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authorGeert Uytterhoeven <geert@linux-m68k.org>2022-07-08 20:20:48 +0200
committerSam Ravnborg <sam@ravnborg.org>2022-07-09 15:00:52 +0200
commit356d2c8e76ebb1134a0685ce4b923d8201337475 (patch)
tree96faa5b150816c53d8f7d54cdd74182a295c02fc /drivers/gpu/drm/drm_framebuffer.c
parentdc1dc76bd9a48c6aba3efae5eadb9a884043966e (diff)
drm/client: Use actual bpp when allocating frame buffers
When allocating a frame buffer, the number of bits per pixel needed is derived from the deprecated drm_format_info.cpp[] field. While this may work for formats using less than 8 bits per pixel, it does lead to a large overallocation. Reduce memory consumption by using the actual number of bits per pixel instead. Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org> Acked-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Signed-off-by: Sam Ravnborg <sam@ravnborg.org> Link: https://patchwork.freedesktop.org/patch/msgid/eabcf4f298184dabe46823fcf5ceffa1da0ec7ef.1657294931.git.geert@linux-m68k.org
Diffstat (limited to 'drivers/gpu/drm/drm_framebuffer.c')
0 files changed, 0 insertions, 0 deletions