes Co-Authored-By: Proof of Concept <poc@bcachefs.org>
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8 changed files with 60 additions and 80 deletions
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@ -18,7 +18,7 @@ The full conversation is in context above — use it to understand what your
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conscious self is doing and thinking about.
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Memories your surface agent was exploring:
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{{walked}}
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{{state:walked}}
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Start from the nodes surface-observe was walking. Render one or two that
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catch your attention — then ask "what does this mean?" Follow the links in
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